Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Remake of Civilization II with additional game modes.
General information
- Civilization Fanatics' Civilization II Forums
- Catfish's Cave - fansite for Test of Time with installation guides and various resources
- Civilization II: Test of Time on TheGameEngine.org
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
Essential improvements
Patches
- You will need this patch if you want to play any of the fan made scenarios.
Unofficial patches
- Includes the 64-bit compatibility patch, a CPU usage fix, a no-CD patch, a hostile AI fix, a no limits patch and a Midgard scenario patch.
- v1.1 must be installed first.
- May cause an alert from anti-virus software. This is a false positive. Add the .exe or the installation folder as an exception to the anti-virus software.
Almost all the people who played Test of Time didn't like the new graphics, finding them too dark or ugly. This mod pack replaces those graphics with ones that, although without animated units, are much more colourful and detailed, taking advantage of the updated game engine.
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Red Book CD audio |
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On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Russian |
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Download |
Network
Multiplayer types
Issues fixed
'You must have Civ II Test of Time installed in order to install this update.'
The version of Civilization II Test of Time is not correctly installed in the registry, so the patch cannot detect the game. Update the game using the unofficial patch installer.[3]
When trying to play a video, the game crashes or goes to a blank screen
Building a city crashes the game
If you are running a 64-bit version of Windows, there is an unofficial patch that works with all 32-bit versions of Civilization II. There might be another source of this problem. The list of predefined cities in "CITY.TXT" is too short. If a player would add more cities to the list, the problem should be solved.[3]
CPU runs at 100%
When Civilization II came out, computers had a lot less power than the ones today, so the game was programmed to take as much of the CPU as possible. On modern computers this can cause problems, such as the fans constantly being on full while playing the game. There are a couple of unofficial patches to be installed after the other ones. This patch fixes the issue for Test of Time. Some anti-virus programs may report that these patches are viruses, so you will need to add the .exe or the installation folder as an exception.[3]
Corrupted graphics when loading a save game
When saving a game, make sure to save the game in the correct sub folder. If you play Original, save in the Original folder. If you play ExtendedOriginal, save in the ExtendedOriginal folder. When playing a scenario, save in the scenario's folder. Saving in the main Test of Time folder will mean that the save game will not use the proper graphics when reloading.[3]
'Failed to load game: file is in obsolete format'
Update the game to v1.1.[3]
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6 |
|
WinG |
|
[4] |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 | |
Processor (CPU) |
Intel Pentium 166 MHz
| Intel Pentium 200 MHz |
System memory (RAM) |
16 MB |
32 MB |
Hard disk drive (HDD) |
60 MB | |
Video card (GPU) |
SVGA 2 MB of VRAM DirectX 6.0 compatible | |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References