Difference between revisions of "Descent II"
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{{Infobox game/row/publisher|Interplay Entertainment}} | {{Infobox game/row/publisher|Interplay Entertainment}} | ||
|engines = | |engines = | ||
− | |||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|DOS|March 13, 1996}} | + | {{Infobox game/row/date|DOS|March 13, 1996|ref=<ref name="release">{{Refurl|url=https://web.archive.org/web/20000903055545/http://interplay.com/press/diifnlpr.html|title=Interplay Releases Descent II (retrieved)|date=2023-06-02}}</ref>}} |
− | {{Infobox game/row/date|Windows|March 13, 1996}} | + | {{Infobox game/row/date|Windows|March 13, 1996|ref=<ref name="release"/>}} |
{{Infobox game/row/date|Mac OS|1997}} | {{Infobox game/row/date|Mac OS|1997}} | ||
{{Infobox game/row/date|Windows|July 22, 2008|wrapper=DOSBox}} | {{Infobox game/row/date|Windows|July 22, 2008|wrapper=DOSBox}} | ||
− | {{Infobox game/row/date|OS X|October | + | {{Infobox game/row/date|OS X|October 25, 2012|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://web.archive.org/web/20201028123737/https://www.gog.com/news/gogcom_adds_interplay_games_for_mac_os_x|title=GOG.com adds Interplay games for Mac OS X - GOG.com (retrieved)|date=2023-10-16}}</ref>}} |
+ | {{Infobox game/row/date|Linux|Unknown|wrapper=DOSBox}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|descent-ii|89}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|descent-ii|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Space flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Descent }} | ||
|steam appid = 273580 | |steam appid = 273580 | ||
|gogcom id = 1207663093 | |gogcom id = 1207663093 | ||
+ | |official site= http://interplay.com/games/descent.php | ||
+ | |hltb = 2458 | ||
+ | |lutris = descent-2 | ||
+ | |mobygames = 694 | ||
|strategywiki = | |strategywiki = | ||
− | |||
|wikipedia = Descent II | |wikipedia = Descent II | ||
|winehq = 5816 | |winehq = 5816 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{++}} Engine is open source with modern multi-platform ports available. It is highly recommended to use either [ | + | {{++}} Engine is open source with modern multi-platform ports available. It is highly recommended to use either [https://www.dxx-rebirth.com/ D2X-Rebirth] or [http://www.descent2.de/ D2X-XL]. |
'''General information''' | '''General information''' | ||
− | |||
{{GOG.com links|1207663093|descent_series|for game series}} | {{GOG.com links|1207663093|descent_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/273580/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/273580/discussions/ Steam Community Discussions] | ||
Line 36: | Line 62: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc | Startup disc check | | DOS, Windows, Mac OS }} | {{Availability/row| Retail | | disc | Startup disc check | | DOS, Windows, Mac OS }} | ||
− | {{Availability/row| GOG.com | descent_2 | DRM-free | DOS version pre-packaged with [[DOSBox]].<ref> | + | {{Availability/row| Epic Games Store | descent-ii-fe049e | unknown | | | Windows, OS X }} |
− | {{Availability/row| Steam | 273580 | Steam | DOS version pre-packaged with [[DOSBox]]. | | Windows }} | + | {{Availability/row| GOG.com | descent_2 | DRM-free | DOS version pre-packaged with [[DOSBox]].<ref>{{Refurl|url=https://www.gog.com/forum/general/list_of_gog_games_using_dosbox/page1|title=List of GOG games using DOSBox, page 1 - Forum - GOG.com|date=May 2023}}</ref> | | Windows, OS X }} |
+ | {{Availability/row| Steam | 273580 | Steam | DOS version pre-packaged with [[DOSBox]]. | | Windows, OS X, Linux }} | ||
}} | }} | ||
