Difference between revisions of "Counter-Strike"
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= {{term|Vert-}} | + | |widescreen resolution notes= Pre-25th Anniversary Half-Life Update Steam versions are {{term|Vert-}}; The 25th Anniversary Update version has a setting for {{term|Hor+}} called "Allow widescreen Field of View". |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Pre-25th Anniversary Update Steam versions are {{term|Vert-}}; The 25th Anniversary Update version has a setting for {{term|Hor+}} called "Allow widescreen Field of View". |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = Both in-game and menu UI may become too small on displays with a high pixel density. | |4k ultra hd notes = Both in-game and menu UI may become too small on displays with a high pixel density. | ||
Line 117: | Line 117: | ||
|antialiasing notes = [[MSAA]], use the <code>-nomsaa</code> [[Glossary:Command line arguments|command line argument]] to disable. | |antialiasing notes = [[MSAA]], use the <code>-nomsaa</code> [[Glossary:Command line arguments|command line argument]] to disable. | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = Can be disabled in the Video settings or by using the console command <code>gl_vsync 0</code> | + | |vsync notes =Triple Buffering.<br>Lower input latency forces a Double Buffering Vsync.<br> Always on for the retail version.Can be disabled in the Video settings or by using the console command <code>gl_vsync 0</code> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 130: | Line 130: | ||
===[[Glossary:Frame rate limit|Frame rate limit]]=== | ===[[Glossary:Frame rate limit|Frame rate limit]]=== | ||
{{Fixbox|description=Set FPS limit<ref>{{Refcheck|user=Pufflesboi|date=2023-05-15|comment=Confirmed. I can get 120 FPS by overriding and changing my max to 120.}}</ref>|fix= | {{Fixbox|description=Set FPS limit<ref>{{Refcheck|user=Pufflesboi|date=2023-05-15|comment=Confirmed. I can get 120 FPS by overriding and changing my max to 120.}}</ref>|fix= | ||
− | # Go to | + | # Go to {{folder|{{P|game}}}}. |
− | # | + | # Open {{file|userconfig.cfg}} with a text editor. If it is not present, create it manually. |
# Add the following lines into the config file: | # Add the following lines into the config file: | ||
<pre> | <pre> | ||
gl_vsync 0 // Disable Vsync | gl_vsync 0 // Disable Vsync | ||
− | fps_max "XX" // Replace "XX" with | + | fps_max "XX" // Replace "XX" with the desired FPS value. |
fps_override 1 | fps_override 1 | ||
</pre> | </pre> | ||
Line 141: | Line 141: | ||
'''Notes''' | '''Notes''' | ||
{{ii}} The <code>fps_override 1</code> command disables GoldSrc's arbitrary 100 FPS limit. | {{ii}} The <code>fps_override 1</code> command disables GoldSrc's arbitrary 100 FPS limit. | ||
− | {{ii}} It is not recommended to set | + | {{ii}} It is not recommended to set the FPS higher than 100 FPS as it might cause some issues such as slower movement. |
}} | }} | ||
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{{Fixbox|description=Disable OpenGL texture filtering<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=244861148</ref><ref>{{Refcheck|user=Mars icecream|date=2016-11|comment=Half-Life method applies to CS as well)}}</ref>|fix= | {{Fixbox|description=Disable OpenGL texture filtering<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=244861148</ref><ref>{{Refcheck|user=Mars icecream|date=2016-11|comment=Half-Life method applies to CS as well)}}</ref>|fix= | ||
{{ii}} Texture filtering is enabled by default when using the OpenGL renderer (This is disabled in Software rendering mode). | {{ii}} Texture filtering is enabled by default when using the OpenGL renderer (This is disabled in Software rendering mode). | ||
− | # Go to | + | # Go to {{folder|{{P|game}}}}. |
− | # | + | # Open {{file|userconfig.cfg}} with a text editor. If it is not present, create it manually. |
