Difference between revisions of "Cars 2"
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Hexagon123 (talk | contribs) (Also used in Bolt, Toy Story 3, and Disney Infinity.) |
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{{Infobox game | {{Infobox game | ||
|cover = Cars 2 cover.jpg | |cover = Cars 2 cover.jpg | ||
Line 7: | Line 6: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Disney Interactive Studios}} | {{Infobox game/row/publisher|Disney Interactive Studios}} | ||
+ | {{Infobox game/row/publisher|Noviy Disk|Russia|ref=<ref>{{Refurl|url=https://www.nd.ru/catalog/products/cars2thegame/|title=Official page (Russian)|date=2023-02-19}}</ref>}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine |Octane (Avalanche Software)}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 21, 2011}} | {{Infobox game/row/date|Windows|June 21, 2011}} | ||
Line 15: | Line 16: | ||
{{Infobox game/row/reception|IGDB|cars-2|}} | {{Infobox game/row/reception|IGDB|cars-2|}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | }} | {{Infobox game/row/taxonomy/modes | }} | ||
Line 39: | Line 40: | ||
'''Key points''' | '''Key points''' | ||
− | {{--}} Based on the graphically inferior Wii release rather than the 360/PS3 versions. | + | {{--}} Based on the graphically inferior Wii release rather than the 360/PS3 versions. Despite this, Steam page falsely advertises the game with screenshots from said versions.<ref>{{Refurl|url=https://store.steampowered.com/app/301760/DisneyPixar_Cars_2_The_Video_Game/|title=Steam page|date=2023-07-27}}</ref> |
+ | {{--}} DLC from the 360/PS3 was never released. | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://worldofcarsdrivein.fandom.com/wiki/World_of_Cars_Wiki World of Cars Wiki] |
{{mm}} [https://steamcommunity.com/app/301760/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/301760/discussions/ Steam Community Discussions] | ||
Line 68: | Line 69: | ||
Pixar_Logo.bik | Pixar_Logo.bik | ||
</pre>}} | </pre>}} | ||
+ | ===Arcade models=== | ||
+ | {{++}} This mod replaces character models with ones from the arcade version of the game by Raw Thrills, which have richer detail compared to the default PC version models. Some cutscenes also get their animations restored with this mod, such as the one in ''Coastal Invasion'' mission. | ||
+ | {{Fixbox|description=Use the Arcade Model Pack mod<ref name=arcade>{{Refurl|url=https://www.youtube.com/watch?v=veenJ-HUzik|title=|date=2023-07-15}}</ref>|fix= | ||
+ | # Download it [https://www.mediafire.com/file/hsfjrv1tsmsv9vd/Cars_2_The_Video_Game_-_Arcade_Model_Pack_2.0.zip/file here]. | ||
+ | # Extract the {{code|assets}} folder into {{code|{{p|game}}}} and replace files when prompted to. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
Line 101: | Line 108: | ||
==Video== | ==Video== | ||
+ | {{Image|Cars2Graphics.jpg|Graphic settings}} | ||
+ | {{ii}} The game doesn't allow to change graphic settings individually and only has presets. | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 108: | Line 117: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] if it won't go higher than 1152x854 for you. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = HUD becomes very small with higher resolutions. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 131: | Line 140: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Framerate uncapped on Low settings. Locked to 60fps on Medium or High graphics settings. |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Steering and drifting speed increase with framerate. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = Mouse is not used in the gameplay at all. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
− | |controller remap notes = | + | |controller remap notes = Only presets. |
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = hackable |
− | |xbox prompts notes = | + | |xbox prompts notes = See [[#Xbox 360 button prompts|Xbox 360 button prompts]]. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
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|other controllers = true | |other controllers = true | ||
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = generic |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = false | |simultaneous input = false | ||
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|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===Xbox 360 button prompts=== | ||
+ | {{ii}} This mod replaces generic controller prompts with Xbox prompts ported from the Xbox 360 version of the game. | ||
+ | {{ii}} Included with the [[#Arcade models|Arcade Model Pack mod]]. | ||
+ | {{Fixbox|description=Use the Arcade Model Pack mod<ref name=arcade></ref>|fix= | ||
+ | # Download it [https://www.mediafire.com/file/hsfjrv1tsmsv9vd/Cars_2_The_Video_Game_-_Arcade_Model_Pack_2.0.zip/file here]. | ||
+ | # Go to {{code|Optional Files/Xbox 360 Controller Icons}} folder in the zip file. | ||
+ | # Extract either {{code|Default}} or {{code|85x85 Icons}} folders' content into {{code|{{p|game}}}} and replace files when prompted to. | ||
}} | }} | ||
==Audio== | ==Audio== | ||
+ | {{Image|Cars2Audio.jpg|Audio settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Music, Effects, Voice |
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = There is no option to turn them off. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
Line 312: | Line 331: | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 2 | ||
+ | |local play modes = Versus | ||
+ | |local play notes = ''Arena'' and ''Disruptor'' modes are multiplayer-only. | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
==Issues fixed== | ==Issues fixed== | ||
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During an event, the music may loop, which ends up crashing the game when leaving the event. This is because of a threading issue with the CPU. | During an event, the music may loop, which ends up crashing the game when leaving the event. This is because of a threading issue with the CPU. | ||
{{Fixbox|description=Let the game use only one CPU core<ref>{{Refurl|url=https://forums.anandtech.com/threads/video-game-cars-2-black-screen-crashing-amd-6670.2261792/post-39977451|title=Video Game (Cars 2) Black Screen Crashing (AMD 6670) - Post #12|date=2021-07-02}}</ref>|fix= | {{Fixbox|description=Let the game use only one CPU core<ref>{{Refurl|url=https://forums.anandtech.com/threads/video-game-cars-2-black-screen-crashing-amd-6670.2261792/post-39977451|title=Video Game (Cars 2) Black Screen Crashing (AMD 6670) - Post #12|date=2021-07-02}}</ref>|fix= | ||