+ | {{ii}} A demo version is available from [https://archive.org/details/descent-2-demo Archive.org]. | ||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} The Infinite Abyss and Definitive Collection have slightly remixed versions of the game's | + | {{ii}} The Infinite Abyss and Definitive Collection have slightly remixed versions of the game's soundtrack.<ref>{{Refurl|url=https://web.archive.org/web/20191012100242/http://www.descent2.com/goodies/music/d2_tracklist.shtml|title=Descent 2 Tracklist|date=May 2023}}</ref> |
+ | ==Monetization== | ||
{{DLC| | {{DLC| | ||
{{DLC/row| Vertigo Series | | DOS }} | {{DLC/row| Vertigo Series | | DOS }} | ||
Line 49: | Line 78: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} [ | + | {{ii}} The latest official patch 1.2 (DOS, Mac, Win95/98), Rendition Vérité patch (requires patch 1.2) and S3 ViRGE patch are available at [https://soggi.org/misc/game-patches.htm soggi.org]. |
− | {{ii}} [https:// | + | {{ii}} The 3dfx-patch Release 6 is available at [https://soggi.org/misc/3dfx-voodoo-game-patches.htm soggi.org]. |
+ | {{ii}} [https://dbb.d3k.org/viewtopic.php?t=21386 Unofficial Unauthorized D2 Sound Patch] - Corrects D1 robot sounds in D2. | ||
+ | {{ii}} Descent 2 DOS 3dfx modded-patch v1.06b that has no cd and no ship bobbing (ship bobbing speed is tied to framerate and is too fast on modern systems with original code) available at [https://archive.org/details/d-2-3dfx-b-nocd-noshipbob] for DOSBOX Enhanced Community Edition [https://dosboxece.yesterplay.net/] | ||
===Source ports=== | ===Source ports=== | ||
− | {{ii}} | + | {{ii}} This is a selective list of source ports available for Descent II. These ports are major upgrades to the game and will improve almost all aspects of the game. Most notably, these ports support Windows, OS X, and Linux natively without the need for DOSBox. |
{{Source ports table|content= | {{Source ports table|content= | ||
− | {{Source ports table/row| | + | {{Source ports table/row| D2X-Rebirth | url=https://www.dxx-rebirth.com/ | Focused mostly on maintaining original gameplay and being authentic. [https://www.dxx-rebirth.com/about/ Feature List] | Windows, OS X, Linux}} |
{{Source ports table/row| D2X-XL | url=http://www.descent2.de/ | Focused mostly on graphical and gameplay improvements. [http://descent2.de/d2x-bugfixes.html Changelog/Feature List] | Windows, OS X, Linux }} | {{Source ports table/row| D2X-XL | url=http://www.descent2.de/ | Focused mostly on graphical and gameplay improvements. [http://descent2.de/d2x-bugfixes.html Changelog/Feature List] | Windows, OS X, Linux }} | ||
{{Source ports table/row| DXX-Retro | url=http://www.descentrangers.com/WebContent/Index?key=Downloads | Based on DXX-Rebirth. Focused mostly on improving multiplayer. [https://github.com/CDarrow/DXX-Retro Source & Changelog] | Windows, OS X }} | {{Source ports table/row| DXX-Retro | url=http://www.descentrangers.com/WebContent/Index?key=Downloads | Based on DXX-Rebirth. Focused mostly on improving multiplayer. [https://github.com/CDarrow/DXX-Retro Source & Changelog] | Windows, OS X }} | ||
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===Descent: Maximum=== | ===Descent: Maximum=== | ||
− | {{ii}} Descent: Maximum was the PlayStation version of Descent II. An unofficial total conversion can be downloaded [ | + | {{ii}} Descent: Maximum was the PlayStation version of Descent II. An unofficial total conversion can be downloaded [https://sectorgame.com/dxma/mission/?m=705 here]. |
==Game data== | ==Game data== | ||
Line 84: | Line 115: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = false |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 103: | Line 134: | ||
{{Image|Descent II Video.png|In-game video settings.}} | {{Image|Descent II Video.png|In-game video settings.}} | ||
{{Image|Descent II Resolution.png|In-game screen resolution settings.}} | {{Image|Descent II Resolution.png|In-game screen resolution settings.}} | ||
− | |||
{{Video | {{Video | ||
