Difference between revisions of "Deathmatch Classic"
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{{Infobox game/row/engine|GoldSrc}} | {{Infobox game/row/engine|GoldSrc}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|June | + | {{Infobox game/row/date|Windows|June 7, 2001|ref=<ref>{{Refurl|url=https://www.shacknews.com/article/14405/half-life-dmc-released|title=Half-Life DMC Released <nowiki>|</nowiki> Shacknews| Shacknews|date=2023-06-23}}</ref>}} |
{{Infobox game/row/date|OS X|March 30, 2013}} | {{Infobox game/row/date|OS X|March 30, 2013}} | ||
{{Infobox game/row/date|Linux|March 30, 2013}} | {{Infobox game/row/date|Linux|March 30, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|deathmatch-classic|rating}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|deathmatch-classic|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy, Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 40 | |steam appid = 40 | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 2373 | ||
+ | |lutris = deathmatch-classic | ||
+ | |mobygames = 34748 | ||
+ | |strategywiki = | ||
|wikipedia = Deathmatch Classic | |wikipedia = Deathmatch Classic | ||
+ | |winehq = 8 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Deathmatch Classic] and other GoldSrc-based games | {{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Deathmatch Classic] and other GoldSrc-based games | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/40/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | + | {{Availability/row| Retail | | DRM-free | Included for free with updates for Half-Life. | | Windows }} |
− | |||
{{Availability/row| Steam | 40 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 40 | Steam | | | Windows, OS X, Linux }} | ||
}} | }} | ||
Line 29: | Line 58: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Use <code>-nointro</code> [[Glossary:Command line arguments|command line argument]]}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\Half-Life\dmc\}} |
− | {{Game data/ | + | {{Game data/config|OS X|{{p|game}}/Half-Life/dmc/}} |
− | {{Game data/ | + | {{Game data/config|Linux|{{p|game}}/Half-Life/dmc/}} |
}} | }} | ||
+ | {{XDG|unknown}} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image| | + | {{Image|Half_Life_Video.png|In-game video settings.}} |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = |
|widescreen wsgf award = | |widescreen wsgf award = | ||
|multimonitor wsgf award = | |multimonitor wsgf award = | ||
Line 67: | Line 96: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Retail and pre-25th Anniversary Update Steam versions are {{term|Vert-}}. Increase FOV to compensate. See [[#Field of view (FOV)|Field of view (FOV)]].<br>The 25th Anniversary Update version has a setting for {{term|Hor+}} called "Allow widescreen Field of View". |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Retail and pre-25th Anniversary Update Steam versions are {{term|Vert-}}. Increase FOV to compensate. See [[#Field of view (FOV)|Field of view (FOV)]].<br>The 25th Anniversary Update version has a setting for {{term|Hor+}} called "Allow widescreen Field of View". |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = Only with OpenGL | + | |4k ultra hd notes = Only with OpenGL renderer. Different renderer will cause game crash. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Use cvar gl_aniso to configure. Restart required. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = MSAA 4x |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Triple Buffering.<br> Always on for the retail version. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Field of view|ref={{cn|date=November 2016}}|fix= | ||
+ | {{ii}} The fov is not automatically adjusted when the 'Display Mode' is changed to 'Widescreen'. | ||
+ | |||
+ | '''First Method:''' | ||
+ | # While in game, push {{key|~}} to open the developer console. | ||
+ | # Type <code>cl_fov (value)</code> and press {{key|Enter}}. | ||
+ | |||
+ | '''Second Method:''' | ||
+ | # Alternatively you can also open <code>config.cfg</code> located in <code>{{p|game}}\Half-Life\dmc\cfg\</code>. | ||
+ | # Add the following to the bottom of it. | ||
+ | |||
+ | '''For 16:10 at 90 FOV:''' | ||
+ | <code>cl_fov 100.39</code> | ||
+ | |||
+ | '''For 16:10 at 120 FOV:''' | ||
+ | <code>cl_fov 128.61</code> | ||
+ | |||
+ | '''For 16:9 at 90 FOV:''' | ||
+ | <code>cl_fov 106.27</code> | ||
+ | |||
+ | '''For 16:9 at 120 FOV:''' | ||
+ | <code>cl_fov 133.17</code> | ||
+ | |||
+ | If the new fov doesn't stick try creating an <code>autoexec.cfg</code>-file in the same folder and adding the line to it. | ||
}} | }} | ||
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix= |
− | + | # Find Deathmatch Classic in your Steam Library | |
