Difference between revisions of "Chivalry: Medieval Warfare"
From PCGamingWiki, the wiki about fixing PC games
(→Audio settings: Added in Localization table.) |
(Cleaned up and updated the screenshots.) |
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|gogcom page = | |gogcom page = | ||
|wikipedia = Chivalry: Medieval Warfare | |wikipedia = Chivalry: Medieval Warfare | ||
+ | |winehq = 14759 | ||
}} | }} | ||
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'''General information''' | '''General information''' | ||
+ | {{mm}} [http://www.tornbanner.com/chivalry/ Official game site] | ||
+ | {{mm}} [http://forums.tornbanner.com/forumdisplay.php/12-Chivalry-Medieval-Warfare Official Forums] | ||
{{mm}} [http://steamcommunity.com/app/219640/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/219640/discussions/ Steam Community Discussions] | ||
− | |||
==Availability== | ==Availability== | ||
Line 56: | Line 58: | ||
==Game data== | ==Game data== | ||
+ | [[File:Chivalry Medieval Warfare General.png|290px|right|thumb|In-game general settings.]] | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
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|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |gamesave manager = | + | |gamesave manager = true |
|gamesave manager notes= | |gamesave manager notes= | ||
}} | }} | ||
==Video settings== | ==Video settings== | ||
− | [[File:Chivalry | + | [[File:Chivalry Medieval Warfare Video.png|290px|right|thumb|In-game video settings.]] |
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 94: | Line 97: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = See [[#Launch options|Launch options]]. | + | |borderless windowed notes = See [[#Launch options|Launch options]] for an alternative method. |
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = Capped at | + | |high frame rate notes = Capped at 60 FPS |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
==Input settings== | ==Input settings== | ||
− | [[File:Chivalry | + | [[File:Chivalry Medieval Warfare Remapping.png|290px|right|thumb|In-game key map settings.]] |
− | |||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
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|controller remap = hackable | |controller remap = hackable | ||
|controller remap notes = Remap is possible in the <code>[AOC.AOCPlayerInput]</code> subheading of {{file|[[#Game data|UDKInput.ini]]}} or {{file|[[#Game data|UDKGame.ini]]}} files. <br />Make files read only prevent your remaps being reset. | |controller remap notes = Remap is possible in the <code>[AOC.AOCPlayerInput]</code> subheading of {{file|[[#Game data|UDKInput.ini]]}} or {{file|[[#Game data|UDKGame.ini]]}} files. <br />Make files read only prevent your remaps being reset. | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Use the mouse Y-axis inversion setting. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 143: | Line 135: | ||
==Audio settings== | ==Audio settings== | ||
+ | [[File:Chivalry Medieval Warfare Audio.png|290px|right|thumb|In-game audio settings.]] | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
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|surround sound = true | |surround sound = true | ||
|surround sound notes = <ref>[http://blogcentral.plantronics.com/game-over/2012/10/01/the-heart-and-soul-of-blood-and-guts-an-interview-with-steve-piggot-and-ryan-patrick-buckley-of-torn-banner-studios-about-chivalry-medieval-warfare/ The Heart and Soul of Blood and Guts – An Interview with Steve Piggot and Ryan Patrick Buckley of Torn Banner Studios about Chivalry: Medieval Warfare]</ref> | |surround sound notes = <ref>[http://blogcentral.plantronics.com/game-over/2012/10/01/the-heart-and-soul-of-blood-and-guts-an-interview-with-steve-piggot-and-ryan-patrick-buckley-of-torn-banner-studios-about-chivalry-medieval-warfare/ The Heart and Soul of Blood and Guts – An Interview with Steve Piggot and Ryan Patrick Buckley of Torn Banner Studios about Chivalry: Medieval Warfare]</ref> | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = On by default. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
}} | }} | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = |
|local play players = | |local play players = | ||
|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = 32 |
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 32 |
|online play notes = | |online play notes = | ||
|local co-op = | |local co-op = | ||
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|self-hosting notes = Dedicated Server software is available under Tools in the Steam client. | |self-hosting notes = Dedicated Server software is available under Tools in the Steam client. | ||
|direct ip = true | |direct ip = true | ||
− | |direct ip notes = | + | |direct ip notes = Via the <code>open</code> console command |
− | }}{{Network/Ports | + | }} |
− | |tcp = | + | |
− | |udp = | + | {{Network/Ports |
+ | |tcp = 7777-7778, 27015 | ||
+ | |udp = 7777-7778, 27015 | ||
|upnp = | |upnp = | ||
}} | }} | ||
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|minOS = XP | |minOS = XP | ||
− | |minCPU = Intel Core 2 Duo 2.4 GHz | + | |minCPU = Intel Core 2 Duo 2.4 GHz |
+ | |minCPU2 = AMD Athlon X2 2.7 GHz | ||
|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 7 GB | |minHD = 7 GB | ||
|minGPU = ATI Radeon 3870 | |minGPU = ATI Radeon 3870 | ||
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 8800 GT |
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
− | |recOS = Vista, 7 - | + | |recOS = Vista, 7 64-bit |
|recCPU = 2.4 GHz quad core or better | |recCPU = 2.4 GHz quad core or better | ||
|recmem = 4 GB | |recmem = 4 GB | ||
|recHD = 9 GB | |recHD = 9 GB | ||
− | |recGPU = | + | |recGPU = ATI Radeon HD 5850 |
− | |recGPU2 = | + | |recGPU2 = Nvidia GeForce GTX 460 |
|recVRAM = 768 MB | |recVRAM = 768 MB | ||
|recDX = 9 | |recDX = 9 |
Revision as of 15:49, 30 July 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Torn Banner Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 16, 2012 |
Key points
- A "spiritual successor" to the developer's Half-Life 2 mod Age of Chivalry.
General information
Availability
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Optimize textures
- Optimizer Textures may help improve the frame rate.
Disable partial Texture Streaming
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219640/pfx/[Note 1] |
-
UDKSystemSettings.ini
contains the most important settings.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Simplified Chinese | ||||
Spanish | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is available under Tools in the Steam client. | |
Direct IP | Via the open console command |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777-7778, 27015 |
UDP | 7777-7778, 27015 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Fix black screen on start-up/in general
Instructions |
---|
Fix the issue where weapon-unlocks are not saved over different servers
Instructions |
---|
Other information
Launch options
Notable Launch Options :
-resx/-resy
: Sets the game resolution e.g. :-resx=1920 -resy=1080
for 1080p-borderless
: Starts the game in borderless fullscreen windowed mode.-dx11
: Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of Anti-aliasing (AA).
Disabling doubletap dodge
- Because accidentally doubletap dodging can be devastating to your health.
Instructions |
---|
Rebinding the console key
- The default key is geared towards US keyboards. You can either change the bound key or change the keyboard language to English via ALT + SHIFT, if added.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 64-bit |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.7 GHz |
2.4 GHz quad core or better |
System memory (RAM) | ||
Hard disk drive (HDD) | 7 GB | 9 GB |
Video card (GPU) | ATI Radeon 3870 Nvidia GeForce 8800 GT 512 MB of VRAM | ATI Radeon HD 5850 Nvidia GeForce GTX 460 768 MB of VRAM DirectX 9 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/219640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (219640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.