|wsgf link = https://www.wsgf.org/dr/descent-ii | |wsgf link = https://www.wsgf.org/dr/descent-ii | ||
Line 113: | Line 143: | ||
|widescreen resolution notes= A source port is required. See [[#Source ports|Source ports]]. | |widescreen resolution notes= A source port is required. See [[#Source ports|Source ports]]. | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = Use [ | + | |multimonitor notes = Use [https://www.dxx-rebirth.com D2X-Rebirth] (D2X-XL has incorrect scaling). |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Use [ | + | |ultrawidescreen notes = Use [https://www.dxx-rebirth.com D2X-Rebirth] (D2X-XL has incorrect scaling). |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 128: | Line 158: | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = A source port is required. See [[#Source ports|Source ports]]. | |antialiasing notes = A source port is required. See [[#Source ports|Source ports]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = A source port is required. See [[#Source ports|Source ports]]. | |vsync notes = A source port is required. See [[#Source ports|Source ports]]. | ||
Line 215: | Line 248: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = true | |red book cd audio = true | ||
|red book cd audio notes = Choice of Red Book or MIDI music (configured with {{code|SETUP.EXE}}). | |red book cd audio notes = Choice of Red Book or MIDI music (configured with {{code|SETUP.EXE}}). | ||
+ | |general midi audio = true | ||
+ | |general midi audio notes = | ||
}} | }} | ||
Line 302: | Line 339: | ||
|windows mixed reality = unknown | |windows mixed reality = unknown | ||
|windows mixed reality notes = | |windows mixed reality notes = | ||
+ | |forte vfx1 = true | ||
+ | |forte vfx1 notes = Said to have added support with the game's v1.1 patch.<ref>{{Refurl|url=http://www.mindflux.com.au/products/iis/vfx1soft.html|title=VFX1 Headgear Compatible Softwater - Mindflux|date=May 2023}}</ref> May also work with v1.2, though this has not been confirmed. Unknown if any source ports support the headset. | ||
|keyboard-mouse = true | |keyboard-mouse = true | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
Line 314: | Line 353: | ||
|play area seated = true | |play area seated = true | ||
|play area seated notes = | |play area seated notes = | ||
− | |play area standing = | + | |play area standing = unknown |
|play area standing notes = | |play area standing notes = | ||
− | |play area room-scale = | + | |play area room-scale = unknown |
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
==Other information== | ==Other information== | ||
+ | {{ii}} Also supported the now antiquated RRedline graphics API for Rendition Redline cards. | ||
+ | {{ii}} Also supported the now antiquated S3D graphics API for S3 ViRGE cards. | ||
+ | {{ii}} Also supported the antiquated QuickDraw 3D/RAVE API on the classic Mac OS. | ||
===API=== | ===API=== | ||
{{API | {{API | ||
Line 326: | Line 368: | ||
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = 2.1 | |directdraw versions = 2.1 | ||
− | |directdraw notes = | + | |directdraw notes = Requires the Windows 95/98 patch. |
|opengl versions = 1.0 | |opengl versions = 1.0 | ||
− | |opengl notes = Requires a source port | + | |opengl notes = Requires a source port. |
|glide versions = unknown | |glide versions = unknown | ||
− | |glide notes = Requires an official patch from interplay. Also | + | |glide notes = Requires an official patch from interplay. Also requires a fork of [[DOSBox]] with Glide support if being played in DOSBox. |
|software mode = true | |software mode = true | ||
− | |software mode notes = Default mode in source ports and only mode without graphics | + | |software mode notes = Default mode in source ports and only mode without graphics patches from interplay |
