Difference between revisions of "Cube 2: Sauerbraten"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) m (Added MobyGames) |
m (updated template usage) |
||
Line 56: | Line 56: | ||
{{XDG|unknown}} | {{XDG|unknown}} | ||
− | ==Video | + | ==Video== |
{{Image|Cube 2 Sauerbraten Graphics.png|In-game graphics settings.}} | {{Image|Cube 2 Sauerbraten Graphics.png|In-game graphics settings.}} | ||
{{Image|Cube 2 Sauerbraten Display.png|In-game display settings.}} | {{Image|Cube 2 Sauerbraten Display.png|In-game display settings.}} | ||
{{Image|Cube 2 Sauerbraten Resolution.png|In-game resolution settings.}} | {{Image|Cube 2 Sauerbraten Resolution.png|In-game resolution settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/cube-2-sauerbraten |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = incomplete | |multimonitor wsgf award = incomplete | ||
Line 69: | Line 69: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://www.wsgf.org/dr/cube-2-sauerbraten WSGF entry]. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
Line 96: | Line 96: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Cube 2 Sauerbraten Remapping.png|In-game key map settings.}} | {{Image|Cube 2 Sauerbraten Remapping.png|In-game key map settings.}} | ||
{{Image|Cube 2 Sauerbraten Mouse.png|In-game mouse settings.}} | {{Image|Cube 2 Sauerbraten Mouse.png|In-game mouse settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = For major controls only. To manually bind a key, open the console ({{key|T}}) and use <code>bind k a</code> (with "k" being a key and "a" being a command). Further details can be found in the README file. | |key remap notes = For major controls only. To manually bind a key, open the console ({{key|T}}) and use <code>bind k a</code> (with "k" being a key and "a" being a command). Further details can be found in the README file. | ||
Line 162: | Line 162: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Cube 2 Sauerbraten Audio.png|In-game audio settings.}} | {{Image|Cube 2 Sauerbraten Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = |
Revision as of 12:40, 29 May 2020
Not to be confused with Q.U.B.E. 2.
Developers | |
---|---|
Wouter van Oortmerssen | |
Lee Salzman | |
Mike Dysart | |
Robert Pointon | |
Quinton Reeves | |
Commercial support | Dot3 Labs |
Engines | |
Sauerbraten | |
Release dates | |
Windows | May 6, 2004 |
macOS (OS X) | May 6, 2004 |
Linux | May 6, 2004 |
Cube | |
---|---|
Cube | 2001 |
Cube 2: Sauerbraten | 2004 |
Key points
- Open source
- Available for free
General information
- Official website
- Official forums
- Official wiki
- Quadropolis - Fan site for Cube engine games
- Sauerworld - Community blog/news/forums
- Online version of README file
- Source code
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Sauerbraten <path-to-game>\data[Note 1] |
macOS (OS X) | ~/Library/Application Support/sauerbraten/ |
Linux | ~/.sauerbraten |
- Single player games cannot be saved
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 10-150° | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is capped at 200 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For major controls only. To manually bind a key, open the console (T) and use bind k a (with "k" being a key and "a" being a command). Further details can be found in the README file. |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 128 | |||
Online play | 128 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Run the server.bat file (found in <path-to-game>). Further details on running a server can be found in the README file. |
|
Self-hosting | ||
Direct IP | Open the console (T) and use connect <ip> <port> <password> (note that the port and password fields are optional). Further details can be found in the README file. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 28765, 28766 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1.0 GHz | 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 576 MB | |
Video card (GPU) | Nvidia GeForce4 MX | Nvidia GeForce 6600 |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 1.0 GHz | 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 590 MB | |
Video card (GPU) | Nvidia GeForce4 MX | Nvidia GeForce 6600 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).