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Difference between revisions of "Day One: Garry's Incident"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video settings: updated template usage)
m (General maintenance with AutoWikiBrowser in Bot mode)
 
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 25, 2013}}
 
{{Infobox game/row/date|Windows|September 25, 2013}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 242800
 
|steam appid  = 242800
|gogcom page  =  
+
|gogcom id    =
|wikipedia    =  
+
|mobygames    =
 +
|strategywiki =  
 +
|wikipedia    = Day One: Garry's Incident
 +
|winehq      =
 +
|license      = commercial
 +
|official site= http://dayonegame.com/
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/242800/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/242800/discussions/ Steam Community Discussions]
{{mm}} [http://dayonegame.com/ Official website]
 
 
{{mm}} [http://cdn2.steampowered.com/Manuals/242800/DayOne_Manual1.2.pdf?t=1380038595 Game manual]
 
{{mm}} [http://cdn2.steampowered.com/Manuals/242800/DayOne_Manual1.2.pdf?t=1380038595 Game manual]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | DD-D1GI | DRM-free |}}
+
{{Availability/row| GamersGate | day-one-garrys-incident | DRM-free | | | Windows }}
{{Availability/row| Steam | 242800 | Steam | }}
+
{{Availability/row| Steam | 242800 | Steam | |  | Windows | unavailable }}
 
}}
 
}}
  
Line 27: Line 44:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\UDKGame\Config\}}
+
{{Game data/config|Windows|{{p|game}}\UDKGame\Config\}}
 
}}
 
}}
 
{{ii}} Video settings are located in <code>UDKEngine.ini</code>.
 
{{ii}} Video settings are located in <code>UDKEngine.ini</code>.
Line 33: Line 50:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Binaries\Win32\*.sav}}
+
{{Game data/saves|Windows|{{p|game}}\Binaries\Win32\*.sav}}
 
}}
 
}}
  
Line 39: Line 56:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      = false
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:DayOne - Video Settings.png|290px|right|thumb|Video settings.]]
+
{{Image|DayOne - Video Settings.png|Video settings.}}
 
{{++}} Eleven new toggles in video settings have been added since launch due to player demand.
 
{{++}} Eleven new toggles in video settings have been added since launch due to player demand.
 
{{--}} Many of them either don't do anything or have cryptic names with no explanations.
 
{{--}} Many of them either don't do anything or have cryptic names with no explanations.
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 59: Line 82:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = true
+
|widescreen resolution      = limited
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
Line 77: Line 100:
 
|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = Off by default. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|antialiasing notes        = Off by default. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|high frame rate            = hackable
+
|60 fps                    = true
|high frame rate notes     = Frame rate is limited to 62 FPS; see [[#High frame rate|High frame rate]].
+
|60 fps notes              =
 +
|120 fps                    = hackable
 +
|120 fps notes             = Frame rate is limited to 62 FPS; see [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 88: Line 118:
 
{{--}} In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file.
 
{{--}} In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file.
  
{{Fixbox|1=
+
{{Fixbox|description=Adjust game resolution by editing UDKGame.ini|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Adjust game resolution by editing UDKGame.ini|}}
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
# Locate <code>UDKEngine.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Open <code>UDKEngine.ini</code>.
 
# In the <code>[SystemSettings]</code> section find <code>ResX=</code> and <code>RexY=</code> and change them to the desired vertical and horizontal resolution.
 
# In the <code>[SystemSettings]</code> section find <code>ResX=</code> and <code>RexY=</code> and change them to the desired vertical and horizontal resolution.
 
{{--}} Making any changes through the game's Graphics Options will overwrite these custom values.
 
{{--}} Making any changes through the game's Graphics Options will overwrite these custom values.
Line 96: Line 126:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>http://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671</ref>
+
{{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>{{Refurl|url=https://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671|title=Steam Community|date=9 June 2023}}</ref>
{{Fixbox|1=
+
 
{{Fixbox/fix|Permanent FOV fix by editing UDKGame.ini|}}
+
{{Fixbox|description=Permanent FOV fix by editing UDKGame.ini|ref={{cn|date=July 2016}}|fix=
# Locate <code>UDKGame.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKGame.ini</code>.
 
# In the <code>[UTGame.UTPlayerController]</code> section locate <code>OnFootDefaultFOV=90.000000</code> and change to the desired value.
 
# In the <code>[UTGame.UTPlayerController]</code> section locate <code>OnFootDefaultFOV=90.000000</code> and change to the desired value.
 
