Difference between revisions of "Descent"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Parallax Software}} | {{Infobox game/row/developer|Parallax Software}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Interplay Entertainment|Mac OS}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Interplay Entertainment}} | {{Infobox game/row/publisher|Interplay Entertainment}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|DOS| | + | {{Infobox game/row/date|DOS|March 17, 1995|ref=<ref name="release">{{Refurl|url=https://web.archive.org/web/20001122021300/http://interplay.com/press/desretl.html|title=DESCENT - Press Release (retrieved)|date=2023-06-02}}</ref>}} |
− | {{Infobox game/row/date|Windows|March 17, 1995}} | + | {{Infobox game/row/date|Windows|March 17, 1995|ref=<ref name="release"/>}} |
− | {{Infobox game/row/date|Mac OS|1995}} | + | {{Infobox game/row/date|Mac OS|November 1995|ref=<ref>{{Refurl|url=https://web.archive.org/web/20001017034532/http://www.macplay.com/website/pressbox/dcontest.html|title=MacPlay: October 10, 1995 (retrieved)|date=2023-10-16|snippet=This Mac User Group-only competition commences in mid-November, when the Macintosh version of the game is set to release.}}</ref>}} |
− | {{Infobox game/row/date|OS X|October | + | {{Infobox game/row/date|Windows|July 22, 2008|wrapper=DOSBox}} |
+ | {{Infobox game/row/date|OS X|October 25, 2012|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://web.archive.org/web/20201028123737/https://www.gog.com/news/gogcom_adds_interplay_games_for_mac_os_x|title=GOG.com adds Interplay games for Mac OS X - GOG.com (retrieved)|date=2023-10-16}}</ref>}} | ||
+ | {{Infobox game/row/date|Linux|September 23, 2021|wrapper=DOSBox}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|descent|rating}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|descent|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Space flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Descent }} | ||
|steam appid = 273570 | |steam appid = 273570 | ||
− | |gogcom | + | |gogcom id = 1207663083 |
− | |strategywiki = | + | |official site= http://interplay.com/games/descent.php |
+ | |hltb = 2455 | ||
+ | |lutris = descent | ||
+ | |mobygames = 692 | ||
+ | |strategywiki = Descent | ||
|wikipedia = Descent (video game) | |wikipedia = Descent (video game) | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{++}} Engine is open source with modern multi-platform ports available. It is highly recommended to use either [http://www.dxx-rebirth.com/ | + | {{++}} Engine is open source with modern multi-platform ports available. It is highly recommended to use either [http://www.dxx-rebirth.com/ D1X-Rebirth] or [http://www.descent2.de/ D2X-XL]. |
'''General information''' | '''General information''' | ||
− | + | {{GOG.com links|1207663083|descent_series|for game series}} | |
− | {{GOG.com links| | + | {{mm}} [https://steamcommunity.com/app/273570/discussions/ Steam Community Discussions] |
− | {{mm}} [ | ||
{{mm}} [http://www.descent2.com/ddn/sources/descent1/ Descent source code download page] | {{mm}} [http://www.descent2.com/ddn/sources/descent1/ Descent source code download page] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | unknown | | | DOS, Windows, | + | {{Availability/row| Retail | | DRM-free | | | DOS, Windows, Mac OS }} |
+ | {{Availability/row| Epic Games Store | descent-62cef4 | unknown | | | Windows, OS X }} | ||
+ | {{Availability/row| GOG.com | descent | DRM-free | DOS version pre-packaged with [[DOSBox]].<ref>{{Refurl|url=https://www.gog.com/forum/general/list_of_gog_games_using_dosbox/page1|title=List of GOG games using DOSBox, page 1 - Forum - GOG.com|date=May 2023}}</ref> | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 273570 | Steam | DOS version pre-packaged with [[DOSBox]].<ref>{{Refurl|url=https://steamcommunity.com/app/273570/discussions/0/522730701716870241/|title=Native or DOSBOX? :: Descent General Discussions|date=May 2023}}</ref> | | Windows, OS X, Linux }} | ||
}} | }} | ||
− | |||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} The classic [[Mac OS]] version was substantially improved during the porting process. It features high-res (640x480 vs DOS's 320x200) menus, backgrounds, fonts & briefing images. It also had studio quality audio tracks. This version would later be used as the base for the PlayStation version, which additionally had intro videos (verses slides) and simple lighting effects. [http://www.dxx-rebirth.com/ | + | {{ii}} The classic [[Mac OS]] version was substantially improved during the porting process. It features high-res (640x480 vs DOS's 320x200) menus, backgrounds, fonts & briefing images. It also had studio quality audio tracks. This version would later be used as the base for the PlayStation version, which additionally had intro videos (verses slides) and simple lighting effects. [http://www.dxx-rebirth.com/ D1X-Rebirth] supports the Mac OS data files though Windows users may require [https://forum.dxx-rebirth.com/showthread.php?tid=639 these] patches. |