# Add this console command into the config file: <code>gl_texturemode gl_nearest_mipmap_linear</code>. | # Add this console command into the config file: <code>gl_texturemode gl_nearest_mipmap_linear</code>. | ||
# Save the file. | # Save the file. | ||
− | {{ii}} Alternatively, | + | {{ii}} Alternatively, this console command can be used: <code>gl_texturemode gl_nearest</code>. |
}} | }} | ||
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# Download and run [[Nvidia Profile Inspector]]. | # Download and run [[Nvidia Profile Inspector]]. | ||
# On the '''Half Life''' profile, set {{code|Extension limit}} to {{code|On}}. Apply changes. | # On the '''Half Life''' profile, set {{code|Extension limit}} to {{code|On}}. Apply changes. | ||
− | # Go to {{ | + | # Go to {{folder|{{P|game}}}}. |
# Create a file called {{file|autoexec.cfg}}. | # Create a file called {{file|autoexec.cfg}}. | ||
# Add new line {{code|gl_overbright "1"}}. | # Add new line {{code|gl_overbright "1"}}. | ||
Line 168: | Line 168: | ||
'''Notes''' | '''Notes''' | ||
− | {{--}} Doing this will disable multi-texturing, which has the side-effect of disabling detail textures, which may effect the appearance of other games and mods that share {{ | + | {{--}} Doing this will disable multi-texturing, which has the side-effect of disabling detail textures, which may effect the appearance of other games and mods that share {{file|hl.exe}}, including [[Counter-Strike: Condition Zero]] and [[Day of Defeat]]. |
{{ii}} Doing this disables the Steam version's built-in [[MSAA]]. On the '''Half Life''' profile, change {{code|Antialiasing - Mode}} to {{code|Override any application setting}} and {{code|Antialiasing - Setting}} to the desired level of antialiasing (such as {{code|4x [4x Multisampling]}} for a vanilla look, or {{code|32xS [Combined: 2x2 SS + 8x MS]}} for maximum antialiasing). | {{ii}} Doing this disables the Steam version's built-in [[MSAA]]. On the '''Half Life''' profile, change {{code|Antialiasing - Mode}} to {{code|Override any application setting}} and {{code|Antialiasing - Setting}} to the desired level of antialiasing (such as {{code|4x [4x Multisampling]}} for a vanilla look, or {{code|32xS [Combined: 2x2 SS + 8x MS]}} for maximum antialiasing). | ||
}} | }} | ||
Line 336: | Line 336: | ||
|notes = Available but not shown on Steam. | |notes = Available but not shown on Steam. | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Serbian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Fan translation, [https://srbifikatori.rs/igre/counter-strike download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 516: | Line 524: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = World Opponent Network, Steamworks |
|multiplayer notes= WON for retail, Steamworks for Steam. | |multiplayer notes= WON for retail, Steamworks for Steam. | ||
}} | }} |
Latest revision as of 01:39, 17 January 2024
Developers | |
---|---|
Valve Corporation | |
Barking Dog Studios[1] | |
Publishers | |
1999-2005 | Sierra Studios |
2005-present | Valve Corporation |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 9, 2000[2] |
macOS (OS X) | January 25, 2013 |
Linux | January 25, 2013 |
Reception | |
Metacritic | 88 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Counter-Strike |
Counter-Strike | |
---|---|
Counter-Strike | 2000 |
Counter-Strike: Condition Zero | 2004 |
Counter-Strike: Source | 2004 |
Counter-Strike NEO -White Memories- | 2005 |
Counter-Strike Online (series) | |
Counter-Strike: Global Offensive | 2012 |
Counter-Strike 2 | 2023 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Counter-Strike is a multiplayer first-person shooter game in the Counter-Strike series.
General information
- GitHub Issue Tracker for Counter-Strike and other GoldSrc-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Retail | Later updates and releases remove the disc check and activation completely. | |||
Retail | Counter-Strike 1 Anthology. | |||
Steam |
- All non-Steam releases can be redeemed on Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Half-Life\cstrike\[Note 1] |
macOS (OS X) | <path-to-game>/Half-Life/cstrike/ |
Linux | <path-to-game>/Half-Life/cstrike/ |
-
*.cfg
store the configuration.