}}
 
}}
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|1=
+
{{ii}} The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera.
{{Fixbox/fix|Adjust AF by editing UDKGame.ini|}}
+
 
{{ii}} The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera.  
+
{{Fixbox|description=Adjust AF by editing UDKGame.ini|ref={{cn|date=July 2016}}|fix=
# Locate <code>UDKEngine.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKEngine.ini</code>.
 
# In the <code>[SystemSettings]</code> section find <code>MaxAnisotropy=4</code> and change to the desired value. Valid values are 1, 2, 4, 8 and 16.
 
# In the <code>[SystemSettings]</code> section find <code>MaxAnisotropy=4</code> and change to the desired value. Valid values are 1, 2, 4, 8 and 16.
 
}}
 
}}
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
{{--}} In Graphics Options the game has two toggable settings: <code>MaxMultiSamples</code> and <code>bAllowD3D9MSAA</code>. The first one toggles <code>MaxMultiSamples=</code> between 0 and 1, and the second toggles <code>bAllowD3D9MSAA=</code> between <code>True</code> and <code>False</code> in <code>UDKGame.ini</code>. Unfortunately, no combination of these toggles enables Anti-aliasing.
 
{{--}} In Graphics Options the game has two toggable settings: <code>MaxMultiSamples</code> and <code>bAllowD3D9MSAA</code>. The first one toggles <code>MaxMultiSamples=</code> between 0 and 1, and the second toggles <code>bAllowD3D9MSAA=</code> between <code>True</code> and <code>False</code> in <code>UDKGame.ini</code>. Unfortunately, no combination of these toggles enables Anti-aliasing.
{{Fixbox|1=
+
 
{{Fixbox/fix|Adjust AA by editing UDKGame.ini|}}
+
{{Fixbox|description=Adjust AA by editing UDKGame.ini|ref={{cn|date=July 2016}}|fix=
# Locate <code>UDKEngine.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKEngine.ini</code>.
 
# In the <code>[SystemSettings]</code> section find <code>MaxMultiSamples=</code> and change to the desired value. Valid values are 1, 2, 4, and 8.
 
# In the <code>[SystemSettings]</code> section find <code>MaxMultiSamples=</code> and change to the desired value. Valid values are 1, 2, 4, and 8.
 
# Locate <code>bAllowD3D9MSAA=</code> in the same section and change to <code>True</code>.
 
# Locate <code>bAllowD3D9MSAA=</code> in the same section and change to <code>True</code>.
Line 122: Line 155:
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|1=
+
{{Fixbox|description=Raise frame rate smoothing|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Raise frame rate smoothing}}
+
# Go to the [[#Game data|configuration file(s) location]].  
# Navigate to [[#Configuration file(s) location|configuration file(s) location]].  
+
# Open <code>UDKEngine.ini</code>.
# Open the <code>UDKEngine.ini</code> with a text editor.
 
 
# Search <code>MaxSmoothedFrameRate</code>. Best value should be your monitor refresh rate +2 so e.g. with 144hz monitor value should be <code>146</code>. Change configs value to this. There may be multiple instances so change them all.
 
# Search <code>MaxSmoothedFrameRate</code>. Best value should be your monitor refresh rate +2 so e.g. with 144hz monitor value should be <code>146</code>. Change configs value to this. There may be multiple instances so change them all.
 
# Save file.
 
# Save file.
Line 131: Line 163:
 
}}
 
}}
  
==Input settings==
+
==Input==
[[File:DayOne - Controls.png|290px|right|thumb|Keybinds.]]
+
{{Image|DayOne - Controls.png|Keybinds.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Cannot bind mouse buttons to actions.
 
|key remap notes          = Cannot bind mouse buttons to actions.
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes = Mouse acceleration is turned off.
 
|acceleration option notes = Mouse acceleration is turned off.
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 
|mouse menu                = unknown
 
|mouse menu                = unknown
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = unknown
 
|invert mouse y-axis      = unknown
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[File:DayOne - Audio Settings.png|290px|right|thumb|Audio settings.]]
+
{{Image|DayOne - Audio Settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, effects and voice sliders.
 
|separate volume notes    = Music, effects and voice sliders.
Line 168: Line 242:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  = unknown
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2013/09/day-one-garrys-incident.html Helix Mod: Day One: Garry's Incident].
 +
|tridef 3d                  = unknown
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D
 +
|vorpx notes                = User created game profile, see [https://www.vorpx.com/forums/topic/day-one-garrys-incident/ vorpx forum] profile introduction.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =  
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
 
===Restoring lost saved games===
 
===Restoring lost saved games===
{{Fixbox|1=
+
{{Fixbox|description=Adding saves to UDKSaveFile.ini|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Adding saves to UDKSaveFile.ini|}}
+
 
 
'''Notes'''
 
'''Notes'''
 
{{ii}} A 9/29/2013 update to the Steam version of the game made the game lose track of previously saved games. The saved game files are still there, however, the game does not see them because UDKSaveFile.ini was either overwritten or deleted with the update.
 
