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Difference between revisions of "Back to Bed"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
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{{Infobox game/row/date|OS X|August 6, 2014}}
 
{{Infobox game/row/date|OS X|August 6, 2014}}
 
{{Infobox game/row/date|Linux|August 6, 2014}}
 
{{Infobox game/row/date|Linux|August 6, 2014}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|back-to-bed|57}}
 +
{{Infobox game/row/reception|OpenCritic|960/back-to-bed|63}}
 +
{{Infobox game/row/reception|IGDB|back-to-bed|rating}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Ad-supported }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Isometric }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action, Puzzle }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 308040
 
|steam appid  = 308040
 +
|steam appid side =
 
|gogcom id    =  
 
|gogcom id    =  
 +
|gogcom id side =
 +
|official site= https://bedtime.io/back-to-bed/
 +
|hltb        = 14500
 +
|lutris      = back-to-bed
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = back-to-bed
+
|mobygames    = 73913
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
Line 32: Line 41:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Controller recommended, but can be played with the mouse as well.
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://bedtimedigitalgames.dk/backtobed Official website]
 
 
{{mm}} [https://steamcommunity.com/app/308040/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/308040/discussions/ Steam Community Discussions]
  
Line 47: Line 60:
 
{{Availability/row| Steam | 308040 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 308040 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| ZOOM | back-to-bed | DRM-free |  | | Windows }}
 
{{Availability/row| ZOOM | back-to-bed | DRM-free |  | | Windows }}
 +
{{Availability/row| MS Store | 9wzdncrdsdnl | Microsoft Store | The link number is according to the Microsoft Store button on the itch.io page. | | Windows | unavailable }}
 +
}}
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported                = Main menu has advertisement for another [[Company:Bedtime Digital Games|Bedtime Digital Games]] game.
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = None
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
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{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Back to Bed\}}
 
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Back to Bed\}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
{{Game data/config|Linux|}}
+
{{Game data/config|Linux|{{P|xdgdatahome}}/Back to Bed/}}
 
}}
 
}}
{{XDG|unknown}}
+
{{XDG|true}}
  
 
===Save game data location===
 
===Save game data location===
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{{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/308040/remote/}}
 
{{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/308040/remote/}}
 
}}
 
}}
 +
{{XDG|false}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 82: Line 125:
  
 
==Video==
 
==Video==
{{Image|Back to Bed Options.png|In-game options menu.}}
+
{{Image|Back to Bed Options.png|General options}}
 
{{Video
 
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/back-bed/en
 
|wsgf link                  = https://www.wsgf.org/dr/back-bed/en
Line 95: Line 138:
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/back-bed/en WSGF entry].
 
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/back-bed/en WSGF entry].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = n/a
 
|fov                        = n/a
Line 101: Line 144:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Borderless is default. To enable exclusive, see [[Engine:Unity#Exclusive fullscreen mode|Unity/Exclusive fullscreen mode]].
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Up to 8x.
 
|antialiasing notes        = Up to 8x.
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 113: Line 159:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              = Enable in-game Vsync to bypass the 60 FPS cap. Otherwise, see [[#High frame rate|High frame rate]].
 
|120 fps notes              = Enable in-game Vsync to bypass the 60 FPS cap. Otherwise, see [[#High frame rate|High frame rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = false
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=Modify configuration file|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Modify configuration file|ref=<ref>{{Refcheck|user=Mastan|date=2023-04-15}}</ref>|fix=
 
# Go to the [[#Game data|configuration file location]].
 
# Go to the [[#Game data|configuration file location]].
# Open <code>Config.cfg</code>.
+
# Open {{file|Config.cfg}} file with Notepad or other text editor..
 
# Change the <code>TargetFrameRate</code> value to the desired frame rate.
 
# Change the <code>TargetFrameRate</code> value to the desired frame rate.
# Set the <code>VSync</code> value to <code>0</code>.
+
# Set the <code>VSync</code> value to <code>0</code> or disable VSync inside the game.
 
# Save the file and launch the game.
 
# Save the file and launch the game.
 
}}
 
}}
  
 
==Input==
 
==Input==
{{Image|Back to Bed Gamepad Layout.png|In-game gamepad layout diagram.}}
+
{{Image|Back to Bed Gamepad Layout.png|Gamepad layout diagram}}
 
{{Input
 
{{Input
 
|key remap                = false
 
|key remap                = false
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|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
|xbox prompts notes        =  
+
|xbox prompts notes        = Generic controller prompts.
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Generic controller prompts.
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = Uses HID API.<ref>{{Refcheck|user=Mastan|date=2023-04-15|comment=Tested with RetroFlag Wired controller in the DirectInput mode.}}</ref>
|other button prompts      = unknown
+
|other button prompts      = Generic
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = Generic
 
|button prompts notes      =
 
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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{{Audio
 
{{Audio
 
|separate volume          = false
 
|separate volume          = false
|separate volume notes    =  
+
|separate volume notes    = Mute on/off only.
 
|surround sound          = n/a
 
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Not supported on Linux.
 +
|ref      = <ref name="steam"/>
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Not supported on Linux.
 +
|ref      = <ref name="steam"/>
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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  |language  = Italian
 
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    = Not supported on Linux.
 
