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Difference between revisions of "Crisis Team: Ambulance Driver"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|ValuSoft}}
 
{{Infobox game/row/publisher|ValuSoft}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|LithTech|name=LithTech Talon}}
+
{{Infobox game/row/engine|LithTech|name=LithTech 2.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 2, 2002}}
 
{{Infobox game/row/date|Windows|April 2, 2002}}
Line 66: Line 66:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = hackable
+
|widescreen resolution      = true
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= Gameplay is {{term|Vert-}}; Menus and HUD are {{term|pixel-based}}.
|multimonitor              = false
+
|multimonitor              = true
|multimonitor notes        = The image is too cropped.
+
|multimonitor notes        = Gameplay is {{term|Vert-}}; Menus and HUD are {{term|pixel-based}}.
|ultrawidescreen            = hackable
+
|ultrawidescreen            = true
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
+
|ultrawidescreen notes      = Gameplay is {{term|Vert-}}; Menus and HUD are {{term|pixel-based}}.
|4k ultra hd                = hackable
+
|4k ultra hd                = true
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
+
|4k ultra hd notes          = Gameplay is {{term|Vert-}}; Menus and HUD are {{term|pixel-based}}.
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 184: Line 184:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = unknown
 
|eax support              = unknown

Revision as of 20:24, 25 March 2024

Crisis Team: Ambulance Driver
Crisis Team: Ambulance Driver cover
Developers
Antidote Entertainment
Publishers
ValuSoft
Engines
LithTech 2.0
Release dates
Windows April 2, 2002
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Driving
Art styles Realistic
Crisis Team: Ambulance Driver on IGDB
Crisis Team: Ambulance Driver on MobyGames

Crisis Team: Ambulance Driver is a singleplayer third-person driving game.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\autoexec.cfg[Note 1]

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Gameplay is Vert-; Menus and HUD are pixel-based.
Multi-monitor
Gameplay is Vert-; Menus and HUD are pixel-based.
Ultra-widescreen
Gameplay is Vert-; Menus and HUD are pixel-based.
4K Ultra HD
Gameplay is Vert-; Menus and HUD are pixel-based.
Field of view (FOV)
Windowed
Set "windowed" "1" in <path-to-game>/autoexec.cfg.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)

Widescreen resolution

Run the game in widescreen resolutions[1]
  1. Go to <path-to-game>/autoexec.cfg.
  2. Look for the lines "screenwidth" and "screenheight".
  3. Change them to the desired value.

Notes

HUD is rendered too small at higher resolutions.
Vert-: Cropped view at wider resolutions than 4:3.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

High FPS Issues

Limit the Framerate to 60FPS[2]

Game crashes on startup

Use custom DLL[3]
  1. Download dinput.dll and place it in <path-to-game>.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 3.0.0.0

System requirements

Windows
Minimum Recommended
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU)
Sound (audio device)


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-12-26
  2. Verified by User:AlphaYellow on 2023-12-26
  3. Verified by User:AlphaYellow on 2023-12-26