+ | ==Monetization== | ||
{{DLC| | {{DLC| | ||
− | {{ii}} The PlayStation version included additional multiplayer maps ("anarchy levels"). Although porting them to the PC would theoretically be simple, no attempt has | + | {{ii}} The PlayStation version included additional multiplayer maps ("anarchy levels"). Although porting them to the PC would theoretically be simple, no attempt has been made. |
{{DLC/row| Levels of the World | | DOS, Mac OS }} | {{DLC/row| Levels of the World | | DOS, Mac OS }} | ||
Line 48: | Line 81: | ||
==Essential improvements== | ==Essential improvements== | ||
===Source ports=== | ===Source ports=== | ||
− | {{ii}} | + | {{ii}} This is a selective list of source ports available for Descent. These ports are major upgrades to the game and will improve almost all aspects of the game. Most notably, these ports support Windows, OS X, and Linux natively without the need for DOSBox. |
+ | {{ii}} The base game files required for these source ports to work are <code>descent.hog</code> and <code>descent.pig</code>. These can be obtained from the game's installation folder or the install disc. | ||
− | == | + | {{Source ports table|content= |
− | + | {{Source ports table/row| D1X-Rebirth | url=http://www.dxx-rebirth.com/ | Focused mostly on maintaining original gameplay and being authentic. [https://www.dxx-rebirth.com/about/ Feature List] | Windows, OS X, Linux }} | |
− | + | {{Source ports table/row| D2X-XL | url=http://www.descent2.de/ | Focused mostly on graphical and gameplay improvements. [http://descent2.de/d2x-bugfixes.html Changelog/Feature List] | Windows, OS X, Linux }} | |
− | + | {{Source ports table/row| DXX-Retro | url=http://www.descentrangers.com/WebContent/Index?key=Downloads | Based on DXX-Rebirth. Focused mostly on improving multiplayer. [https://github.com/CDarrow/DXX-Retro Source & Changelog] | Windows, OS X }} | |
− | = | + | {{Source ports table/row| Project D2X | url=https://icculus.org/d2x/ | Very old source port, hasn't been updated in a long time. This project was the base for DXX-Rebirth & XL | Windows, OS X, Linux, DOS }} |
− | Focused mostly on graphical and gameplay improvements. | + | }} |
− | |||
− | |||
− | |||
− | Based on DXX-Rebirth. | ||
− | |||
− | |||
− | |||
− | Very old source port, hasn't been updated in a long time. This project was the base for DXX-Rebirth & XL | ||
==Game data== | ==Game data== | ||
Line 70: | Line 96: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|DOS|{{p|game}}\}} |
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\}} |
− | {{Game data/ | + | {{Game data/config|Mac OS|}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
+ | {{Game data/config|Linux|}} | ||
}} | }} | ||
+ | {{XDG|unknown}} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|DOS|{{p|game}}\}} |
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\}} |
− | {{Game data/ | + | {{Game data/saves|Mac OS|}} |
− | {{Game data/ | + | {{Game data/saves|OS X|}} |
+ | {{Game data/saves|Linux|}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = false |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Descent Video.png|In-game video settings.}} | {{Image|Descent Video.png|In-game video settings.}} | ||
− | + | {{Video | |
− | {{Video | + | |wsgf link = https://www.wsgf.org/dr/descent |
− | |wsgf link = | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
Line 117: | Line 149: | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 125: | Line 157: | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = A source port is required. See [[#Source ports|Source ports]]. | |antialiasing notes = A source port is required. See [[#Source ports|Source ports]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = A source port is required. See [[#Source ports|Source ports]]. | |vsync notes = A source port is required. See [[#Source ports|Source ports]]. | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = Capped at 50 FPS;<ref> | + | |60 fps notes = Capped at 50 FPS;<ref>{{Refurl|url=http://www.descent2.com/archives/articles/art0018.html|title=Higher Framerate = good or bad?|date=May 2023}}</ref> for 60 FPS see [[#Source ports|Source ports]]. |
