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Difference between revisions of "Aliens versus Predator"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{stub}} {{Infobox |cover = Aliens versus Predator cover.jpg |developer = Rebellion Developments |publisher = [[Wikipe...")
 
 
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{{stub}}
+
{{disambig||2010 remake|[[Aliens vs. Predator (2010)]]}}
 +
{{Infobox game
 +
|cover        = Aliens versus Predator cover.jpg
 +
|developers  =
 +
{{Infobox game/row/developer|Rebellion Developments}}
 +
{{Infobox game/row/porter|Logicware|Mac OS}}
 +
{{Infobox game/row/porter|Logicware|OS X}}
 +
|publishers  =
 +
{{Infobox game/row/publisher|Fox Interactive}}
 +
{{Infobox game/row/publisher|Electronic Arts|Japan}}
 +
{{Infobox game/row/publisher|Sierra Studios|Europe}}
 +
{{Infobox game/row/publisher|MacPlay|Mac OS, OS X}}
 +
{{Infobox game/row/publisher|Rebellion Developments|Classic 2000 edition}}
 +
|engines      =
 +
{{Infobox game/row/engine|Asura}}
 +
|release dates=
 +
{{Infobox game/row/date|Windows|May 28, 1999}}
 +
{{Infobox game/row/date|Mac OS|October 21, 2001}}
 +
{{Infobox game/row/date|OS X|October 21, 2001}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Expansion pack }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Stealth, Survival Horror}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Robot }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Horror, Sci-fi, Space }}
 +
{{Infobox game/row/taxonomy/series            | Aliens versus Predator }}
 +
|steam appid  = 3730
 +
|gogcom id    = 1207665883
 +
|hltb        = 22916
 +
|lutris      = aliens-versus-predator-classic-2000
 +
|mobygames    = 1127
 +
|strategywiki = Aliens versus Predator
 +
|wikipedia    = Aliens Versus Predator (1999 video game)
 +
|winehq      = 901
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
  
{{Infobox
+
|current state    =  
|cover          = Aliens versus Predator cover.jpg
 
|developer      = [[Wikipedia:Rebellion Developments|Rebellion Developments]]
 
|publisher      = [[Wikipedia:Fox Interactive|Fox Interactive]]
 
|engine        =
 
|release dates  = April 30, 1999
 
 
}}
 
}}
{{Series|Aliens versus Predator}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=827 Steam Users' Forums]
+
{{GOG.com links|1207665883|aliens_versus_predator_classic_2000}}
{{mm}} [http://steamcommunity.com/app/3730/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/3730/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| [http://store.steampowered.com/app/3730 Steam] | {{ID|Steam}} | Includes levels from Gold Edition, Millennium Add-on. Updated to work with modern PCs. Uses SteamWorks for multiplayer. }}
+
{{Availability/row| Retail | | disc | Released on 2 CDs. | | Windows }}
 +
{{Availability/row| Retail | | drm-free | Gold Edition. | | Windows, Mac OS, OS X }}
 +
{{Availability/row| GamersGate | aliens-vs-predator-classic-2000 | Steam | Classic 2000 edition. | | Windows }}
 +
{{Availability/row| GOG.com | aliens_versus_predator_classic_2000 | DRM-free | Classic 2000 edition. | | Windows }}
 +
{{Availability/row| GMG | alien-vs-predator-classic-2000-pc | Steam | Classic 2000 edition. | | Windows }}
 +
{{Availability/row| Steam | 3730 | Steam | Classic 2000 edition. Not available in Germany. | | Windows }}
 +
{{Availability/row| ZOOM | aliens-vs-predator-classic-2000 | DRM-free | Classic 2000 Edition. {{store link|ZOOM|aliens-vs-predator-gold-edition|Gold Edition}} also available | | Windows }}
 +
}}
 +
{{ii}} Free demo versions are available from Archive.org: [https://archive.org/details/AliensVersusPredatorMarineDemo Marine], [https://archive.org/details/AliensVersusPredatorAlienDemo Alien].
 +
 