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
Line 345: | Line 387: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = hackable | |windows 64-bit exe = hackable | ||
− | |windows exe notes = 64-bit requires a source port | + | |windows arm app = unknown |
− | |mac os x powerpc app = | + | |windows exe notes = 64-bit requires a source port. |
− | |macos intel 32-bit app = | + | |mac os x powerpc app = hackable |
+ | |macos intel 32-bit app = hackable | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
− | |macos app notes = | + | |macos arm app = unknown |
− | |linux powerpc app = | + | |macos app notes = OS X support requires a source port. |
− | |linux 32-bit executable= | + | |linux powerpc app = hackable |
− | |linux 64-bit executable= | + | |linux 32-bit executable= hackable |
− | |linux executable notes = | + | |linux 64-bit executable= hackable |
+ | |linux arm app = hackable | ||
+ | |linux 68k app = unknown | ||
+ | |linux executable notes = Requires a source port. | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
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|recHD = 300 MB | |recHD = 300 MB | ||
|recGPU = | |recGPU = | ||
+ | |recaudio = 16-bit stereo sound card with general MIDI support | ||
}} | }} | ||
Line 422: | Line 472: | ||
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
}} | }} | ||
+ | {{ii}}Supported Sound Cards: Sound Blaster (Pro, 16, AWE32); Media Vision Pro-Audio Spectrum (Plus, 16, Studio); Gravis Ultrasound/Max; Roland SCC-1 (MIDI music only) | ||
{{References}} | {{References}} |
Latest revision as of 15:33, 16 October 2023
Developers | |
---|---|
Parallax Software | |
Mac OS (Classic) | Interplay Entertainment |
Publishers | |
Interplay Entertainment | |
Release dates | |
DOS | March 13, 1996[1] |
Windows | March 13, 1996[1] |
Mac OS (Classic) | 1997 |
Windows (DOSBox) | July 22, 2008 |
macOS (OS X) (DOSBox) | October 25, 2012[2] |
Linux (DOSBox) | Unknown |
Reception | |
Metacritic | 89 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi |
Series | Descent |
Descent | |
---|---|
Descent | 1995 |
Descent II | 1996 |
Descent 3 | 1999 |
Descent (cancelled) renamed to S.T.F.U (Ships That Fight Underground) | April 2024 |
Descent II is a singleplayer and multiplayer first-person action, FPS, shooter and vehicle combat game in the Descent series.
Key points
- Engine is open source with modern multi-platform ports available. It is highly recommended to use either D2X-Rebirth or D2X-XL.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Descent II source code download page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Startup disc check | |||
Epic Games Store | ||||
GOG.com | DOS version pre-packaged with DOSBox.[3] | |||
Steam | DOS version pre-packaged with DOSBox. |
- A demo version is available from Archive.org.
Version differences
- The Infinite Abyss and Definitive Collection have slightly remixed versions of the game's soundtrack.[4]
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Vertigo Series |
Essential improvements
Patches
- The latest official patch 1.2 (DOS, Mac, Win95/98), Rendition Vérité patch (requires patch 1.2) and S3 ViRGE patch are available at soggi.org.
- The 3dfx-patch Release 6 is available at soggi.org.
- Unofficial Unauthorized D2 Sound Patch - Corrects D1 robot sounds in D2.
- Descent 2 DOS 3dfx modded-patch v1.06b that has no cd and no ship bobbing (ship bobbing speed is tied to framerate and is too fast on modern systems with original code) available at [1] for DOSBOX Enhanced Community Edition [2]
Source ports
- This is a selective list of source ports available for Descent II. These ports are major upgrades to the game and will improve almost all aspects of the game. Most notably, these ports support Windows, OS X, and Linux natively without the need for DOSBox.