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Pre-25th Anniversary Half-Life Update Steam versions are Vert-; The 25th Anniversary Update version has a setting for Hor+ called "Allow widescreen Field of View". | ||
Multi-monitor | |||
Ultra-widescreen | Pre-25th Anniversary Update Steam versions are Vert-; The 25th Anniversary Update version has a setting for Hor+ called "Allow widescreen Field of View". | ||
4K Ultra HD | Both in-game and menu UI may become too small on displays with a high pixel density. | ||
Field of view (FOV) | Fixed 90° horizontal. | ||
Windowed | |||
Borderless fullscreen windowed | Use the -window -noborder command line arguments |
||
Anisotropic filtering (AF) | gl_ansio 16 [citation needed] |
||
Anti-aliasing (AA) | MSAA, use the -nomsaa command line argument to disable. |
||
Vertical sync (Vsync) | Triple Buffering. Lower input latency forces a Double Buffering Vsync. Always on for the retail version.Can be disabled in the Video settings or by using the console command gl_vsync 0 |
||
60 FPS | |||
120+ FPS | Capped at 72 FPS. See Frame rate limit. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Frame rate limit
Set FPS limit[3] |
---|
gl_vsync 0 // Disable Vsync fps_max "XX" // Replace "XX" with the desired FPS value. fps_override 1 Notes
|
OpenGL texture filtering
Disable OpenGL texture filtering[4][5] |
---|
|
OpenGL overbright lighting
- Overbright lighting increases the rendering dynamic range, resulting brighter and more colorful visuals.
- Overbright lighting normally only works on the Direct3D and software renderers.[6][7]
Nvidia cards: Enable the GL extension limiter[8] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default. To disable select Raw mouse input under Options, Mouse. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX volume sliders, can be fine tuned with console commands | |
Surround sound | True for retail. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Lost with Steampipe. EAX1, A3D 2.0 |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Indonesian | Fan translation by IGTC Team, download. | |||
Italian | ||||
Korean | ||||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Available but not shown on Steam. | |||
Serbian | Fan translation, download. | |||
Spanish | ||||
Ukrainian | Fan translation and full dubbing by TSF, download. |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect IP:port;password in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Run the game at screen refresh rate (Retail version)
- The retail version of the game defaults to 60 Hz when running with Direct3D renderer in full-screen mode.
Use the -freq <rate> command line argument[9]
|
---|
|
Input Lag in Direct3D (Retail version)
- On certain graphics cards, using the D3D renderer can result in severe input lag, even with disabled VSync.
Set gl_d3dflip 1 in the console[10]
|
---|
- In modern versions of windows the menu is usually not seen in full screen in addition to crashing when loading the game
Run the game in compatibility mode for Windows XP (Service Pack 2) |
---|
Fatal Error - Available memory less than 15MB (Retail version)
Run the game in compatibility mode for Windows XP [citation needed]
|
---|
Black screen on startup (Steam version)
Disable FBO rendering[11] |
---|
|
Windows 7/Vista Performance Fix
- In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay.
Set HL.exe to high priority[citation needed] |
---|
|
Performance issues with dynamic lights on Intel graphics (OpenGL)
- Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics.