 +
===Version differences===
 +
{{ii}} The '''Gold Edition''' includes the base game and the Millennium Expansion Pack.
 +
{{ii}} The '''Classic 2000''' edition includes the added content from the Gold Edition, as well as modifications to run the game on modern systems without requiring tweaking.
 +
{{ii}} Only the GOG.com and Steam versions of Classic 2000 include multiplayer.
 +
{{--}} The '''Classic 2000''' edition features plethora of bugs, that were nowhere to be found in the '''Gold Edition'''.<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1168511932|title=AvP Classic Bug List|date=2023-07-18}}</ref>
 +
 
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Millennium Expansion Pack | Included in the Gold Edition and Classic 2000 edition. | Windows }}
 
}}
 
}}
 +
 +
==Essential improvements==
 +
===Patches===
 +
{{ii}} Patches are available for both the [https://community.pcgamingwiki.com/files/file/816-alien-vs-predator-patch/ Windows] and [https://community.pcgamingwiki.com/files/file/817-aliens-vs-predator-patch-macintosh/ Macintosh] versions. Digital distribution versions are already patched.
 +
 +
===Peixoto's patch===
 +
{{ii}} [https://www.patreon.com/user?u=44312848 Peixoto's patch] allows high resolution without shrinking the HUD\menus and '''Super sampling anti aliasing'''.
 +
 +
===Modifications===
 +
* '''[https://www.moddb.com/games/aliens-vs-predator/addons/fixed-avp-classic-soundtrack Fixed AvP Classic Soundtrack]''' - restore's the Classic version's soundtrack so that the right music is played on the right level. Without it each of the level tracks is played 1 level prior to the level it should be played on.
 +
===Ports===
 +
* '''[http://homepage.eircom.net/~duncandsl/avp AvP Direct3D9 Renderer]''' - fan made source port used as a base for the Classic 2000 re-release. Compatible with modern systems, but has several bugs (broken Xenoborg rendering, star skybox not being rendered, huge HUD on widescreen resolutions, main menu music not looping, only one CD track being played per level).
 +
* An unofficial Linux and another OS X port were created and their source code is available [https://icculus.org/avp/ here]. It contains compiling instructions and required dependencies for compiling.
  
 
==Game data==
 
==Game data==
{{Game Location Table|
+
===Configuration file(s) location===
{{Game Location Table/row|Save game location|}}
+
{{Game data|
{{Game Location Table/row|Configuration files location|}}
+
{{Game data/config|Windows|{{p|localappdata}}\Rebellion\AvP Classic\video.cfg}}
 +
{{Game data/config|Mac OS|}}
 +
{{Game data/config|OS X|}}
 +
}}
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|localappdata}}\Rebellion\AvP Classic\User_Profiles}}
 +
{{Game data/saves|Mac OS|}}
 +
{{Game data/saves|OS X|}}
 +
}}
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                = false
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Image|Aliens versus Predator 2000 video settings.png|General settings.}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/aliens-versus-predator
 +
|widescreen wsgf award      = gold
 +
|multimonitor wsgf award    = silver
 +
|ultrawidescreen wsgf award = incomplete
 +
|4k ultra hd wsgf award    = incomplete
 +
|widescreen resolution      = true
 +
|widescreen resolution notes= Added in Version 1.01 update for Classic 2000.<ref name="update">[https://web.archive.org/web/20141205043020/http://forums.steampowered.com/forums/showthread.php?t=1115435 AVP Classic 2000 Update Version 1.01 - Steam Users' Forums] (retrieved)</ref> Cutscenes and main menu are 640x480.
 +
|multimonitor              = true
 +
|multimonitor notes        = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] to center the HUD.
 +
|ultrawidescreen            = true
 +
|ultrawidescreen notes      =
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          = Text scales very poorly at higher resolutions.
 +
|fov                        = false
 +
|fov notes                  =
 +
|windowed                  = hackable
 +
|windowed notes            = Use <code>-windowed</code> [[Glossary:Command line arguments|parameter]].
 +
|borderless windowed        = false
 +
|borderless windowed notes  =
 +
|anisotropic                = false
 +
|anisotropic notes          =
 +
|antialiasing              = false
 +
|antialiasing notes        =
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              = FPS higher than 60 causes issues with blood spatter and fps higher than 120 causes character to get stuck<ref>[https://steamcommunity.com/app/3730/discussions/0/4366772972628276039/]</ref>
 +
|120 fps                    = limited
 +
|120 fps notes              = Classic 2000 edition is capped at 120 FPS.<ref name="update"/>
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = unknown
 +
|color blind notes          =
 +
}}
 +
 
