Difference between revisions of "Codename: Eagle"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Codename Eagle Cover.jpg |
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Refraction Games}} |
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|Take-Two Interactive}} |
|engines = | |engines = | ||
{{Infobox game/row/engine|Refractor}} | {{Infobox game/row/engine|Refractor}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|November 15, 1999}} |
− | |steam appid = | + | |taxonomy = |
− | |gogcom | + | {{Infobox game/row/taxonomy/monetization | }} |
− | |winehq = | + | {{Infobox game/row/taxonomy/microtransactions | }} |
− | | | + | {{Infobox game/row/taxonomy/modes | }} |
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |steam appid = | ||
+ | |gogcom id = | ||
+ | |strategywiki = | ||
+ | |mobygames = codename-eagle | ||
+ | |wikipedia = Codename Eagle | ||
+ | |winehq = 7073 | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | + | {{mm}} [http://codenameeagle.net/ Codename Eagle Nation] | |
− | {{mm}} [http:// | + | {{mm}} As of December 2020, there is one public server for codename eagle multiplayer. Its IP is 89.38.98.12. Download the version 1.43 multiplayer demo from [http://codenameeagle.net/files/codename-eagle-1.43-multiplayer-demo.exe Codename Eagle Nation], access the in-game console via F12, and enter <code>connect 89.38.98.12</code> to join! |
− | {{mm}} [http | + | {{mm}} [https://codenameeaglemultiplayer.com Codename Eagle Multiplayer] |
− | {{mm}} [ | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | disc | {{DRM|SafeDisc}}. | | Windows }} |
− | |||
}} | }} | ||
− | + | ===Patches=== | |
− | + | * [https://community.pcgamingwiki.com/files/file/681-codename-eagle-patch-133-cumulative/ 1.33] | |
− | + | * [https://community.pcgamingwiki.com/files/file/682-codename-eagle-patch-133-singleplayer-hotfix/ Singleplayer Hotfix] (fixes loading the first level, after installing Patch 1.33) | |
+ | * [https://community.pcgamingwiki.com/files/file/683-codename-eagle-136-network-enhacements-incremental-patch/ 1.36] (network enhancements only) | ||
− | = | + | '''Warning! Patches below break singleplayer mode!'''{{cn|date=April 2016}} |
− | + | * [https://community.pcgamingwiki.com/files/file/684-codename-eagle-141-cumulative-patch/ 1.41] | |
+ | * [https://community.pcgamingwiki.com/files/file/685-codename-eagle-142-incremental-patch-unofficial/ 1.42] (Unofficial) | ||
+ | * [https://community.pcgamingwiki.com/files/file/686-codename-eagle-143-cumulative-patch-unofficial/ 1.43] (Unofficial) | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|}} |
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− | |||
− | |||
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− | |||
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}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image| | + | {{Image|Codename Eagle - settings.png|General settings.}} |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = |
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
− | |widescreen resolution = true | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= In version 1.33, aspect ratio is scaled incorrectly.<ref>{{refcheck|user=Suicide machine|date=August 13, 2016|comment=On patch 1.33 - the game does increase horizontal FOV, but at the same time, it also increases vertical one, making everything stretched.}}</ref> However, version 1.43 supports up to 1920x1080 with the correct aspect ratio. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Open a console using {{key|F12}} and type in <code>FOV X</code> (where X is a value between 100 [highest] and 500 [lowest]). |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = [[MSAA]] can be forced from dgVoodoo 2 wrapper. |
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
− | | | + | |upscaling notes = |
− | | | + | |vsync = hackable |
− | |color blind = | + | |vsync notes = Vsync can be forced from dgVoodoo 2 wrapper. |
+ | |60 fps = hackable | ||
+ | |60 fps notes = Capped to 37 FPS. Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2] to force uncapped frame rates. Might runs fast in game. | ||
+ | |120 fps = hackable | ||
+ | |120 fps notes = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2] to force uncapped frame rates. | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Windowed|Windowed]]=== |
− | {{Input | + | {{Fixbox|description=Use dgVoodoo 2 combined with Borderless Gaming|ref={{cn|date=July 2016}}|fix= |
− | |key remap = | + | # Download the [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] wrapper and extract it. |
+ | # Start '''dgVoodooSetup.exe'''. | ||
+ | # Set the '''Appearce''' to <code>Windowed</code>. | ||
+ | # In '''DirectX''' tab, make sure that <code>Disable and passthru the real DirectX</code> is '''unchecked'''. | ||
+ | # Save the settings. | ||
+ | # Copy '''D3DImm.dll''' and '''DDraw.dll''' to {{p|game}}. | ||
+ | # Download and install [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. | ||
+ | # Start the game. | ||
+ | # Go to options and set the game to D3D renderer. | ||
+ | # Start '''Borderless Gaming''' and add <code>Codename: Eagle</code> to favourites. | ||
+ | # Right click on it and set it to <code>No size change</code>. | ||
+ | # Finally open Borderless Gaming options and enable <code>Use Mouse Lock Hotkey</code>. | ||
+ | # Use {{key|ScrollLock}} to toggle the mouse cursor lock inside of game's window. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse sensitivity = unknown |
