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Difference between revisions of "Burning Knight"

From PCGamingWiki, the wiki about fixing PC games
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|MonoGame|ref=<ref>{{Refurl|url=https://www.gamingonlinux.com/2020/07/burning-knight-roguelike-interview|title=A chat with the developer of the action-packed roguelike Burning Knight|date=2020-10-25|snippet=Why did you settle with MonoGame instead of a game engine like Unity, Unreal, Godot and so on?}}</ref>}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2020}}
+
{{Infobox game/row/date|Windows|June 5, 2020|ref=<ref name="BurningKnightItchRelease">{{Refurl|url=https://egordorichev.itch.io/bk/devlog/152043/burning-knight-is-out|title=Burning Knight is out!|date=2020-10-25}}</ref>}}
{{Infobox game/row/date|OS X|2020Might be incorrect.}}
+
{{Infobox game/row/date|OS X|June 5, 2020|ref=<ref name="BurningKnightItchRelease"/>}}
{{Infobox game/row/date|Linux|2020Might be incorrect.}}
+
{{Infobox game/row/date|Linux|June 5, 2020|ref=<ref name="BurningKnightItchRelease"/>}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 851150
 
|steam appid  = 851150
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|mobygames    =
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
|license      =  
+
|license      = commercial
 
}}
 
}}
 +
 +
'''Key points'''
 +
{{++}} Source code released on October 8, 2020 under the [https://www.gnu.org/licenses/gpl-3.0.html GPL-3.0],<ref>{{Refurl|url=https://twitter.com/egordorichev/status/1314101993586262016|title=@egordorichev's tweet|date=2020-10-25}}</ref> relicensed to the [https://opensource.org/licenses/MIT MIT License] on October 16, 2020.
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} ''[https://github.com/egordorichev/BurningKnight Burning Knight]'' on GitHub
 
{{mm}} [https://steamcommunity.com/app/851150/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/851150/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| itch.io | https://egordorichev.itch.io/bk | DRM-free |  |  | Windows, Linux }}
 
{{Availability/row| Steam | 851150 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 851150 | Steam |  |  | Windows, OS X, Linux }}
 
}}
 
}}
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =
|gog galaxy           =  
+
|epic games launcher      =
|gog galaxy notes     =  
+
|epic games launcher notes =  
|origin               =  
+
|gog galaxy               =  
|origin notes         =  
+
|gog galaxy notes         =  
|steam cloud           = true
+
|origin                   =  
|steam cloud notes     =  
+
|origin notes             =  
|uplay                =  
+
|steam cloud               = true
|uplay notes           =  
+
|steam cloud notes         =  
|xbox cloud           =  
+
|ubisoft connect          =  
|xbox cloud notes     =  
+
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
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|fov                        = unknown
 
|fov                        = unknown
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
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|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
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|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = unknown
 
|separate volume          = unknown
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
|language  = Spanish
 
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese - Brazil
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 10
|minCPU  =  
+
|minCPU  = Intel Core i3
|minRAM  = 512 MB
+
|minRAM  = 4 GB
|minHD    = 100 MB
+
|minHD    = 150 MB
 
|minGPU  =  
 
|minGPU  =  
  
|recOS    =  
+
|recOS    = 10
|recCPU  =  
+
|recCPU  = Intel Core i5
|recRAM  =  
+
|recRAM  = 8 GB
|recHD    = 50 MB
+
|recHD    = 150 MB
 
|recGPU  =  
 
|recGPU  =  
 
}}
 
}}
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|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    =  
+
|minOS    = OSX Yosemite
 
|minCPU  =  
 
|minCPU  =  
|minRAM  =  
+
|minRAM  = 4 GB
|minHD    = 100 MB
+
|minHD    = 300 MB
 
|minGPU  =  
 
|minGPU  =  
  
|recOS    =  
+
|recOS    = OSX Yosemite
 
|recCPU  =  
 
|recCPU  =  
|recRAM  = Any MB RAM
+
|recRAM  = 8 GB
|recHD    = Any MB available space
+
|recHD    = 300 MB
 
|recGPU  =  
 
|recGPU  =  
 
}}
 
}}
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|minOS    =  
 
|minOS    =  
|minCPU  =  
+
|minCPU  = Intel Core i3
|minRAM  =  
+
|minRAM  = 4 GB
|minHD    = 100 MB
+
|minHD    = 150 MB
 
|minGPU  =  
 
|minGPU  =  
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel Core i5
|recRAM  = Any MB RAM
+
|recRAM  = 8 GB
|recHD    = Any MB available space
+
|recHD    = 150 MB
 
|recGPU  =  
 
|recGPU  =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 18:32, 28 September 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Burning Knight
Burning Knight cover
Developers
Rexcellent Games
Engines
MonoGame[1]
Release dates
Windows June 5, 2020[2]
macOS (OS X) June 5, 2020[2]
Linux June 5, 2020[2]
Taxonomy
Modes Multiplayer

Key points

Source code released on October 8, 2020 under the GPL-3.0,[3] relicensed to the MIT License on October 16, 2020.

General information

Burning Knight on GitHub
Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

' not recognised. Supported values for fan status (case sensitive): true, false, or blank" class="svg-icon svg-25 tickcross-error">
Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Russian
Spanish
<div title="Error: fan translation status '
Polish
Brazilian Portuguese
Italian

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 150 MB
macOS (OS X)
Minimum Recommended
Operating system (OS) OSX Yosemite
Processor (CPU)
System memory (RAM) 4 GB
Hard disk drive (HDD) 300 MB
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 150 MB


References

  1. A chat with the developer of the action-packed roguelike Burning Knight - last accessed on 2020-10-25
    "Why did you settle with MonoGame instead of a game engine like Unity, Unreal, Godot and so on?"
  2. 2.0 2.1 2.2 Burning Knight is out! - last accessed on 2020-10-25
  3. @egordorichev's tweet - last accessed on 2020-10-25