− | # Find | ||
# Right-click the game name | # Right-click the game name | ||
# Select <code>Properties</code> | # Select <code>Properties</code> | ||
Line 106: | Line 166: | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== |
− | {{Image| | + | {{Fixbox|description=Setting FPS higher than 100|ref={{cn|date=November 2016}}|fix= |
− | {{Image| | + | {{ii}} Increasing the FPS is necessary to make the game seem less choppy without <code>vsync</code> enabled. |
− | {{Input | + | |
+ | '''First Method:''' | ||
+ | # While in game, push {{key|~}} to open the developer console. | ||
+ | # Type <code>developer 1</code> and press {{key|Enter}}. This enables developer mode, going past the video standards of when TFC was first released. | ||
+ | # Type <code>fps_override 1</code> and press {{key|Enter}}. This enables entering in FPS levels higher than 100. | ||
+ | # Finally type <code>fps_max 200</code> and press {{key|Enter}}. Setting to 200 is recommended, higher values will feel floaty. | ||
+ | |||
+ | '''Second Method:''' | ||
+ | # Alternatively you can also open <code>autoexec.cfg</code> located in the game folder (see above). | ||
+ | # Add the following to the bottom of it. | ||
+ | <pre>developer 1 | ||
+ | fps_override 1 | ||
+ | fps_max 200</pre> | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Half Life Remapping.png|Key map settings (Steam version)}} | ||
+ | {{Image|Half Life Mouse Joystick.png|Mouse/joystick settings (Steam version)}} | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = true | |acceleration option = true | ||
− | |acceleration option notes = | + | |acceleration option notes = Does not work in Windows 10 Creators Update. See Issues Fixed for a workaround. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
Line 120: | Line 198: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = hackable | |controller support = hackable | ||
− | |controller support notes = | + | |controller support notes = In-game support only allows for single-joystick interaction, and buttons must be bound via console commands. |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = hackable |
− | |controller remap notes = | + | |controller remap notes = Can only be done via the <code>bind</code> command in the console. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Enable option "Reverse mouse" to invert Joystick Y-axis. |
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = false | |button prompts = false | ||
|button prompts notes = | |button prompts notes = | ||
Line 138: | Line 238: | ||
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Image| | + | {{Image|Half Life Audio.png|Audio settings (Steam version)}} |
− | + | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref> |
|subtitles = false | |subtitles = false | ||
− | |subtitles notes = | + | |subtitles notes = |
|closed captions = false | |closed captions = false | ||
− | |closed captions notes = | + | |closed captions notes = |
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
− | |eax support = | + | |eax support = |
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 168: | Line 270: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 177: | Line 278: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 186: | Line 286: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 195: | Line 294: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 204: | Line 302: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
==Network== | ==Network== | ||
− | {{Image| | + | {{Image|Half Life Multiplayer.png|Multiplayer settings (Steam version)}} |
+ | |||
{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]]. | {{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]]. | ||
Line 219: | Line 317: | ||
|lan play = true | |lan play = true | ||
|lan play players = 32 | |lan play players = 32 | ||
− | |lan play modes = | + | |lan play modes = Versus |
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
|online play players = 32 | |online play players = 32 | ||
− | |online play modes = | + | |online play modes = Versus |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
Line 238: | Line 336: | ||
|self-hosting = true | |self-hosting = true | ||
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = hackable |
− | |direct ip notes = | + | |direct ip notes = Open the console ({{key|~}}) and use <code>connect [IP address here]</code>. |
}} | }} | ||
Line 245: | Line 343: | ||
|tcp = | |tcp = | ||
|udp = 6003, 7002, 27010, 27015, 27025 | |udp = 6003, 7002, 27010, 27015, 27025 | ||
− | |upnp = | + | |upnp = unknown |
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate (Retail version)=== | ||
+ | {{ii}} The retail version of the game defaults to 60 Hz when running with Direct3D renderer in full-screen mode. | ||