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = unknown | |controller support = unknown | ||
|controller support notes = | |controller support notes = | ||
Line 109: | Line 140: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
Line 128: | Line 197: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = | ||
+ | |general midi audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = English |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 149: | Line 223: | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = hackable |
− | |lan play players = | + | |lan play players = 16 |
− | |lan play modes = | + | |lan play modes = Versus |
− | |lan play notes = | + | |lan play notes = Possible by connecting to a local IP using <code>connect ''IP''</code> command. |
− | |online play = | + | |online play = false |
− | |online play players = | + | |online play players = 16 |
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = | + | |online play notes = Direct IP connections only - via in-game console (F12) or by adding <code>+connect ''IP:port''</code> to the <code>ce.exe</code> command line. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = hackable |
− | |dedicated notes = | + | |dedicated notes = With <code>ce.exe</code> parameters <code>+host +dedicated</code> |
− | |self-hosting = | + | |self-hosting = hackable |
− | |self-hosting notes = | + | |self-hosting notes = Using the multiplayer host game menu (forward port 24711 UDP) |
− | |direct ip = | + | |direct ip = hackable |
− | |direct ip notes = | + | |direct ip notes = Using <code>connect ''IP''</code> console command. |
}}{{Network/Ports | }}{{Network/Ports | ||
|tcp = | |tcp = | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ==="Floating point error" when trying to load a saved game=== | ||
+ | {{Fixbox|description=Downgrade the game to 1.36 or lower|ref={{cn|date=October 2016}}|fix= | ||
+ | This issue was introduced with '''1.41 patch and was never fixed'''. To avoid it, reinstall the game and update it only to 1.33 version (1.36 consists only of network enhancements). | ||
}} | }} | ||
==Other information== | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 7 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = 2 | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Smacker Video Technology | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = GameSpy | ||
+ | |multiplayer notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
Line 182: | Line 311: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95, 98 |
− | |minCPU = | + | |minCPU = Intel Pentium 200 MMX |
− | |minRAM = | + | |minRAM = 32 MB |
− | |minHD = | + | |minHD = 380 MB |
|minGPU = | |minGPU = | ||
+ | |minVRAM = 4 MB | ||
+ | |minDX = 6.1 | ||
|recOS = | |recOS = |
Latest revision as of 23:35, 8 April 2024
Developers | |
---|---|
Refraction Games | |
Publishers | |
Take-Two Interactive | |
Engines | |
Refractor | |
Release dates | |
Windows | November 15, 1999 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
General information
- Codename Eagle Nation
- As of December 2020, there is one public server for codename eagle multiplayer. Its IP is 89.38.98.12. Download the version 1.43 multiplayer demo from Codename Eagle Nation, access the in-game console via F12, and enter
connect 89.38.98.12
to join! - Codename Eagle Multiplayer
Availability
Patches
- 1.33
- Singleplayer Hotfix (fixes loading the first level, after installing Patch 1.33)
- 1.36 (network enhancements only)
Warning! Patches below break singleplayer mode![citation needed]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | In version 1.33, aspect ratio is scaled incorrectly.[3] However, version 1.43 supports up to 1920x1080 with the correct aspect ratio. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Open a console using F12 and type in FOV X (where X is a value between 100 [highest] and 500 [lowest]). |
||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | MSAA can be forced from dgVoodoo 2 wrapper. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Vsync can be forced from dgVoodoo 2 wrapper. | ||
60 FPS | Capped to 37 FPS. Use dgVoodoo 2 to force uncapped frame rates. Might runs fast in game. | ||
120+ FPS | Use dgVoodoo 2 to force uncapped frame rates. | ||
High dynamic range display (HDR) |
Windowed
Use dgVoodoo 2 combined with Borderless Gaming[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Versus Possible by connecting to a local IP using connect IP command. |
||
Online play | 16 | Versus Direct IP connections only - via in-game console (F12) or by adding +connect IP:port to the ce.exe command line. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | With ce.exe parameters +host +dedicated |
|
Self-hosting | Using the multiplayer host game menu (forward port 24711 UDP) | |
Direct IP | Using connect IP console command. |
Issues fixed
"Floating point error" when trying to load a saved game
Downgrade the game to 1.36 or lower[citation needed] |
---|
This issue was introduced with 1.41 patch and was never fixed. To avoid it, reinstall the game and update it only to 1.33 version (1.36 consists only of network enhancements). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Glide | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 200 MMX | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 380 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Suicide machine on August 13, 2016
- On patch 1.33 - the game does increase horizontal FOV, but at the same time, it also increases vertical one, making everything stretched.