Name | Description | |
---|---|---|
D2X-Rebirth | Focused mostly on maintaining original gameplay and being authentic. Feature List | |
D2X-XL | Focused mostly on graphical and gameplay improvements. Changelog/Feature List | |
DXX-Retro | Based on DXX-Rebirth. Focused mostly on improving multiplayer. Source & Changelog | |
Project D2X | Very old source port, hasn't been updated in a long time. This project was the base for DXX-Rebirth & XL |
Descent: Maximum
- Descent: Maximum was the PlayStation version of Descent II. An unofficial total conversion can be downloaded here.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 2] |
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | A source port is required. See Source ports. | ||
Multi-monitor | Use D2X-Rebirth (D2X-XL has incorrect scaling). | ||
Ultra-widescreen | Use D2X-Rebirth (D2X-XL has incorrect scaling). | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | A source port is required. See Source ports. | ||
Anti-aliasing (AA) | A source port is required. See Source ports. | ||
Vertical sync (Vsync) | A source port is required. See Source ports. | ||
60 FPS | |||
120+ FPS | A source port is required. See Source ports. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A source port is required. See Source ports. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | A source port adds modern controller support. See Source ports. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Available through D2X-XL | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio | ||
Red Book CD audio | Choice of Red Book or MIDI music (configured with SETUP.EXE ). |
|
General MIDI audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by users site «Descent2.ru» |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Co-op, Versus |
||
Online play | 8 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Use D2X-XL (anaglyph, 3D TV).[5] | ||
Nvidia 3D Vision | See Descent 1 - 2 (DXX-Rebirth) [OpenGL]. | ||
vorpX | G3D Officially supported game through D2X-XL, see official vorpx game list. |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Use D2X-XL.[5] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. | ||
Forte VFX1 | Said to have added support with the game's v1.1 patch.[6] May also work with v1.2, though this has not been confirmed. Unknown if any source ports support the headset. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
- Also supported the now antiquated RRedline graphics API for Rendition Redline cards.
- Also supported the now antiquated S3D graphics API for S3 ViRGE cards.
- Also supported the antiquated QuickDraw 3D/RAVE API on the classic Mac OS.
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 2.1 | Requires the Windows 95/98 patch. |
OpenGL | 1.0 | Requires a source port. |
Glide | Requires an official patch from interplay. Also requires a fork of DOSBox with Glide support if being played in DOSBox. | |
Software renderer | Default mode in source ports and only mode without graphics patches from interplay | |
DOS video modes | VGA, SVGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|---|
Windows | 64-bit requires a source port. | |||||
macOS (OS X) | OS X support requires a source port. | |||||
Linux | Requires a source port. | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Human Machine Interface (HMI) audio drivers |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.2 |
Processor (CPU) | Intel 486DX 50 MHz | Intel Pentium |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 50 MB | 300 MB |
Video card (GPU) | SVGA video card | |
Sound (audio device) | 16-bit stereo sound card with general MIDI support |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | System 7 (classic) | |
Processor (CPU) | PowerPC 601 90 MHz | |
System memory (RAM) | 8 MB (3 can be virtual memory) | |
Hard disk drive (HDD) | 18 MB | |
Video card (GPU) | 640x480 display with 256 colors |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel 486DX 50 MHz | Intel Pentium |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | SVGA video card |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 "Snow Leopard" (runs in DOSBox) | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
- Supported Sound Cards: Sound Blaster (Pro, 16, AWE32); Media Vision Pro-Audio Spectrum (Plus, 16, Studio); Gravis Ultrasound/Max; Roland SCC-1 (MIDI music only)
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
References
- ↑ 1.0 1.1 Interplay Releases Descent II (retrieved) - last accessed on 2023-06-02
- ↑ GOG.com adds Interplay games for Mac OS X - GOG.com (retrieved) - last accessed on 2023-10-16
- ↑ List of GOG games using DOSBox, page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ Descent 2 Tracklist - last accessed on May 2023
- ↑ 5.0 5.1 D2X-XL - Descent (video game) revived and enhanced!About D2X-XL.
- ↑ VFX1 Headgear Compatible Softwater - Mindflux - last accessed on May 2023