+ | {{Fixbox|description=Use the <code>-freq <rate></code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Games|title=Command Line Options - Valve Developer Community|date=May 2023}}</ref>|fix= | ||
+ | {{ii}} Example: <code>-freq 120</code> forces a 120 Hz refresh rate. | ||
+ | }} | ||
+ | |||
+ | ===Input Lag in Direct3D (Retail version)=== | ||
+ | {{ii}} On certain graphics cards, using the D3D renderer can result in severe input lag, even with disabled VSync. | ||
+ | {{Fixbox|description=Set {{code|gl_d3dflip 1}} in the console|ref=<ref>{{Refurl|url=http://valvearchive.com/web_archive/sierrastudios.com/games/half-life/issues.html|title=valvearchive.com|date=9 June 2023}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ===Main menu issues (Retail Version)=== | ||
+ | {{ii}} In modern versions of windows the menu is usually not seen in full screen in addition to crashing when loading the game | ||
+ | {{Fixbox|description=Run the game in [[Windows Compatibility Mode|compatibility mode]] for Windows XP (Service Pack 2)|ref=}} | ||
+ | |||
+ | ===Fatal Error - Available memory less than 15MB (Retail version)=== | ||
+ | {{Fixbox|description=Run the game in compatibility mode for <code>Windows XP</code>|ref={{cn|date=October 2016}}}} | ||
+ | |||
+ | ===Black screen on startup (Steam version)=== | ||
+ | {{Fixbox|description=Disable FBO rendering|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/70/discussions/0/864959809942784569/|title=Steam Community|date=May 2023}}</ref>|fix= | ||
+ | # Add <code>-nofbo</code> in the game's launch options. | ||
+ | }} | ||
+ | |||
+ | ===Windows 7/Vista Performance Fix=== | ||
+ | {{ii}} In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay. | ||
+ | |||
+ | {{Fixbox|description=Set HL.exe to high priority|ref={{cn|date=August 2015}}|fix= | ||
+ | # Open Half-Life. | ||
+ | # Press {{key|Ctrl|Shift|Esc}} in order to open the Task Manager. | ||
+ | # Under the {{code|Processes}} tab, find {{file|HL.exe}} and right click it. | ||
+ | # Set its priority to high. | ||
+ | }} | ||
+ | |||
+ | ===Performance issues with dynamic lights on Intel graphics (OpenGL)=== | ||
+ | {{ii}} Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics. | ||
+ | {{Fixbox|description=Use [https://www.vogons.org/viewtopic.php?t=63930 this GLIntercept config]|ref=<ref>{{cn}}</ref>|fix= | ||
+ | '''Note''' | ||
+ | {{--}} As this method uses a custom {{file|OpenGL32.dll}}, it should not be used in VAC-protected servers. | ||
+ | {{++}} Doing this also fixes [[#OpenGL overbright lighting|overbright lighting]]. | ||
}} | }} | ||
+ | |||
+ | ===Broken mouselook on Windows 10 Creators Update=== | ||
+ | {{ii}} Toggle raw mouse input ON in mouse options. | ||
==Other information== | ==Other information== | ||
Line 252: | Line 395: | ||
{{API | {{API | ||
|direct3d versions = 7 | |direct3d versions = 7 | ||
− | |direct3d notes = Lost with Linux update.<ref>[ | + | |direct3d notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 263: | Line 406: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 279: | Line 435: | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
+ | |input = SDL | ||
+ | |input notes = | ||
|cutscenes = | |cutscenes = | ||
− | |cutscenes notes = | + | |cutscenes notes = |
− | |multiplayer = WON | + | |multiplayer = WON, Steamworks |
− | |multiplayer notes= | + | |multiplayer notes= WON for retail version, Steamworks for Steam version. |
}} | }} | ||
Line 293: | Line 451: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP |
|minCPU = 500 MHz | |minCPU = 500 MHz | ||
|minRAM = 96 MB | |minRAM = 96 MB | ||
Line 311: | Line 469: | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8000 series |
− | |minGPU2 = ATI X1600 | + | |minGPU2 = ATI Radeon X1600 |
|minGPU3 = Intel HD 3000 | |minGPU3 = Intel HD 3000 | ||
}} | }} | ||
Line 324: | Line 482: | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8600/9600GT |
|minGPU2 = ATI/AMD Radeon HD2600/3600 | |minGPU2 = ATI/AMD Radeon HD2600/3600 | ||
|minOGL = 2.0 | |minOGL = 2.0 | ||
|minaudio = OpenAL Compatible Sound Card | |minaudio = OpenAL Compatible Sound Card | ||
− | |minother = (Graphic Drivers: | + | |minother = (Graphic Drivers: Nvidia 310, AMD 12.11) |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 01:52, 17 January 2024
Developers | |
---|---|
Valve Corporation | |
Engines | |
GoldSrc | |
Release dates | |
Windows | June 7, 2001[1] |
macOS (OS X) | March 30, 2013 |
Linux | March 30, 2013 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Art styles | Realistic |
Themes | Fantasy, Sci-fi |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Deathmatch Classic is a multiplayer first-person FPS game.