  |notes    = Not supported on Linux.
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Russian
+
  |language  = Korean
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      = <ref>{{Refurl|url=https://steamcommunity.com/games/308040/announcements/detail/1459588508577894659|title=Steam :: Back to Bed :: Figment, a new game from Bedtime Digital Games is now available!!|date=2023-04-15|snippet=Also We have updated Back to Bed to now support Korean}}</ref>
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Simplified Chinese
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Not supported on Linux.
+
  |notes    =  
|ref      = <ref name="steam"/>
 
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Russian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Traditional Chinese
+
  |language  = Spanish
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Not supported on Linux.
+
  |notes    =  
|ref      = <ref name="steam"/>
 
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 300: Line 357:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c, 11
|direct3d notes        =  
+
|direct3d notes        = <ref>{{Refcheck|user=Aemony|date=2022-07-23|comment=Steam version makes use of D3D11.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        = 2.0
 
|opengl versions        = 2.0
 
|opengl notes          =  
 
|opengl notes          =  
Line 312: Line 371:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|metal support          =
 +
|metal support notes    =
 
|vulkan versions        =  
 
|vulkan versions        =  
 
|vulkan notes          =  
 
|vulkan notes          =  
Line 320: Line 381:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = true
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = true
 
|macos intel 64-bit app = true
|macos arm app          =  
+
|macos arm app          = false
 
|macos app notes        =  
 
|macos app notes        =  
 +
|linux powerpc app      = unknown
 
|linux 32-bit executable= true
 
|linux 32-bit executable= true
 
|linux 64-bit executable= true
 
|linux 64-bit executable= true
 +
|linux arm app          = false
 +
|linux 68k app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
|mac os powerpc app    = unknown
 +
|mac os 68k app        = unknown
 +
|mac os executable notes=
 
}}
 
}}
  

Latest revision as of 16:12, 13 August 2023

Back to Bed
Back to Bed cover
Developers
Bedtime Digital Games
Engines
Unity 5[Note 1]
Release dates
Windows August 6, 2014
macOS (OS X) August 6, 2014
Linux August 6, 2014
Reception
Metacritic 57
OpenCritic 63
Taxonomy
Monetization One-time game purchase, Ad-supported
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Isometric
Controls Direct control
Genres Action, Puzzle
Art styles Cartoon
Themes Fantasy
Back to Bed on HowLongToBeat
Back to Bed on IGDB
Back to Bed on MobyGames

Back to Bed is a singleplayer isometric action and puzzle game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
ZOOM Platform
DRM-free
Windows
Microsoft Store (unavailable)
Microsoft Store
The link number is according to the Microsoft Store button on the itch.io page.
Windows

Monetization

Type Notes
Ad-supported Main menu has advertisement for another Bedtime Digital Games game.
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Back to Bed\
macOS (OS X)
Linux $XDG_DATA_HOME/Back to Bed/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Steam <Steam-folder>/userdata/<user-id>/308040/remote/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General options
General options

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Borderless is default. To enable exclusive, see Unity/Exclusive fullscreen mode.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Up to 8x.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Enable in-game Vsync to bypass the 60 FPS cap. Otherwise, see High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

High frame rate

Modify configuration file[2]
  1. Go to the configuration file location.
  2. Open Config.cfg file with Notepad or other text editor..
  3. Change the TargetFrameRate value to the desired frame rate.
  4. Set the VSync value to 0 or disable VSync inside the game.
  5. Save the file and launch the game.

Input

Gamepad layout diagram
Gamepad layout diagram

Audio

Audio feature State Notes
Separate volume controls
Mute on/off only.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Not supported on Linux.[4]
Traditional Chinese
Not supported on Linux.[4]
French
German
Italian
Japanese
Not supported on Linux.[4]
Korean
[5]
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 [6]
OpenGL 2.0
Shader Model support 3
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) Intel Core 2 Duo 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Radeon HD 4850
Nvidia GeForce 8800 GT
Intel Core HD Graphics 3000/4000
DirectX 9.0c compatible
Other Supports Xbox 360, Xbox One, PS3, PS4, several Logitech and miscellaneous controllers
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo 1.8 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Radeon HD 4850
Nvidia GeForce GT 330M
Intel Core HD Graphics 3000/4000
Other Supports Xbox 360, PS3, PS4, several Logitech and miscellaneous controllers
Linux
Minimum
Operating system (OS) Ubuntu 12.04 or newer (other distributions may work)
Processor (CPU) Intel Core 2 Duo 1.8 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Radeon HD 4850
Nvidia GeForce GT 330M
Intel Core HD Graphics 3000/4000
Other Supports Xbox 360, PS3, PS4, several Logitech and miscellaneous controllers


Notes

  1. Unity engine build: 5.3.8p2[1]

References

  1. Verified by User:Vetle on 2017-10-09
  2. Verified by User:Mastan on 2023-04-15
  3. Verified by User:Mastan on 2023-04-15
    Tested with RetroFlag Wired controller in the DirectInput mode.
  4. 4.0 4.1 4.2 Back to Bed on Steam
  5. Steam :: Back to Bed :: Figment, a new game from Bedtime Digital Games is now available!! - last accessed on 2023-04-15
    "Also We have updated Back to Bed to now support Korean"
  6. Verified by User:Aemony on 2022-07-23
    Steam version makes use of D3D11.