Difference between revisions of "Contrast"
From PCGamingWiki, the wiki about fixing PC games
(→Audio settings: Added a fan Polish localization.) |
|||
Line 82: | Line 82: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|vsync = hackable | |vsync = hackable | ||
|vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
Line 104: | Line 104: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{ | + | {{Fixbox|1= |
+ | {{Fixbox/fix|Use [https://www.flawlesswidescreen.org Flawless Widescreen]|ref={{cn|date=September 2017}}}} | ||
+ | }} | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Set hotkeys in ContrastInput.ini|ref=<ref>[http://www.wsgf.org/dr/contrast/en Contrast | WSGF]</ref>}} | {{Fixbox/fix|Set hotkeys in ContrastInput.ini|ref=<ref>[http://www.wsgf.org/dr/contrast/en Contrast | WSGF]</ref>}} | ||
# Open <code>{{p|userprofile}}\Documents\My Games\Contrast\ContrastGame\Config\ContrastInput.ini</code> | # Open <code>{{p|userprofile}}\Documents\My Games\Contrast\ContrastGame\Config\ContrastInput.ini</code> | ||
− | # Go to <code>[Engine.PlayerInput]</code> and add the following lines with the FOV you want: | + | # Go to <code>[Engine.PlayerInput]</code> and add the following lines with the FOV you want: |
+ | #* <code>Bindings=(Name="L", Command="FOV 150")</code> | ||
+ | #* <code>Bindings=(Name="K", Command="FOV 90")</code> | ||
# Save your changes. Start the game and press {{key|K}} to use the new FOV. | # Save your changes. Start the game and press {{key|K}} to use the new FOV. | ||
+ | |||
+ | '''Notes''' | ||
{{ii}} Press {{key|L}} to lower FOV for cutscenes and puzzles that don't display correctly with high FOV values. | {{ii}} Press {{key|L}} to lower FOV for cutscenes and puzzles that don't display correctly with high FOV values. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set borderless windowed|ref={{cn|date=September 2017}}}} | ||
+ | # Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel. | ||
+ | # Open the Display menu and select "Windowed Mode" and "Force Override". | ||
+ | # Expand "Window Management" and "Style and Position". | ||
+ | # Enable "Borderless" and "Fullscreen (Borderless Upscale)". | ||
+ | # Restart game to apply the changes. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set AF manually|ref={{cn|date=September 2017}}}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>ContrastEngine.ini</code>. | ||
+ | # Change <code>MaxAnisotropy=4</code> to <code>MaxAnisotropy=16</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Force SGSSAA|ref=<ref>[http://forums.guru3d.com/showthread.php?t=357956 Nvidia Anti-Aliasing Guide - Guru3D.com Forums]</ref>}} | ||
+ | # Download and open [https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts NVIDIA Profile Inspector]. | ||
+ | # Open the Contrast profile. | ||
+ | # Set Antialiasing Compatibility to <code>0x080000C1</code>. | ||
+ | # Set Antialiasing Mode to Override any application setting. | ||
+ | # Set Antialiasing Setting to 4x Multisampling or your desired level of MSAA. | ||
+ | # Set Antialiasing Transparency Supersampling to 4x Sparse Grid Supersampling or your desired level of SGSSAA. | ||
+ | # Apply changes and close the program. | ||
}} | }} | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Disable Vsync|ref=<ref>Tested successfully by [[User:Fwinest JediThug|fwinest JediThug]]</ref>}} |
− | # Open <code> | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # | + | # Open <code>ContrastEngine.ini</code>. |
− | + | # Change <code>UseVsync=True</code> to <code>UseVsync=False</code>. | |
}} | }} | ||
Revision as of 09:15, 4 September 2017
Developers | |
---|---|
Compulsion Games | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 15, 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Collector's edition | Includes Original Soundtrack and the Programme (Artwork, Dev. Diary). No option to buy seperately.[1] |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/224460/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/224460/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- The game uses graphic presets (low, medium, high) and doesn't offer advanced settings.
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Mouse smoothing
Instructions |
---|
Audio settings
Localizations
- It's not possible to change language and subtitles seperately.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Contrast. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista SP1, 7, 8 | |
Processor (CPU) | AMD / Intel 2.3 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | AMD Radeon X2600 XT NVIDIA GeForce 7900 GTX 512 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/224460/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (224460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.