Use this GLIntercept config[12] |
---|
Note
|
Shooting sound and fire animation not synchronized
Use console commands: cl_lc 1, cl_lw 1"[citation needed] |
---|
Unable to switch from left-handed to right-handed weapon
Change to OpenGL or use console command "cl_righthand 1"[citation needed] |
---|
Unable to move diagonally
Use console commands: cl_upspeed 320, cl_backspeed 400, cl_sidespeed 400 and cl_forwardspeed 400"[citation needed] |
---|
Prevent admin slow-hacking
Use console command "cl_filterstuffcmd 1"[13] |
---|
Low performance on laptops with a Nvidia graphics cards
Opening Nvidia control panel and forcing game to run on dedicated card won't work on laptops. If the game is it's blocked or grayed out, you can do the same operation with an external program such as Nvidia Inspector[14] |
---|
Low frame rate on old hardware
Use theses console commands[citation needed] |
---|
cl_minmodels 1 gl_texturemode GL_NEAREST_MIPMAP_NEAREST fastsprites 0 // cl_shadows 0 cl_corpsestay 0 gl_picmip 3 cl_weather 0 r_decals 0 mp_decals 0 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[16] |
OpenGL | 2.1 | |
Software renderer |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | EAX 1.0 and A3D 2.0 support lost with Steampipe updates. Still present in retail. |
Input | SDL | |
Multiplayer | World Opponent Network, Steamworks | WON for retail, Steamworks for Steam. |
Console commands
- An exhaustive list of all Goldsrc console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
Disable Echos
Use the console command: room_off 1 [17]
|
---|
Disable Voice Chat
Use the console command: voice_enable 0 [citation needed]
|
---|
Disable Commentator Voice Overs
Use the console command: speak_enabled 0 [citation needed]
|
---|
Mods
The game has a lot of modifications available, most of them can be found on GameBanana. Here are some recommended ones:
- Original CT and T Player Models - When Condition Zero was released, the original player models have been remade. Usually, you can switch from the original (LD) to the remade (HD) player models and vice versa in the Video settings but there have been cases where the LD player models aren't present in the game files. You can use this mod to replace the HD player models back to the LD player models.
- Detailed (HD) Textures - Makes the textures on maps HD. [citation needed]
- Bots - This adds AI bots for Counter-Strike, which allows you to play the game in singleplayer.
- Nexon CSO Skybox Replacements - A remake of nearly all the original skybox textures.
System requirements
Retail ("WON") version (1.0-1.5)
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, NT 4.0 | |
Processor (CPU) | Intel Pentium 133 MHz | |
System memory (RAM) | 24 MB | |
Hard disk drive (HDD) | 400 MB |
Steam version (1.6 and newer)
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | 800 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.3 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8 ATI Radeon X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Dual-core from Intel at 2.8 GHz Dual-core from AMD at 2.8 GHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 OpenGL 2.1 compatible |
|
Sound (audio device) | OpenAL Compatible Sound Card | |
Other | (Graphic Drivers: Nvidia 310, AMD 12.11) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Gooseman Counter-Strike Interview (retrieved) - last accessed on 2023-06-22
- ↑ CS V1.0 Released! (retrieved) - last accessed on 2023-06-22
- ↑ Verified by User:Pufflesboi on 2023-05-15
- Confirmed. I can get 120 FPS by overriding and changing my max to 120.
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=244861148
- ↑ Verified by User:Mars icecream on 2016-11
- Half-Life method applies to CS as well)
- ↑ VOGONS • View topic - Half-Life overbright compatibility - last accessed on 9 June 2023
- ↑ gl_overbright & OpenGL · Issue #230 · ValveSoftware/halflife - last accessed on 9 June 2023
- ↑ Half-Life with OpenAL (EFX, Surround Sound, and HRTF!) : HalfLife - last accessed on May 2023
- ↑ Command Line Options - Valve Developer Community - last accessed on May 2023
- ↑ valvearchive.com - last accessed on 9 June 2023
- ↑ Steam Community - last accessed on May 2023
- ↑ [citation needed]
- ↑ Admin Slowhacking - VALVe Developer Community - last accessed on May 2023
- ↑ CS 1.6 Nvidia Optimus/SLI Fix :: Steam Community Discussions - last accessed on May 2023
- ↑ 15.0 15.1 Counter-Strike: Global Offensive » Release Notes for 5/25/2016
- ↑ Steam HL1 5.1 sound - Steam discussions forums.
- ↑ Verified by User:Pufflesboi on 2023-05-15
- Yep, it works and I'm pretty sure that this also works with any other GoldSrc game.