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Difference between revisions of "Bound by Flame"

From PCGamingWiki, the wiki about fixing PC games
(→‎Save game data location: wildcard save files)
 
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{{Infobox game/row/date|Linux|December 3, 2015}}
 
{{Infobox game/row/date|Linux|December 3, 2015}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{P|userprofile\Documents}}\Bound by Flame\}}
+
{{Game data/config|Windows|{{P|userprofile\Documents}}\Bound by Flame\graphicconfig.txt|{{P|userprofile\Documents}}\Bound by Flame\*.profile}}
 
{{Game data/config|Linux|{{p|linuxhome}}/BoundByFlame/}}
 
{{Game data/config|Linux|{{p|linuxhome}}/BoundByFlame/}}
 
}}
 
}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{P|userprofile\Documents}}\Bound by Flame\}}
+
{{Game data/saves|Windows|{{P|userprofile\Documents}}\Bound by Flame\*.fsav}}
 
{{Game data/saves|Linux|{{p|linuxhome}}/BoundByFlame/}}
 
{{Game data/saves|Linux|{{p|linuxhome}}/BoundByFlame/}}
 
}}
 
}}
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{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = Remapping number pad clears default number pad bindings (reset controls to restore).<ref>[https://steamcommunity.com/app/243930/discussions/0/558755529714636212/ Remapping numpad keys in Bound by Flame (left-handed) :: Bound By Flame General Discussions]</ref>
+
|key remap notes          = Remapping number pad clears default number pad bindings (reset controls to restore).<ref>{{Refurl|url=https://steamcommunity.com/app/243930/discussions/0/558755529714636212/|title=Remapping numpad keys in Bound by Flame (left-handed) :: Bound By Flame General Discussions|date=May 2023}}</ref>
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
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|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = Xbox
 
|button prompts notes      =
 
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
|notes    = {{ii}} The Steam system requirements mention game activation but this is just Steam; there is no additional DRM.<ref>[https://steamcommunity.com/app/243930/discussions/0/558754259468009520/#c558754259531390540 DRM :: Bound By Flame General Discussions]</ref>
+
|notes    = {{ii}} The Steam system requirements mention game activation but this is just Steam; there is no additional DRM.<ref>{{Refurl|url=https://steamcommunity.com/app/243930/discussions/0/558754259468009520/#c558754259531390540|title=DRM :: Bound By Flame General Discussions|date=May 2023}}</ref>
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 00:35, 12 August 2023

Bound by Flame
Bound by Flame cover
Developers
Spiders
Publishers
Focus Home Interactive
Engines
Silk
Release dates
Windows May 9, 2014
Linux December 3, 2015
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives Third-person
Genres RPG, ARPG
Themes Fantasy
Bound by Flame on MobyGames
Bound by Flame on Wikipedia

Bound by Flame is a singleplayer third-person RPG and ARPG game.

General information

Official forums
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Windows
Linux
GamersGate
Icon overlay.png
Windows
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
Linux
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Linux
Humble Store
Icon overlay.png
Windows
Linux
Steam
Icon overlay.png
Windows
Linux
Amazon.com (unavailable)
Icon overlay.png
Windows
Linux
Origin (unavailable)
Origin
Windows
All Linux versions require Steam DRM.

Essential improvements

Skip intro videos

Replace video files[citation needed]
  1. Download the .zip file from here
  2. Extract its contents to <path-to-game>\boot\datapc\video
  3. Overwrite the files.

Notes

The .zip file contains two empty .ogv files. Creating an empty text file then renaming its extension to .ogv or deleting .ogv files do not work, the game gets stuck at a black screen during launch.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Bound by Flame\graphicconfig.txt
%USERPROFILE%\Documents\Bound by Flame\*.profile
Linux $HOME/BoundByFlame/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Bound by Flame\*.fsav
Linux $HOME/BoundByFlame/
50 save slots available.

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Windows only.

Video

Video settings.
Video settings.

Vertical sync (Vsync)

Disable Vsync[citation needed]
  1. Go to the configuration file(s) location.
  2. Open graphicconfig.txt.
  3. Change VSYNC=1 to VSYNC=0.

Input

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, effects, music and dialogue.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Czech
French
German
Italian
Korean
Polish
Russian
Spanish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues fixed

Run the game at screen refresh rate

Fullscreen mode defaults to 100 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Go to the configuration file(s) location.
  2. Open graphicconfig.txt.
  3. Change REFRESHRATE to your desired refresh rate. (e.g. 120 or 144)

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum
Operating system (OS) XP SP3, Vista SP2, 7, 8
Processor (CPU) AMD or Intel Dual Core 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) ATI Radeon HD 4850
Nvidia GeForce 8800 GT
512 MB of VRAM
DirectX 9.0 compatible
The Steam system requirements mention game activation but this is just Steam; there is no additional DRM.[2]


References