General information
- GitHub Issue Tracker for Deathmatch Classic and other GoldSrc-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Included for free with updates for Half-Life. | |||
Steam |
Essential improvements
Skip intro videos
Use -nointro command line argument
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Half-Life\dmc\[Note 1] |
macOS (OS X) | <path-to-game>/Half-Life/dmc/ |
Linux | <path-to-game>/Half-Life/dmc/ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Retail and pre-25th Anniversary Update Steam versions are Vert-. Increase FOV to compensate. See Field of view (FOV). The 25th Anniversary Update version has a setting for Hor+ called "Allow widescreen Field of View". |
||
Multi-monitor | |||
Ultra-widescreen | Retail and pre-25th Anniversary Update Steam versions are Vert-. Increase FOV to compensate. See Field of view (FOV). The 25th Anniversary Update version has a setting for Hor+ called "Allow widescreen Field of View". |
||
4K Ultra HD | Only with OpenGL renderer. Different renderer will cause game crash. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Use cvar gl_aniso to configure. Restart required. | ||
Anti-aliasing (AA) | MSAA 4x | ||
Vertical sync (Vsync) | Triple Buffering. Always on for the retail version. |
||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Field of view[citation needed] |
---|
First Method:
Second Method:
For 16:10 at 90 FOV:
For 16:10 at 120 FOV:
For 16:9 at 90 FOV:
For 16:9 at 120 FOV:
If the new fov doesn't stick try creating an |
Borderless fullscreen windowed
-window -noborder[citation needed] |
---|
|
High frame rate
Setting FPS higher than 100[citation needed] |
---|
First Method:
Second Method:
developer 1 fps_override 1 fps_max 200 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Does not work in Windows 10 Creators Update. See Issues Fixed for a workaround. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | In-game support only allows for single-joystick interaction, and buttons must be bound via console commands. | |
Full controller support | ||
Controller remapping | Can only be done via the bind command in the console. |
|
Controller sensitivity | ||
Controller Y-axis inversion | Enable option "Reverse mouse" to invert Joystick Y-axis. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Lost with Linux update.[2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | Versus |
||
Online play | 32 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and use connect [IP address here] . |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Run the game at screen refresh rate (Retail version)
- The retail version of the game defaults to 60 Hz when running with Direct3D renderer in full-screen mode.
Use the -freq <rate> command line argument[3]
|
---|
|
Input Lag in Direct3D (Retail version)
- On certain graphics cards, using the D3D renderer can result in severe input lag, even with disabled VSync.
Set gl_d3dflip 1 in the console[4]
|
---|
- In modern versions of windows the menu is usually not seen in full screen in addition to crashing when loading the game
Run the game in compatibility mode for Windows XP (Service Pack 2) |
---|
Fatal Error - Available memory less than 15MB (Retail version)
Run the game in compatibility mode for Windows XP [citation needed]
|
---|
Black screen on startup (Steam version)
Disable FBO rendering[5] |
---|
|
Windows 7/Vista Performance Fix
- In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay.
Set HL.exe to high priority[citation needed] |
---|
|
Performance issues with dynamic lights on Intel graphics (OpenGL)
- Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics.
Use this GLIntercept config[6] |
---|
Note
|
Broken mouselook on Windows 10 Creators Update
- Toggle raw mouse input ON in mouse options.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[7] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Input | SDL | |
Multiplayer | World Opponent Network, Steamworks | WON for retail version, Steamworks for Steam version. |
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | 800 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.3 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8000 series ATI Radeon X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Dual-core from Intel at 2.8 GHz Dual-core from AMD at 2.8 GHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 OpenGL 2.0 compatible |
|
Sound (audio device) | OpenAL Compatible Sound Card | |
Other | (Graphic Drivers: Nvidia 310, AMD 12.11) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Half-Life DMC Released | Shacknews - last accessed on 2023-06-23
- ↑ Steam HL1 5.1 sound - Steam discussions forums.
- ↑ Command Line Options - Valve Developer Community - last accessed on May 2023
- ↑ valvearchive.com - last accessed on 9 June 2023
- ↑ Steam Community - last accessed on May 2023
- ↑ [citation needed]
- ↑ Steam HL1 5.1 sound - Steam discussions forums.