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = A source port is required. See [[#Source ports|Source ports]]. | |120 fps notes = A source port is required. See [[#Source ports|Source ports]]. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Descent Remapping.png|In-game key map settings.}} | {{Image|Descent Remapping.png|In-game key map settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 144: | Line 181: | ||
|mouse menu = hackable | |mouse menu = hackable | ||
|mouse menu notes = A source port is required. See [[#Source ports|Source ports]]. | |mouse menu notes = A source port is required. See [[#Source ports|Source ports]]. | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = A source port adds modern controller support. See [[#Source ports|Source ports]]. | |controller support notes = A source port adds modern controller support. See [[#Source ports|Source ports]]. | ||
Line 154: | Line 193: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts = | + | |xbox prompts = unknown |
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = Generic | ||
|button prompts notes = | |button prompts notes = | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
Line 166: | Line 225: | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |||
− | |||
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 182: | Line 249: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = Mac OS CD-ROM version only. | ||
+ | |general midi audio = true | ||
+ | |general midi audio notes = DOS version only. | ||
}} | }} | ||
Line 192: | Line 265: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Retail only.<ref>{{Refurl|url=https://web.archive.org/web/19961202015234/http://www.sinfo.net/nwi/port.html|title=New World Interactive (1996)|date=2023-06-12}}</ref> | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
Line 242: | Line 322: | ||
|native 3d = hackable | |native 3d = hackable | ||
|native 3d notes = Use [http://www.descent2.de D2X-XL] (anaglyph, 3D TV).<ref name="VR">[http://www.descent2.de/d2x-about.html D2X-XL - Descent (video game) revived and enhanced!About D2X-XL.]</ref> | |native 3d notes = Use [http://www.descent2.de D2X-XL] (anaglyph, 3D TV).<ref name="VR">[http://www.descent2.de/d2x-about.html D2X-XL - Descent (video game) revived and enhanced!About D2X-XL.]</ref> | ||
− | |nvidia 3d vision = | + | |nvidia 3d vision = hackable |
− | |nvidia 3d vision notes = | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2018/12/descent-1-2-dxx-rebirth-opengl.html Descent 1 - 2 (DXX-Rebirth) [OpenGL]]. |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
|iz3d = unknown | |iz3d = unknown | ||
|iz3d notes = | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = Officially supported game trough [http://www.descent2.de D2X-XL], see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
+ | |vr only = false | ||
|htc vive = false | |htc vive = false | ||
|htc vive notes = | |htc vive notes = | ||
Line 254: | Line 338: | ||
|osvr = unknown | |osvr = unknown | ||
|osvr notes = | |osvr notes = | ||
− | | | + | |windows mixed reality = unknown |
− | | | + | |windows mixed reality notes = |
+ | |forte vfx1 = true | ||
+ | |forte vfx1 notes = Said to have added support in the game's v1.4a patch.<ref>{{Refurl|url=http://www.mindflux.com.au/products/iis/vfx1soft.html|title=VFX1 Headgear Compatible Softwater - Mindflux|date=May 2023}}</ref> Unknown if any source ports support the headset. | ||
|keyboard-mouse = true | |keyboard-mouse = true | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
Line 262: | Line 348: | ||
|novint falcon = | |novint falcon = | ||
|novint falcon notes = | |novint falcon notes = | ||
− | |trackir = | + | |trackir = true |
− | |trackir notes = | + | |trackir notes = Supports: Yaw, Pitch, Roll, X, Y, Z (Descent: D2X-XL). |
− | |play area seated = | + | |tobii eye tracking = |
+ | |tobii eye tracking notes = | ||
+ | |play area seated = true | ||
|play area seated notes = | |play area seated notes = | ||
− | |play area standing = | + | |play area standing = unknown |
|play area standing notes = | |play area standing notes = | ||
− | |play area room-scale = | + | |play area room-scale = unknown |
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
Line 280: | Line 368: | ||
|directdraw notes = | |directdraw notes = | ||
|opengl versions = 1.0 | |opengl versions = 1.0 | ||
− | |opengl notes = Requires a source port or official OpenGL patch from interplay | + | |opengl notes = Requires a source port or official OpenGL patch from interplay. |
− | |glide versions = | + | |glide versions = |
− | |glide notes = | + | |glide notes = |
|software mode = true | |software mode = true | ||