 +
==Input==
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = always on
 +
|acceleration option notes = There is negative mouse acceleration.<br/>Also, the more FPS the game runs on, the higher sensitivity is.
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  = There is a slider for each axis. However, when these sliders are on equal notches, horizontal sensitivity is higher than vertical sensitivity.<br/>Downward movement, and movement to the right both have a small dead-zone, and sensitivity for these directions is slightly lower than for the opposite directions.
 +
|mouse menu                = false
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = true
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  = Classic 2000 edition supports XInput controllers.
 +
|full controller          = false
 +
|full controller notes    = Launcher requires mouse. Full support in-game.
 +
|controller remap          = true
 +
|controller remap notes    =
 +
|controller sensitivity    = true
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = true
 +
|invert controller y-axis notes=
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
==Audio==
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    =
 +
|surround sound          = true
 +
|surround sound notes    = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
 +
|subtitles                = always on
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = false
 +
|mute on focus lost notes = Losing focus often causes a sound loop bug.
 +
|eax support              = true
 +
|eax support notes        = EAX 1<ref>{{Refurl|url=https://web.archive.org/web/20000129185643/http://www.vortexofsound.com/techhelp/gm_avp.htm|title=Games tech help: Aliens vs Predator - Vortex of Sound (retrieved)|date=May 2023}}</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        = true
 +
|red book cd audio notes  = Retail release only.<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?t=33095|title=Emulation for Red Book Audio on Windows 7?|date=2020-01-15}}</ref>
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Dutch
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://magyaritasok.hu/magyaritasok/aliens-vs-predator/aliens-vs-predator/1091 Fan translation.]
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://enpy.net/forum/files/file/97-aliens-versus-predator-classic-2000/ Fan translation by «ENPY Studio»]
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          =
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = true
 +
|lan play players    = 9
 +
|lan play modes      = Co-op, Versus
 +
|lan play notes      = Retail only; removed from digital distribution versions.<ref name="multiplayer">[https://steamcommunity.com/app/3730/discussions/0/522729901183305469/#c522729901333421748 Predator Self Destruct? :: Aliens versus Predator Classic 2000 General Discussions]</ref>
 +
|online play          = limited
 +
|online play players  = 9
 +
|online play modes    = Co-op, Versus
 +
|online play notes    = The official [[MPlayer.com]] service has been shut down; the Classic 2000 edition on Steam and GOG.com has an alternative master server.
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
 
 +
{{Network/Connections
 +
|matchmaking        = false
 +
|matchmaking notes  =
 +
|p2p                = true
 +
|p2p notes          =
 +
|dedicated          = false
 +
|dedicated notes    =
 +
|self-hosting      = true
 +
|self-hosting notes =
 +
|direct ip          = true
 +
|direct ip notes    = Retail only; removed from digital distribution versions.<ref name="multiplayer"/>
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 +
}}
 +
 
 +
==Issues fixed==
 +
===Game crashes at the end of the mission===
 +
{{ii}} In some missions game crashes, when player presses any key at the results screen.
 +
 
 +
{{Fixbox|description=Use a restart function|ref=<ref name="Sui">{{refcheck|user=Suicide_machine|date=2016-08-19}}</ref>|fix=
 +
# Play through a level like you normally would.
 +
# At the end of a level, when the game displays stats press {{key|Esc}} to restart the mission.
 +
# Press {{key|Esc}} again to go to in-game menu and choose '''Abort Play''' to go back to main menu.
 +
# Choose '''Single Player''' and after that choose a campaign, they you've just been playing.
 +
# Choose a newly unlocked mission from the list and continue your playthrough.
 +
}}
 +
 