− | # When the game has opened, go to | + | # When the game has opened, go to Task Manager. |
− | # Go to the details tab | + | # Go to the details tab. |
− | # Right click on the game in the list (called | + | # Right click on the game in the list (called Game-Cars.exe) and then click on "Set affinity". |
− | # Make sure only CPU 0 is selected, then click OK | + | # Make sure only CPU 0 is selected, then click OK. |
− | # Return to the game and have fun | + | # Return to the game and have fun. |
{{ii}} Do this every time you run the game, because all cores are selected by default the next time the game launches. | {{ii}} Do this every time you run the game, because all cores are selected by default the next time the game launches. | ||
+ | }} | ||
+ | ===Widescreen resolution=== | ||
+ | For some reason, the game's resolution won't go any higher than 1152x854 on some computers. | ||
+ | {{Fixbox|description=Widescreen fix|fix= | ||
+ | # Open your game files. | ||
+ | # Delete your <code>specs.cfg</code>. | ||
+ | # Go to <code>GameCars.exe</code>'s properties. | ||
+ | # Turn on the compatibility mode and set it to Windows 7. | ||
+ | # Done! | ||
+ | |||
+ | |||
+ | |||
}} | }} | ||
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|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
Line 360: | Line 411: | ||
|linux arm app = unknown | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Latest revision as of 00:31, 26 March 2024
Developers | |
---|---|
Avalanche Software | |
macOS (OS X) | TransGaming Inc. |
Publishers | |
Disney Interactive Studios | |
Russia | Noviy Disk[1] |
Engines | |
Octane (Avalanche Software) | |
Release dates | |
Windows | June 21, 2011 |
macOS (OS X) | June 21, 2011 |
Reception | |
Metacritic | 65 |
Taxonomy | |
Monetization | One-time game purchase |
Genres | Racing |
Series | Cars |
Cars | |
---|---|
Subseries of Pixar | |
Cars | 2006 |
Cars: Radiator Springs Adventures | 2006 |
Cars Mater-National Championship | 2007 |
The World of Cars Online | 2008 |
Cars Toon: Mater's Tall Tales | 2010 |
Cars 2 | 2011 |
Disney Planes | 2013 |
Cars: Fast as Lightning | 2014 |
Key points
- Based on the graphically inferior Wii release rather than the 360/PS3 versions. Despite this, Steam page falsely advertises the game with screenshots from said versions.[2]
- DLC from the 360/PS3 was never released.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 DRM. | |||
GamersGate | ||||
Steam | ||||
Amazon.com (unavailable) | SecuROM 8 and SecuROM PA DRM. | |||
Amazon.com (unavailable) |
Essential improvements
Skip intro videos
Delete or rename video files |
---|
avlogo.bik Copyright.bik DIS.bik gslogo.bik Opening.bik Pixar_Logo.bik |
Arcade models
- This mod replaces character models with ones from the arcade version of the game by Raw Thrills, which have richer detail compared to the default PC version models. Some cutscenes also get their animations restored with this mod, such as the one in Coastal Invasion mission.
Use the Arcade Model Pack mod[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Disney Interactive Studios\Cars2 |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Disney Interactive Studios\Cars2\storage |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
- The game doesn't allow to change graphic settings individually and only has presets.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution if it won't go higher than 1152x854 for you. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | HUD becomes very small with higher resolutions. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Framerate uncapped on Low settings. Locked to 60fps on Medium or High graphics settings. Steering and drifting speed increase with framerate. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is not used in the gameplay at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only presets. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | See Xbox 360 button prompts. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Xbox 360 button prompts
- This mod replaces generic controller prompts with Xbox prompts ported from the Xbox 360 version of the game.
- Included with the Arcade Model Pack mod.
Use the Arcade Model Pack mod[3] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects, Voice | |
Surround sound | ||
Subtitles | There is no option to turn them off. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish | Ported from the Wii version. Download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Arena and Disruptor modes are multiplayer-only. |
||
LAN play | ||||
Online play |
Issues fixed
Looping music and game crashes
During an event, the music may loop, which ends up crashing the game when leaving the event. This is because of a threading issue with the CPU.
Let the game use only one CPU core[4] |
---|
|
Widescreen resolution
For some reason, the game's resolution won't go any higher than 1152x854 on some computers.
Widescreen fix |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 7 |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 3500+ |
Intel Core 2 Duo 2.6 GHz AMD Athlon X2 6000+ |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X800 256 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
Nvidia GeForce 7900 ATI Radeon X1900 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Snow Leopard 10.6.7 | |
Processor (CPU) | Intel Core Duo | Intel Core i series |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 7300 GT ATI Radeon X1600 Intel HD 3000 128 MB of VRAM | Nvidia GeForce x6xx series ATI Radeon HD 2600 256 MB of VRAM |
- Intel GMA 950 and x3100 GPUs are not supported on OS X.
- This game will not run on PowerPC (G3/G4/G5) based Mac systems (Power Mac).
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/301760/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (301760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Official page (Russian) - last accessed on 2023-02-19
- ↑ Steam page - last accessed on 2023-07-27
- ↑ 3.0 3.1 [1] - last accessed on 2023-07-15
- ↑ Video Game (Cars 2) Black Screen Crashing (AMD 6670) - Post #12 - last accessed on 2021-07-02