|software mode notes = Default mode in source ports and only mode without graphics patch from interplay | |software mode notes = Default mode in source ports and only mode without graphics patch from interplay | ||
Line 289: | Line 377: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = VGA, SVGA | |dos modes = VGA, SVGA | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = unknown | |shader model versions = unknown | ||
|shader model notes = Requires [http://www.descent2.de D2X-XL] | |shader model notes = Requires [http://www.descent2.de D2X-XL] | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= Requires a source port | + | |windows 64-bit exe = hackable |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = 64-bit requires a source port. | ||
+ | |mac os x powerpc app = hackable | ||
+ | |macos intel 32-bit app = hackable | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = OS X support requires a source port. | ||
+ | |linux powerpc app = hackable | ||
+ | |linux 32-bit executable= hackable | ||
+ | |linux 64-bit executable= hackable | ||
+ | |linux arm app = hackable | ||
+ | |linux 68k app = unknown | ||
+ | |linux executable notes = Requires a source port. | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
Line 329: | Line 433: | ||
|recRAM = 8 MB | |recRAM = 8 MB | ||
|recGPU = SVGA | |recGPU = SVGA | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 353: | Line 447: | ||
|recRAM = 1 GB | |recRAM = 1 GB | ||
|recDX = 9 | |recDX = 9 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
+ | |||
+ | |minOS = System 7 (classic) | ||
+ | |minCPU = PowerPC 601 90 MHz | ||
+ | |minRAM = 8 MB (3 can be virtual memory) | ||
+ | |minHD = 18 MB | ||
+ | |minGPU = 640x480 display with 256 colors | ||
}} | }} | ||
Line 363: | Line 467: | ||
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
}} | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |minOS = Ubuntu 16.04 | ||
+ | |minCPU = 2.0 GHz | ||
+ | |minRAM = 1 GB | ||
+ | |minHD = 50 MB | ||
+ | |minGPU = OpenGL compatible | ||
+ | |minVRAM = 256 MB | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | {{ii}}Supported Sound Cards: Sound Blaster (Pro, 16, AWE32); Media Vision Pro-Audio Spectrum (Plus, 16, Studio); Gravis Ultrasound; Roland MT-32/LAPC-1/SCC-1 (music only) | ||
{{References}} | {{References}} |
Latest revision as of 14:40, 3 November 2023
Developers | |
---|---|
Parallax Software | |
Mac OS (Classic) | Interplay Entertainment |
Publishers | |
Interplay Entertainment | |
Release dates | |
DOS | March 17, 1995[1] |
Windows | March 17, 1995[1] |
Mac OS (Classic) | November 1995[2] |
Windows (DOSBox) | July 22, 2008 |
macOS (OS X) (DOSBox) | October 25, 2012[3] |
Linux (DOSBox) | September 23, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi |
Series | Descent |
Descent | |
---|---|
Descent | 1995 |
Descent II | 1996 |
Descent 3 | 1999 |
Descent (cancelled) renamed to S.T.F.U (Ships That Fight Underground) | TBA |
Descent is a singleplayer and multiplayer first-person action, FPS, shooter and vehicle combat game in the Descent series.
Key points
- Engine is open source with modern multi-platform ports available. It is highly recommended to use either D1X-Rebirth or D2X-XL.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Descent source code download page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | ||||
GOG.com | DOS version pre-packaged with DOSBox.[4] | |||
Steam | DOS version pre-packaged with DOSBox.[5] |
Version differences
- The classic Mac OS version was substantially improved during the porting process. It features high-res (640x480 vs DOS's 320x200) menus, backgrounds, fonts & briefing images. It also had studio quality audio tracks. This version would later be used as the base for the PlayStation version, which additionally had intro videos (verses slides) and simple lighting effects. D1X-Rebirth supports the Mac OS data files though Windows users may require these patches.
Monetization
DLC and expansion packs
- The PlayStation version included additional multiplayer maps ("anarchy levels"). Although porting them to the PC would theoretically be simple, no attempt has been made.
Name | Notes | |
---|---|---|
Levels of the World | ||
Anniversary's bonus levels (no official name given) | Also included with The Definitive Collection |
- In addition to the add ons above, Interplay had many map making competitions which some players considered to be the game's unofficial 3rd DLC. Although no official compilation has been made, a user on gog.com has made one of his own with almost all competition entries included. It can be downloaded here.