 +
{{Fixbox|description=Run {{file|AvP_Classic.exe}} in [[Windows Compatibility Mode|compatibility mode]] for Windows 98 / Me and with disabled high DPI scaling.|fix=
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 6
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|wing                  =
 +
|wing notes            =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = hackable
 +
|windows exe notes      = A source port for ARM was published in 2013.<ref>{{Refurl|url=https://forum.xda-developers.com/t/app-avp-classic.2414431/|title=(APP) AVP Classic|date=10 August 2022}}</ref>
 +
|mac os x powerpc app  = true
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = false
 +
|macos arm app          = false
 +
|macos app notes        = Retail edition only.
 +
|linux powerpc app      = hackable
 +
|linux 32-bit executable= hackable
 +
|linux 64-bit executable= hackable
 +
|linux arm app          = hackable
 +
|linux 68k app          = unknown
 +
|linux executable notes = Requires the [[#Ports|unofficial Linux port]].<ref>{{Refurl|url=https://www.freshports.org/games/avp/|title=FreshPorts -- games/avp|date=2021-05-02}}</ref>
 +
|mac os powerpc app    = true
 +
|mac os 68k app        = false
 +
|mac os executable notes=
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = OpenAL
 +
|audio notes      = Use [[#Modifications|AvP Direct3D Renderer]]
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Smacker Video Technology, Bink Video
 +
|cutscenes notes  = Smacker version 3.1s, Bink Video version 0.8e
 +
|multiplayer      = MPlayer.com
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 +
}}
 +
 
 +
===Remove the save limit===
 +
{{ii}} By default, the number of saves per level is limited to 8, 4, or 2 (from the easiest to the hardest difficulty).
 +
 
 +
{{Fixbox|description=Use an argument|ref=<ref name="update"/>|fix=
 +
Use the <code>-unlimitedsaves</code> [[Glossary:Command line arguments|command line argument]].
 
}}
 
}}
  
=== [[Save game cloud syncing]] ===
+
===Enable quick save and quick load===
{{Save Game Cloud Syncing
+
{{ii}} By default, saving and loading can only be done via the menus.
|steam_cloud            =false
+
 
|steam_cloud_notes      =
+
{{Fixbox|description=Edit config file|ref=<ref name="commands">[https://web.archive.org/web/20121109035250/http://forums.steampowered.com:80/forums/showthread.php?t=1116952#post13146135 AVP Classic console commands WORK! - Steam Users' Forums] (retrieved)</ref>|fix=
|origin                =
+
# Go to the installation folder.
|origin_notes          =
+
# Open {{file|CONFIG.CFG}} with a text editor (or create it if it does not already exist).
|uplay                  =
+
# Add the following commands to the file.<br><code>BIND F5 QUICKSAVE</code><br><code>BIND F9 QUICKLOAD</code>
|uplay_notes            =
+
# When in-game, press {{key|F5}} to save and {{key|F9}} to load.
|gamesave_manager      =true
+
 
|gamesave_manager_notes =
+
'''Notes'''
|gamestow              =
+
{{ii}} Quick saving and loading always uses the first save slot.
|gamestow_notes        =
 
|synctocloud            =
 
|synctocloud_notes      =
 
|square_enix            =
 
|square_enix_notes      =
 
 
}}
 
}}
  
==Video settings==
+
===Enable crouch mode toggle===
[[File:Aliens versus Predator 2000 video settings.png|290px|right|thumb|General settings.]]
+
{{ii}} Useful when playing as the Alien.
{{Video Settings
+
 
|wsgf_link                  =http://www.wsgf.org/dr/aliens-versus-predator
+
{{Fixbox|description=Edit config file|ref=<ref name="commands"/>|fix=
|widescreen_wsgf_award      =gold
+
# Go to the installation folder.
|multimonitor_wsgf_award    =silver
+
# Open {{file|CONFIG.CFG}} with a text editor (or create it if it does not already exist).
|widescreen_resolution      =true
+
# Add the following commands to the file.<br><code>BIND C CROUCHMODE 1</code><br><code>BIND X CROUCHMODE 0</code>
|widescreen_resolution_notes=Added in 1.01 patch for Classic 2000<ref>http://forums.steampowered.com/forums/showthread.php?t=1115435</ref>.
+
# When in-game, press {{key|C}} to enable the toggle and {{key|X}} to disable.
|multimonitor              =true
 
