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Difference between revisions of "ChromaGun"

From PCGamingWiki, the wiki about fixing PC games
(screenshots, basic introduction)
(→‎Availability: Steam DRM-free. Tested in Windows and Linux.)
 
(4 intermediate revisions by the same user not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = ChromaGun cover.jpg
 
|cover        = ChromaGun cover.jpg
Line 6: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref>{{Refcheck|user=Mastan|date=2023-03-13}}</ref>|build=5.4.2f2}}
+
{{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref name="bymastan">{{Refcheck|user=Mastan|date=2023-04-16}}</ref>|build=5.4.2f2}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 16, 2016}}
 
{{Infobox game/row/date|Windows|February 16, 2016}}
Line 60: Line 59:
 
{{Availability/row| Gamesplanet | 5241-1 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Gamesplanet | 5241-1 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | chromagun | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | chromagun | Steam | | | Windows, OS X, Linux }}
{{Availability/row| Steam | 408650 | Steam |  | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 408650 | DRM-free | Can be played without Steam running.<ref name="bymastan"/> |  | Windows, OS X, Linux }}
 
{{Availability/row| MacApp | id1086561886 | MacApp | | | OS X | unavailable }}
 
{{Availability/row| MacApp | id1086561886 | MacApp | | | OS X | unavailable }}
 
}}
 
}}
{{ii}} All Linux versions require {{DRM|Steam}}.
 
  
 
==Monetization==
 
==Monetization==
Line 143: Line 141:
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Hor+}}. Some settings menus like resolution selection may be partially visible.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Borderless is default. To enable exclusive, see [[Engine:Unity#Exclusive fullscreen mode|Unity/Exclusive fullscreen mode]].
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = limited
|antialiasing notes        =  
+
|antialiasing notes        = '''Image effects''' setting enables some form of AA.
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
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|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              = <ref>{{Refcheck|user=Nico 0|date=2021-01-04|comment=Tested at 165 FPS}}</ref>
 
|120 fps notes              = <ref>{{Refcheck|user=Nico 0|date=2021-01-04|comment=Tested at 165 FPS}}</ref>
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = true
 
|color blind                = true
|color blind notes          = Puts symbols over WorkerDroids
+
|color blind notes          = Puts symbols over WorkerDroids and colored walls.
 
}}
 
}}
  
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{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = All controls remappable in launcher window
+
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
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|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = limited
|full controller notes    =  
+
|full controller notes    = Key bindings and controller calibration windows lose focus if '''Cancel''' button is pressed and require mouse input to return and use main menu.
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, Sound Effects
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  

Latest revision as of 13:58, 16 April 2023

ChromaGun
ChromaGun cover
Developers
Pixel Maniacs
Engines
Unity 5[Note 1]
Release dates
Windows February 16, 2016
macOS (OS X) February 16, 2016
Linux February 16, 2016
Reception
OpenCritic 71
IGDB 74
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Puzzle
Art styles Realistic
ChromaGun on HowLongToBeat
ChromaGun on IGDB
ChromaGun on MobyGames
ChromaGun on Wikipedia

ChromaGun is a singleplayer first-person puzzle game.

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[1]
Windows
macOS (OS X)
Linux
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Benjamin Lochmann New Media GmbH\Chromagun
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Benjamin Lochmann New Media GmbH/Chromagun/prefs
This game follows the XDG Base Directory Specification on Linux.

Save game data location

The game can not be explicitly saved. Saving happens implicitly whenever a level has been completed.

System Location
Windows <path-to-game>\chromagun_Data\save*.chapp[Note 2]
macOS (OS X) <path-to-game>/Chromagun.app/Contents/save*.chapp
Linux <path-to-game>/Chromagun_Data/save*.chapp
This game does not follow the XDG Base Directory Specification on Linux.
Files are in JSON format. save.chapp holds the persistent progress. savec.chapp the last played level, which may be lower than the highest level reached.

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

General settings
General settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+. Some settings menus like resolution selection may be partially visible.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Borderless is default. To enable exclusive, see Unity/Exclusive fullscreen mode.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Image effects setting enables some form of AA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
Puts symbols over WorkerDroids and colored walls.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Key bindings
Key bindings
Controller calibration
Controller calibration

Audio

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
German

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GT 460
AMD Radeon HD 5550
1024 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GT 460
AMD Radeon HD 5550
1024 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Linux
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 1024 MB of VRAM
Shader model 3 support


Notes

  1. Unity engine build: 5.4.2f2[1]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 Verified by User:Mastan on 2023-04-16
  2. Verified by User:Nico 0 on 2021-01-04
    Tested at 165 FPS