Essential improvements
Source ports
- This is a selective list of source ports available for Descent. These ports are major upgrades to the game and will improve almost all aspects of the game. Most notably, these ports support Windows, OS X, and Linux natively without the need for DOSBox.
- The base game files required for these source ports to work are
descent.hog
anddescent.pig
. These can be obtained from the game's installation folder or the install disc.
Name | Description | |
---|---|---|
D1X-Rebirth | Focused mostly on maintaining original gameplay and being authentic. Feature List | |
D2X-XL | Focused mostly on graphical and gameplay improvements. Changelog/Feature List | |
DXX-Retro | Based on DXX-Rebirth. Focused mostly on improving multiplayer. Source & Changelog | |
Project D2X | Very old source port, hasn't been updated in a long time. This project was the base for DXX-Rebirth & XL |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\ |
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 2] |
Linux | <path-to-game> (mounted in DOSBox)[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\ |
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 2] |
Linux | <path-to-game> (mounted in DOSBox)[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | A source port is required. See Source ports. | ||
Multi-monitor | Use D1X-Rebirth (D2X-XL has incorrect scaling). | ||
Ultra-widescreen | Use D1X-Rebirth (D2X-XL has incorrect scaling). | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | A source port is required. See Source ports. | ||
Anti-aliasing (AA) | A source port is required. See Source ports. | ||
Vertical sync (Vsync) | A source port is required. See Source ports. | ||
60 FPS | Capped at 50 FPS;[6] for 60 FPS see Source ports. | ||
120+ FPS | A source port is required. See Source ports. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A source port is required. See Source ports. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | A source port adds modern controller support. See Source ports. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No Audio Dialogue to subtitle. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio | ||
Red Book CD audio | Mac OS CD-ROM version only. | |
General MIDI audio | DOS version only. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | Retail only.[7] |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus, Co-op |
||
Online play | 8 | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Use D2X-XL (anaglyph, 3D TV).[8] | ||
Nvidia 3D Vision | See Descent 1 - 2 (DXX-Rebirth) [OpenGL]. | ||
vorpX | G3D Officially supported game trough D2X-XL, see official vorpx game list. |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Use D2X-XL.[8] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. | ||
Forte VFX1 | Said to have added support in the game's v1.4a patch.[9] Unknown if any source ports support the headset. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z (Descent: D2X-XL). |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.0 | Requires a source port or official OpenGL patch from interplay. |
Software renderer | Default mode in source ports and only mode without graphics patch from interplay | |
DOS video modes | VGA, SVGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|---|
Windows | 64-bit requires a source port. | |||||
macOS (OS X) | OS X support requires a source port. | |||||
Linux | Requires a source port. | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Human Machine Interface (HMI) audio drivers |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.2 |
Processor (CPU) | Intel 386 33 MHz | Intel 486 33 MHz |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | 25 MB | |
Video card (GPU) | VGA | SVGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 (runs in DOSBox) | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 25 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | System 7 (classic) | |
Processor (CPU) | PowerPC 601 90 MHz | |
System memory (RAM) | 8 MB (3 can be virtual memory) | |
Hard disk drive (HDD) | 18 MB | |
Video card (GPU) | 640x480 display with 256 colors |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 "Snow Leopard" (runs in DOSBox) | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | OpenGL compatible 256 MB of VRAM |
- Supported Sound Cards: Sound Blaster (Pro, 16, AWE32); Media Vision Pro-Audio Spectrum (Plus, 16, Studio); Gravis Ultrasound; Roland MT-32/LAPC-1/SCC-1 (music only)
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 2.2 2.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
References
- ↑ 1.0 1.1 DESCENT - Press Release (retrieved) - last accessed on 2023-06-02
- ↑ MacPlay: October 10, 1995 (retrieved) - last accessed on 2023-10-16
- "This Mac User Group-only competition commences in mid-November, when the Macintosh version of the game is set to release."
- ↑ GOG.com adds Interplay games for Mac OS X - GOG.com (retrieved) - last accessed on 2023-10-16
- ↑ List of GOG games using DOSBox, page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ Native or DOSBOX? :: Descent General Discussions - last accessed on May 2023
- ↑ Higher Framerate = good or bad? - last accessed on May 2023
- ↑ New World Interactive (1996) - last accessed on 2023-06-12
- ↑ 8.0 8.1 D2X-XL - Descent (video game) revived and enhanced!About D2X-XL.
- ↑ VFX1 Headgear Compatible Softwater - Mindflux - last accessed on May 2023