|multimonitor_notes        =
 
|fov                        =false
 
|fov_notes                  =
 
|windowed                  =false
 
|windowed_notes            =
 
|borderless_windowed        =false
 
|borderless_windowed_notes  =
 
|anisotropic                =false
 
|anisotropic_notes          =
 
|antialiasing              =false
 
|antialiasing_notes        =
 
|vsync                      =true
 
|vsync_notes                =
 
 
}}
 
}}
  
==Input settings==
+
===Disable mouse movement being halved when walking/crouching===
{{Input Settings
+
{{ii}} By default, mouse sensitivity is halved when you either walk or crouch.
|key_remap                  =true
+
 
|key_remap_notes            =
+
{{Fixbox|description=Edit AvPx config file|fix=
|acceleration_option        =false
+
# Install [[Aliens_versus_Predator#Modifications|AvP Direct3D9 Renderer]]
|acceleration_option_notes  =
+
# After running {{file|AvPx.exe}} once, go to {{folder|{{P|userprofile\Documents}}\My Games\Aliens versus Predator}} and open {{file|AliensVsPredator.cfg}}
|controller_support        =true
+
# Go to the [Gameplay] section and find the following line: <br><code>TurnSpeedAdjust = true</code>
|controller_support_notes  =Classic 2000 supports X360 controller.
+
# Change the line to <br><code>TurnSpeedAdjust = false</code>
 
}}
 
}}
 +
 +
===[https://www.moddb.com/mods/aliens-versus-predator-classic-redux Aliens versus Predator Classic Redux]===
 +
{{ii}} A project that updates and expands the original Aliens vs. Predator Classic 2000. It replaces almost every model, texture, and sound in the game with higher quality ones. Every single-player and standard multiplayer map has these improvements, and some single-player levels have significant additions.
  
 
==System requirements==
 
==System requirements==
{{System Requirements
+
===Retail version===
 +
{{System requirements
 +
|OSfamily = Windows
 +
 
 +
|minOS    = 95, 98
 +
|minCPU  = Intel Pentium MMX 200 MHz
 +
|minRAM  = 32 MB
 +
|minHD    = 400 MB
 +
|minGPU  = Direct3D compatible 3D video card
 +
|minDX    = 6
 +
 
 +
|recOS    = 
 +
|recCPU  = Intel Pentium II MMX 400 MHz
 +
|recRAM  = 128 MB
 +
|recHD    = 500 MB
 +
|recGPU  = 3dfx Voodoo2
 +
}}
 +
 
 +
{{System requirements
 +
|OSfamily = Mac OS
 +
 
 +
|minOS    = 8.6
 +
|minCPU  = Power Macintosh G3 233 MHz
 +
|minRAM  = 64 MB
 +
|minHD    =
 +
|minGPU  =
 +
|minVRAM  =
 +
}}
 +
 
 +
{{System requirements
 +
|OSfamily = OS X
 +
 
 +
|minOS    = 10.0.4
 +
|minCPU  = Power Macintosh G3 233 MHz
 +
|minRAM  = 128 MB
 +
|minHD    =
 +
|minGPU  =
 +
|minVRAM  =
 +
}}
 +
 
 +
===Digital version===
 +
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Windows XP, Windows Vista, Windows 7  
+
|minOS    = XP, Vista, 7
|minproc  = Pentium II 400 MMX
+
|minCPU  = Intel Pentium II 400 MMX
|minmem   = 128MB RAM
+
|minRAM   = 128 MB
|minHD    = 500MB
+
|minHD    = 500 MB
 +
|minVRAM  =
 
|minGPU  =  
 
|minGPU  =  
 +
|minDX    = 9.0c
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 
+
{{GOG.com Enhancement Project}}
[[Category:Windows]]
 

Latest revision as of 23:29, 8 April 2024

For 2010 remake, see Aliens vs. Predator (2010).

