Difference between revisions of "Dead Rising 2: Off the Record"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|fov = hackable | |fov = hackable | ||
|fov notes = See the [[#Field of view (FOV)|Field of view (FOV)]] or [https://www.wsgf.org/dr/dead-rising-2-record/en WSGF entry]. | |fov notes = See the [[#Field of view (FOV)|Field of view (FOV)]] or [https://www.wsgf.org/dr/dead-rising-2-record/en WSGF entry]. | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
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{{ii}} Vehicles have a modifier that decreases FOV by -7 when moving at full speed. Changing this to 0 in each entry will stabilize the FOV. | {{ii}} Vehicles have a modifier that decreases FOV by -7 when moving at full speed. Changing this to 0 in each entry will stabilize the FOV. | ||
}} | }} | ||
− | |||
===Disable depth of field=== | ===Disable depth of field=== | ||
− | {{Fixbox|description=Hex-edit the game executable|ref=<ref>[https://deadrising2mods.proboards.com/thread/1188/remove-dof-vignette-luminance-variation</ref>|fix= | + | {{Fixbox|description=Hex-edit the game executable|ref=<ref name="deadrising2mods.proboards.com">[https://deadrising2mods.proboards.com/thread/1188/remove-dof-vignette-luminance-variation]</ref>|fix= |
# Open <code>deadrising2otr.exe</code> using the hex editor of your choice. | # Open <code>deadrising2otr.exe</code> using the hex editor of your choice. | ||
# Find and replace <code>gDOF</code> with <code>xDOF</code>. | # Find and replace <code>gDOF</code> with <code>xDOF</code>. | ||
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===Disable screen vignette=== | ===Disable screen vignette=== | ||
− | {{Fixbox|description=Hex-edit the game executable|ref=<ref>[https://deadrising2mods.proboards.com/thread/1188/remove-dof-vignette-luminance-variation</ref>|fix= | + | {{Fixbox|description=Hex-edit the game executable|ref=<ref name="deadrising2mods.proboards.com">[https://deadrising2mods.proboards.com/thread/1188/remove-dof-vignette-luminance-variation]</ref>|fix= |
# Open <code>deadrising2otr.exe</code> using the hex editor of your choice. | # Open <code>deadrising2otr.exe</code> using the hex editor of your choice. | ||
# Find and replace <code>gVignette</code> with <code>xVignette</code> | # Find and replace <code>gVignette</code> with <code>xVignette</code> | ||
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===Disable fog=== | ===Disable fog=== | ||
− | {{Fixbox|description=Hex-edit the game executable|ref=<ref>[https://deadrising2mods.proboards.com/thread/3015/undeadfrankies-dead-rising-otr-mods</ref>|fix= | + | {{Fixbox|description=Hex-edit the game executable|ref=<ref>[https://deadrising2mods.proboards.com/thread/3015/undeadfrankies-dead-rising-otr-mods]</ref>|fix= |
# Open <code>deadrising2otr.exe</code> using the hex editor of your choice. | # Open <code>deadrising2otr.exe</code> using the hex editor of your choice. | ||
# Find and replace <code>mFogMax</code> with <code>xFogMax</code>. | # Find and replace <code>mFogMax</code> with <code>xFogMax</code>. | ||
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|dualshock 4 = unknown | |dualshock 4 = unknown | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = unknown |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown |
Revision as of 22:30, 29 August 2021
Developers | |
---|---|
Capcom Vancouver | |
Windows | Mercenary Technology |
Publishers | |
Capcom | |
Engines | |
Forge[1] | |
Release dates | |
Windows | October 11, 2011 |
Reception | |
Metacritic | 66 |
IGDB | 72 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Survival horror |
Art styles | Realistic |
Themes | North America, Post-apocalyptic, Zombies |
Series | Dead Rising |
Dead Rising | |
---|---|
Dead Rising 2 | 2010 |
Dead Rising 2: Off the Record | 2011 |
Dead Rising 3 | 2014 |
Dead Rising | 2016 |
Dead Rising 4 | 2016 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Key points
- Based on Dead Rising 2 with similar overall content but slightly improved gameplay features.
- Steam version DRM switched from Games for Windows Live to Steamworks.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Some regions excluded (Germany/Israel). |
- All non-Steam versions require Games for Windows - LIVE DRM.[Note 1]
- Retail product keys activate on Steam (Games for Windows Marketplace game and DLC cannot be transferred).[2]
DLC and expansion packs
- Purchasing DLC has been disabled from Steam, it also has issues working properly for some users.
Name | Notes | |
---|---|---|
Cyborg Skills Pack | ||
BBQ Chef Skills Pack | ||
COSPLAY Skills Pack | ||
Firefighter Skills Pack |
Essential improvements
Patches
- A title update is available. The game should automatically prompt for the update when using a LIVE profile; the update can also be downloaded manually (extract the contents and run
setup.exe
).[3]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/45770/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Dead Rising 2 Off The Record\saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/45770/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | Use Flawless Widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | See the Field of view (FOV) or WSGF entry. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Field of view (FOV)
Use Gibbed.DeadRising2.Tools[4][5] |
---|
Notes
|
Disable depth of field
Hex-edit the game executable[6] |
---|
|
Disable screen vignette
Hex-edit the game executable[6] |
---|
|
Disable fog
Hex-edit the game executable[7] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | Negative mouse acceleration is active. | |
Mouse sensitivity | ||
Mouse input in menus | Only if controller is disabled. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | The game only supports official Xbox 360 and sn30 pro plus windows mode controllers. Needs x360ce for ps4 and Xbox One gamepad.[8] | |
Full controller support | ||
Controller remapping | See Remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | for dualshock prompts use this mod Ps3 botton mod for DR2 has been tested by me an does replace Xbox prompts for ps3 prompts with dr2otr | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Rebinding keys[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume sliders for music and sound effects. | |
Surround sound | Up to 5.1 output[9] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Network
- Online features require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Use Nucleus Coop & Unofficial mod. |
||
LAN play | ||||
Online play | 2 | Co-op Co-op campaign. |
VR Support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | In the properties of deadrising2otr.exe , go to the Compatibility tab and check Disable fullscreen optimizations and Run this program as administrator |
Issues fixed
Game is stuck on a white screen after starting a new save
Fixing corrupted save game[3] |
---|
Notes
|
Game doesn't recognize Xbox 360 controller
Enabling controller support[10] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.2 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8.5 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTS ATI Radeon HD 3850 DirectX 9.0c compatible |
Notes
- ↑ Games for Windows - LIVE DRM features: SSA+ZDPP activation, requires a Microsoft account - local profiles are not supported.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/45770/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (45770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Dead Rising 2 Developer Interview and Hands-On Preview
- ↑ 2.0 2.1 Dead Rising 2 and Off the Record Steamworks transition imminent - GregaMan > Manage Blog
- ↑ GFWL won't connect. Can't play! - Page 2 - Steam Users' Forums
- ↑ Dead Rising 2 - PC - How to Edit datafile.big & change Field of View (FOV) - YouTube
- ↑ (TOOLS) Gibbed.DeadRising2.Tools (latest revision) | Dead Rising Console & PC Modding
- ↑ 6.0 6.1 [1]
- ↑ [2]
- ↑ Verified by User:SojerManLan on 2021-04-19
- Tested with a wired Xbox One (model 1537) controller. The game does not recognize Xbox One controllers at all.
- ↑ PC Gaming Surround Sound Round-up
- ↑ Xbox 360 Controller Fix - last accessed on 2020-21-03