{{ii}} A 9/29/2013 update to the Steam version of the game made the game lose track of previously saved games. The saved game files are still there, however, the game does not see them because UDKSaveFile.ini was either overwritten or deleted with the update.
 
# Find the desired <code>.sav</code> file located in <code>{{p|game}}\Binaries\Win32\</code>. The latest saved game file could be identified by sorting the folder by date modified.
 
# Find the desired <code>.sav</code> file located in <code>{{p|game}}\Binaries\Win32\</code>. The latest saved game file could be identified by sorting the folder by date modified.
# Locate <code>UDKSaveFile.ini</code> in <code>{{p|game}}\UDKGame\Config\</code>.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKSaveFile.ini</code>.
 
# Make a backup of the file in case the original needs to be restored.
 
# Make a backup of the file in case the original needs to be restored.
 
# If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file.
 
# If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file.
Line 188: Line 318:
  
 
===Out of memory error===
 
===Out of memory error===
{{Fixbox|1=
+
{{ii}} This error typically happens when exiting the temple.
{{Fixbox/fix|Increase user address space on 32 bit windows|ref=<ref>http://steamcommunity.com/app/242800/discussions/0/864980103811585830/#c864980153145439888</ref>}}
+
{{ii}} By default a process can't address more than 2 GB of memory on 32-bit Windows. This limit can be raised to 3 GB using this command.
{{ii}}This error typically happens when exiting the temple.
+
 
{{ii}}By default a process can't address more than 2 GB of memory on 32 bit windows. This limit can be raised to 3 GB using this command.
+
{{Fixbox|description=Increase user address space on 32-bit Windows|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/242800/discussions/0/864980103811585830/#c864980153145439888|title=Steam Community|date=9 June 2023}}</ref>|fix=
 
#Right click on command prompt.
 
#Right click on command prompt.
 
#Select <code>Run as administrator</code>.
 
#Select <code>Run as administrator</code>.
Line 199: Line 329:
  
 
===Disable mouse smoothing===
 
===Disable mouse smoothing===
{{Fixbox|1=
+
{{Fixbox|description=Disable mouse smoothing by editing UDKInput.ini|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Disable mouse smoothing by editing UDKInput.ini|}}
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
# Locate <code>UDKInput.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Open <code>UDKInput.ini</code>.
 
# In the <code>[Engine.PlayerInput]</code> section locate <code>bEnableMouseSmoothing=true</code> and change it to <code>false</code>.
 
# In the <code>[Engine.PlayerInput]</code> section locate <code>bEnableMouseSmoothing=true</code> and change it to <code>false</code>.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = unknown
 +
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 
}}
 
}}
  
Line 213: Line 380:
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 3 GB
 
|minHD    = 3 GB
|minGPU  = GeForce GTX 260
+
|minGPU  = Nvidia GeForce GTX 260
 
|minGPU2  =  
 
|minGPU2  =  
 
|minGPU3  =  
 
|minGPU3  =  
Line 227: Line 394:
 
|recCPU  = 2.8 GHz quad core
 
|recCPU  = 2.8 GHz quad core
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
|recHD    = 3 GB
+
|recHD    =  
|recGPU  = GeForce GTX 570
+
|recGPU  = Nvidia GeForce GTX 570
 
|recGPU2  =  
 
|recGPU2  =  
 
|recGPU3  =  
 
|recGPU3  =  
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
 
|recOGL  =  
 
|recOGL  =  
|recDX    = 9.0c
+
|recDX    =  
 
|recSM    =  
 
|recSM    =  
 
|recaudio = DirectX compatible
 
|recaudio = DirectX compatible

Latest revision as of 09:40, 11 June 2023

Day One: Garry's Incident
Day One: Garry's Incident cover
Developers
Wild Games Studio
Engines
Unreal Engine 3
Release dates
Windows September 25, 2013
Taxonomy
Monetization One-time game purchase
Day One: Garry's Incident on Wikipedia

General information

Steam Community Discussions
Game manual

Availability

Source DRM Notes Keys OS
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
Steam (unavailable)
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\UDKGame\Config\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/242800/pfx/[Note 2]
Video settings are located in UDKEngine.ini.

Save game data location

System Location
Windows <path-to-game>\Binaries\Win32\*.sav[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/242800/pfx/[Note 2]

Game data

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.
Eleven new toggles in video settings have been added since launch due to player demand.
Many of them either don't do anything or have cryptic names with no explanations.