Aliens versus Predator
Aliens versus Predator cover
Developers
Rebellion Developments
Mac OS (Classic) Logicware
macOS (OS X) Logicware
Publishers
Fox Interactive
Japan Electronic Arts
Europe Sierra Studios
Mac OS, OS X MacPlay
Classic 2000 edition Rebellion Developments
Engines
Asura
Release dates
Windows May 28, 1999
Mac OS (Classic) October 21, 2001
macOS (OS X) October 21, 2001
Taxonomy
Monetization One-time game purchase, Expansion pack
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Stealth, Survival horror
Vehicles Robot
Art styles Stylized
Themes Horror, Sci-fi, Space
Series Aliens versus Predator
Aliens versus Predator on HowLongToBeat
Aliens versus Predator guide on StrategyWiki
Aliens versus Predator on MobyGames
Aliens versus Predator on Wikipedia
Aliens versus Predator
Subseries of Alien
Subseries of Predator
Aliens versus Predator 1999
Aliens versus Predator 2 2001
Aliens vs. Predator 2010

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

Aliens versus Predator is a singleplayer and multiplayer first-person action, FPS, stealth and survival horror game in the Aliens versus Predator series.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Released on 2 CDs.
Windows
Retail
DRM-free
Gold Edition.
Windows
Mac OS
macOS (OS X)
GamersGate
Icon overlay.png
Classic 2000 edition.
Windows
GOG.com
DRM-free
Classic 2000 edition.
Windows
Green Man Gaming
Icon overlay.png
Classic 2000 edition.
Windows
Steam
Icon overlay.png
Classic 2000 edition. Not available in Germany.
Windows
ZOOM Platform
DRM-free
Classic 2000 Edition. Gold Edition also available
Windows
Free demo versions are available from Archive.org: Marine, Alien.

Version differences

The Gold Edition includes the base game and the Millennium Expansion Pack.
The Classic 2000 edition includes the added content from the Gold Edition, as well as modifications to run the game on modern systems without requiring tweaking.
Only the GOG.com and Steam versions of Classic 2000 include multiplayer.
The Classic 2000 edition features plethora of bugs, that were nowhere to be found in the Gold Edition.[1]

Monetization

DLC and expansion packs

Name Notes
Millennium Expansion Pack Included in the Gold Edition and Classic 2000 edition.
Windows

Essential improvements

Patches

Patches are available for both the Windows and Macintosh versions. Digital distribution versions are already patched.

Peixoto's patch

Peixoto's patch allows high resolution without shrinking the HUD\menus and Super sampling anti aliasing.

Modifications

  • Fixed AvP Classic Soundtrack - restore's the Classic version's soundtrack so that the right music is played on the right level. Without it each of the level tracks is played 1 level prior to the level it should be played on.

Ports

  • AvP Direct3D9 Renderer - fan made source port used as a base for the Classic 2000 re-release. Compatible with modern systems, but has several bugs (broken Xenoborg rendering, star skybox not being rendered, huge HUD on widescreen resolutions, main menu music not looping, only one CD track being played per level).
  • An unofficial Linux and another OS X port were created and their source code is available here. It contains compiling instructions and required dependencies for compiling.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Rebellion\AvP Classic\video.cfg
Mac OS (Classic)
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3730/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Rebellion\AvP Classic\User_Profiles
Mac OS (Classic)
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3730/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Added in Version 1.01 update for Classic 2000.[2] Cutscenes and main menu are 640x480.
Multi-monitor
Use Widescreen Fixer to center the HUD.
Ultra-widescreen
4K Ultra HD
Text scales very poorly at higher resolutions.
Field of view (FOV)
Windowed
Use -windowed parameter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
FPS higher than 60 causes issues with blood spatter and fps higher than 120 causes character to get stuck[3]
120+ FPS
Classic 2000 edition is capped at 120 FPS.[2]

