Difference between revisions of "Deathtrap Dungeon"
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|gogcom id = 1207659222 | |gogcom id = 1207659222 | ||
|lutris = deathtrap-dungeon | |lutris = deathtrap-dungeon | ||
+ | |hltb = 15812 | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 667 |
|wikipedia = Deathtrap Dungeon (video game) | |wikipedia = Deathtrap Dungeon (video game) | ||
|winehq = 10205 | |winehq = 10205 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
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|vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Capped at 16 FPS | + | |60 fps notes = Capped at 16 FPS. Changing <code>FRAME_LOCK 16</code> in {{file|config.dat}} changes the game speed.<ref name="FPS cap">[https://www.gog.com/forum/deathtrap_dungeon/frame_rate Frame rate, page 1 - Forum - GOG.com]</ref> |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 5.0 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = true |
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
|software mode notes = | |software mode notes = | ||
|mantle support = | |mantle support = | ||
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|linux arm app = unknown | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | {{ii}} Also supports ATI's proprietary 3D CIF API for their 3D Rage series of cards. | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = ESCAPE 130 | ||
+ | |cutscenes notes = Intro videos (.RPL) are encoded with the ESCAPE 130 codec | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Latest revision as of 18:36, 13 August 2023
This page is for the action-adventure game. For the Fighting Fantasy gamebook, see Fighting Fantasy Classics.
Developers | |
---|---|
Asylum Studios | |
Publishers | |
1998-2009 | Eidos Interactive |
2009-present | Square Enix |
Re-release | Sold Out Software |
Release dates | |
Windows | June 25, 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action |
Themes | Fantasy |
Deathtrap Dungeon is a singleplayer and multiplayer third-person action game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Comes bundled with nGlide. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Comes bundled with nGlide. |
Essential improvements
Skip intro videos
Move, delete or rename RPL files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\ASYLUM\config.dat[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/245010/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\ASYLUM\SAVEGAME\*.DDS[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/245010/pfx/[Note 2] |
- Saves are
*.DDS
;*.RAW
are the save menu screenshots (not necessary for loading).
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Stretched/pillarboxed 4:3. See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | Capped at 16 FPS. Changing FRAME_LOCK 16 in config.dat changes the game speed.[2] |
Widescreen resolution
- Deathtrap Dungeon can run at higher resolutions using nGlide (pre-installed for the GOG.com and Steam versions).
Install nGlide (retail)[3] |
---|
|
Run the nGlide configurator (GOG.com / Steam) |
---|
|
Vertical sync (Vsync)
For retail versions, install nGlide then set from the nGlide configurator in the Start screen/Start menu. For the GOG.com and Steam versions, go to <path-to-game>
and run nglide_config.exe
.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound FX and music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | IPX connection | ||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Game does not start (Windows 10)
Use replacement DLLs[1] |
---|
|
"Deathtrap Dungeon CD not found in Drive" (Sold Out Software version)
- The Sold Out Software version requires a registry file which may not have been correctly imported.[4]
Import DDUNG.REG[4] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
- Also supports ATI's proprietary 3D CIF API for their 3D Rage series of cards.
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | ESCAPE 130 | Intro videos (.RPL) are encoded with the ESCAPE 130 codec |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 120 MB | 266 MB |
Video card (GPU) | 16-bit colour at 640x480 | |
Other | 2x CD-ROM Drive | 4x CD-ROM Drive |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (245010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Garrett on February 17, 2017
- Tested with the GOG.com version
- ↑ Frame rate, page 1 - Forum - GOG.com
- ↑ nGlide - Compatibility list | Zeus Software
- ↑ 4.0 4.1 http://www.mastertronic.com/support.asp?pid=455#1181