Difference between revisions of "Divinity II: Developer's Cut"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings) |
m (→Video settings: Notes. SMAA Injector is now explained in seperate step. This also solves a problem of video settings screenshots falling into Input Settings section.) |
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|anisotropic notes = Separate options for terrain only and full AF | |anisotropic notes = Separate options for terrain only and full AF | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|vsync = true | |vsync = true | ||
|vsync notes = Syncs to the FPS cap set in-game (5-120fps) | |vsync notes = Syncs to the FPS cap set in-game (5-120fps) | ||
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}} | }} | ||
− | ===Anti-aliasing=== | + | ===[[Anti-aliasing (AA)]]=== |
{{--}} In-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut. | {{--}} In-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut. | ||
{{Fixbox|1= | {{Fixbox|1= |
Revision as of 14:50, 19 September 2013
Cover image missing, please upload it | |
Developers | |
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Larian Studios | |
Engines | |
Gamebryo | |
Release dates | |
Windows | October 18, 2012 |
Key points
- Previously released as Divinity II: Ego Draconis and Divinity II: The Dragon Knight Saga.
- Good PC version with many graphical options
- In-game option for anti-aliasing does nothing
- Micro-stuttering on Windows Vista/7.
General information
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Anti-aliasing (AA)
- In-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut.
Instructions |
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Input settings
Audio settings
Issues fixed
Low framerate
Instructions |
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Micro-stuttering on Windows Vista/7
Instructions |
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Instructions |
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Allow Inverted Mouse in Dragon Form
Instructions |
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