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
There is negative mouse acceleration.
Also, the more FPS the game runs on, the higher sensitivity is.
Mouse sensitivity
There is a slider for each axis. However, when these sliders are on equal notches, horizontal sensitivity is higher than vertical sensitivity.
Downward movement, and movement to the right both have a small dead-zone, and sensitivity for these directions is slightly lower than for the opposite directions.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Classic 2000 edition supports XInput controllers.
Full controller support
Launcher requires mouse. Full support in-game.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output.[4] May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
Losing focus often causes a sound loop bug.
EAX support
EAX 1[5]
Royalty free audio
Red Book CD audio
Retail release only.[6]

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Hungarian
Fan translation.
Russian
Fan translation by «ENPY Studio»
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
9 Co-op, Versus
Retail only; removed from digital distribution versions.[7]
Online play
9 Co-op, Versus
The official MPlayer.com service has been shut down; the Classic 2000 edition on Steam and GOG.com has an alternative master server.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Retail only; removed from digital distribution versions.[7]

Issues fixed

Game crashes at the end of the mission

In some missions game crashes, when player presses any key at the results screen.
Use a restart function[8]
  1. Play through a level like you normally would.
  2. At the end of a level, when the game displays stats press Esc to restart the mission.
  3. Press Esc again to go to in-game menu and choose Abort Play to go back to main menu.
  4. Choose Single Player and after that choose a campaign, they you've just been playing.
  5. Choose a newly unlocked mission from the list and continue your playthrough.
Run AvP_Classic.exe in compatibility mode for Windows 98 / Me and with disabled high DPI scaling.

Other information

API

Technical specs Supported Notes
Direct3D 6
ExecutablePPC16-bit 32-bit 64-bitARM Notes
Windows
A source port for ARM was published in 2013.[9]
macOS (OS X)
Retail edition only.
Linux
Requires the unofficial Linux port.[10]
Mac OS (Classic)

Middleware

Middleware Notes
Audio OpenAL Use AvP Direct3D Renderer
Cutscenes Smacker Video Technology, Bink Video Smacker version 3.1s, Bink Video version 0.8e
Multiplayer MPlayer.com

Remove the save limit

By default, the number of saves per level is limited to 8, 4, or 2 (from the easiest to the hardest difficulty).
Use an argument[2]

Use the -unlimitedsaves command line argument.

Enable quick save and quick load

By default, saving and loading can only be done via the menus.
Edit config file[11]
  1. Go to the installation folder.
  2. Open CONFIG.CFG with a text editor (or create it if it does not already exist).
  3. Add the following commands to the file.
    BIND F5 QUICKSAVE
    BIND F9 QUICKLOAD
  4. When in-game, press F5 to save and F9 to load.

Notes

Quick saving and loading always uses the first save slot.

Enable crouch mode toggle

Useful when playing as the Alien.
Edit config file[11]
  1. Go to the installation folder.
  2. Open CONFIG.CFG with a text editor (or create it if it does not already exist).
  3. Add the following commands to the file.
    BIND C CROUCHMODE 1
    BIND X CROUCHMODE 0
  4. When in-game, press C to enable the toggle and X to disable.

Disable mouse movement being halved when walking/crouching

By default, mouse sensitivity is halved when you either walk or crouch.
Edit AvPx config file
  1. Install AvP Direct3D9 Renderer
  2. After running AvPx.exe once, go to %USERPROFILE%\Documents\My Games\Aliens versus Predator and open AliensVsPredator.cfg
  3. Go to the [Gameplay] section and find the following line:
    TurnSpeedAdjust = true
  4. Change the line to
    TurnSpeedAdjust = false

Aliens versus Predator Classic Redux

A project that updates and expands the original Aliens vs. Predator Classic 2000. It replaces almost every model, texture, and sound in the game with higher quality ones. Every single-player and standard multiplayer map has these improvements, and some single-player levels have significant additions.

System requirements

Retail version

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium MMX 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) Direct3D compatible 3D video card
DirectX 6 compatible
Mac OS
Minimum
Operating system (OS) 8.6
Processor (CPU) Power Macintosh G3 233 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD)
macOS (OS X)
Minimum
Operating system (OS) 10.0.4
Processor (CPU) Power Macintosh G3 233 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD)

Digital version

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Pentium II 400 MMX
System memory (RAM) 128 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) DirectX 9.0c compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References