Difference between revisions of "Dead Space"
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There are no patches available for Dead Space on PC. | There are no patches available for Dead Space on PC. | ||
− | == Fixes == | + | == Issues & Fixes == |
Unfortunately, the PC version of Dead Space is afflicted by a few glaring defects that, if not corrected, can be detrimental to the enjoyment of the game. | Unfortunately, the PC version of Dead Space is afflicted by a few glaring defects that, if not corrected, can be detrimental to the enjoyment of the game. | ||
− | === Mouse Lag | + | === Mouse Lag === |
− | + | Enabling V-sync in the game options will induce a very noticeable mouse lag. | |
+ | *Disabling it will solve this issue, at the expense of image quality. | ||
+ | *Using [[D3DOverrider]] will maintain V-sync at the cost of a minimal amount of mouse lag. | ||
=== Changing the FOV === | === Changing the FOV === |
Revision as of 12:54, 15 February 2012
System Requirements
Minimum:
- CPU: Intel Pentium 4 2.8 GHz or AMD Athlon 64 3000+
- RAM: 1 GB
- HDD: 8 GB free space
- Video: nVidia GeForce 6800 GT or ATi Radeon X1600 Pro
- Audio: DirectX 9.0c compliant sound card, speakers/headphones
Recommended:
- CPU: Intel Core 2 2.0 GHz or AMD Athlon 64 x2 4200+
- RAM: 2 GB
- HDD: 8 GB free space
- Video: nVidia GeForce 8600 GT or Radeon HD 2600 XT
- Audio: DirectX 9.0c compliant sound card, speakers/headphones
Patches
There are no patches available for Dead Space on PC.
Issues & Fixes
Unfortunately, the PC version of Dead Space is afflicted by a few glaring defects that, if not corrected, can be detrimental to the enjoyment of the game.
Mouse Lag
Enabling V-sync in the game options will induce a very noticeable mouse lag.
- Disabling it will solve this issue, at the expense of image quality.
- Using D3DOverrider will maintain V-sync at the cost of a minimal amount of mouse lag.
Changing the FOV
There is no in-game option to modify the FOV value, and a config edit method doesn't seem to be available either. Dead Space supports multiscreen however, which means that using an appropriate custom resolution on a single monitor will result in a FOV change.
This will allow the player to regain some sense of peripheral vision. The artistic intent of the game makers will be somewhat preserved as well: the main character will still occupy a sizeable portion of the display area.
The disadvantage of this method is that black bars will appear at the top and bottom of the screen.
- 2012-02-14 00008.jpg
default resolution (1920*1200)
- 2012-02-14 00007.jpg
custom resolution (1920*817)
Other Image Quality Adjustments
Out of the box, Dead Space doesn't offer anisotropic filtering. Should a system's GPU comfortably exceed the recommended requirements listed above, forcing anisotropic filtering via the video driver will yield substantial image quality improvements.
Regarding antialiasing, even though the method provided by the game seems adequate, it can have a tendency to blur the image. Disabling it and forcing antialiasing in the video driver should improve image quality.
- 2012-02-14 00014.jpg
in-game AA, no AF
- 2012-02-14 00010.jpg
in-game AA, 16xAF (driver)
- 2012-02-14 00016.jpg
4xAA (driver), 16xAF (driver)
- Comparison+legend.jpg
comparison
Save File Location
%user%\Documents\Electronic Arts\Dead Space