Graphics feature State Notes
Widescreen resolution
Some resolutions not listed; see Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Use 0 and 9 to change FOV. See Field of view (FOV) for a permanent fix.
Windowed
F11 or Alt+ Enter toggles between full screen and windowed modes.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
The game defaults to 4 samples. See Anisotropic filtering (AF).
Anti-aliasing (AA)
Off by default. See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is limited to 62 FPS; see High frame rate.

Widescreen resolution

In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file.
Adjust game resolution by editing UDKGame.ini[citation needed]
  1. Go to <path-to-game>\UDKGame\Config\
  2. Open UDKEngine.ini.
  3. In the [SystemSettings] section find ResX= and RexY= and change them to the desired vertical and horizontal resolution.
Making any changes through the game's Graphics Options will overwrite these custom values.

Field of view (FOV)

FOV can be adjusted within the game using 0 and 9 keys. However, it is reset back to its default of 90 upon reload or death.[1]
Permanent FOV fix by editing UDKGame.ini[citation needed]
  1. Go to <path-to-game>\UDKGame\Config\
  2. Open UDKGame.ini.
  3. In the [UTGame.UTPlayerController] section locate OnFootDefaultFOV=90.000000 and change to the desired value.

Anisotropic filtering (AF)

The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera.
Adjust AF by editing UDKGame.ini[citation needed]
  1. Go to <path-to-game>\UDKGame\Config\
  2. Open UDKEngine.ini.
  3. In the [SystemSettings] section find MaxAnisotropy=4 and change to the desired value. Valid values are 1, 2, 4, 8 and 16.

Anti-aliasing (AA)

In Graphics Options the game has two toggable settings: MaxMultiSamples and bAllowD3D9MSAA. The first one toggles MaxMultiSamples= between 0 and 1, and the second toggles bAllowD3D9MSAA= between True and False in UDKGame.ini. Unfortunately, no combination of these toggles enables Anti-aliasing.
Adjust AA by editing UDKGame.ini[citation needed]
  1. Go to <path-to-game>\UDKGame\Config\
  2. Open UDKEngine.ini.
  3. In the [SystemSettings] section find MaxMultiSamples= and change to the desired value. Valid values are 1, 2, 4, and 8.
  4. Locate bAllowD3D9MSAA= in the same section and change to True.
Changing anything in the Graphics Options within the game will turn off Anti-aliasing.

High frame rate

Raise frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UDKEngine.ini.
  3. Search MaxSmoothedFrameRate. Best value should be your monitor refresh rate +2 so e.g. with 144hz monitor value should be 146. Change configs value to this. There may be multiple instances so change them all.
  4. Save file.
For more information, see the Unreal Engine 3 page.

Input

Keybinds.
Keybinds.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, effects and voice sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Day One: Garry's Incident.
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues fixed

Restoring lost saved games

Adding saves to UDKSaveFile.ini[citation needed]

Notes

A 9/29/2013 update to the Steam version of the game made the game lose track of previously saved games. The saved game files are still there, however, the game does not see them because UDKSaveFile.ini was either overwritten or deleted with the update.
  1. Find the desired .sav file located in <path-to-game>\Binaries\Win32\. The latest saved game file could be identified by sorting the folder by date modified.
  2. Go to <path-to-game>\UDKGame\Config\
  3. Open UDKSaveFile.ini.
  4. Make a backup of the file in case the original needs to be restored.
  5. If UDKSaveFile.ini does not exist at the above location, start the game, click Options, then Graphics and then click Apply. This will create the file.
  6. Open the file in a text editor and add
    ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map="")
    line to the end of the file, replacing <filename> with the file name you found in step 1. Do not include the .sav at the end. The newly added line should look something like
    ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map="")
  7. Start the game and click on Load Game.
  8. The recovered save will appear as Day OneSavegame.
  9. Load the saved game and save again to make sure a proper saved game record is created.

Out of memory error

This error typically happens when exiting the temple.
By default a process can't address more than 2 GB of memory on 32-bit Windows. This limit can be raised to 3 GB using this command.
Increase user address space on 32-bit Windows[2]
  1. Right click on command prompt.
  2. Select Run as administrator.
  3. Type bcdedit /set IncreaseUserVa 3072 and press Enter.
  4. Restart computer.

Disable mouse smoothing

Disable mouse smoothing by editing UDKInput.ini[citation needed]
  1. Go to <path-to-game>\UDKGame\Config\
  2. Open UDKInput.ini.
  3. In the [Engine.PlayerInput] section locate bEnableMouseSmoothing=true and change it to false.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.2 GHz dual core
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 260
896 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Steam Community - last accessed on 9 June 2023
  2. Steam Community - last accessed on 9 June 2023