Difference between revisions of "Akiba's Trip: Undead & Undressed"
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Line 11: | Line 11: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 26, 2015}} | {{Infobox game/row/date|Windows|May 26, 2015}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|akibas-trip-undead-undressed|rating}} | ||
+ | {{Infobox game/row/reception|OpenCritic|153/akibas-trip-undead-undressed|63}} | ||
+ | {{Infobox game/row/reception|IGDB|akiba-s-trip-undead-undressed|64}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | No microtransactions }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Brawler, Open world }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime }} | ||
+ | {{Infobox game/row/taxonomy/themes | Japan }} | ||
+ | {{Infobox game/row/taxonomy/series | Akiba's Trip }} | ||
|steam appid = 333980 | |steam appid = 333980 | ||
|steam appid side = 375980 | |steam appid side = 375980 | ||
− | |gogcom | + | |gogcom id = 2053169534 |
+ | |official site= http://akibastrip.com/ | ||
+ | |hltb = 20589 | ||
+ | |mobygames = akibas-trip-undead-undressed_ | ||
|strategywiki = Akiba's Trip: Undead & Undressed | |strategywiki = Akiba's Trip: Undead & Undressed | ||
|wikipedia = Akiba's Trip: Undead & Undressed | |wikipedia = Akiba's Trip: Undead & Undressed | ||
Line 21: | Line 41: | ||
'''Key points''' | '''Key points''' | ||
− | |||
{{--}} The game's internal resolution may be too blurry by default.<ref name="screenshot comparison">[http://screenshotcomparison.com/comparison/138380 Akiba's Trip Resolution Hex Edit : Screenshot Comparison]</ref> See [https://github.com/spideyfusion/akiba AkibaInterceptor]. | {{--}} The game's internal resolution may be too blurry by default.<ref name="screenshot comparison">[http://screenshotcomparison.com/comparison/138380 Akiba's Trip Resolution Hex Edit : Screenshot Comparison]</ref> See [https://github.com/spideyfusion/akiba AkibaInterceptor]. | ||
{{--}} Mouse support is very poor, playing with a controller is highly recommended. | {{--}} Mouse support is very poor, playing with a controller is highly recommended. | ||
'''General information''' | '''General information''' | ||
− | {{ | + | {{GOG.com links|2053169534|akibas_trip|for game series}} |
{{mm}} [https://steamcommunity.com/app/333980/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/333980/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| GOG.com | akibas_trip_undead_undressed | DRM-free | | | Windows }} | ||
{{Availability/row| Steam | 333980 | Steam | | | Windows }} | {{Availability/row| Steam | 333980 | Steam | | | Windows }} | ||
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
Line 42: | Line 61: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|userprofile\Documents}}\config.dat|{{p|game}}\gamepad.ini}} | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\AKIBA'S TRIP\config.dat|{{p|game}}\gamepad.ini}} |
}} | }} | ||
{{--}} Config file is in hex format. | {{--}} Config file is in hex format. | ||
Line 48: | Line 67: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|userprofile\Documents}}\AKIBA'S TRIP\savedata}} | ||
{{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\333980\}} | {{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\333980\}} | ||
+ | {{Game data/saves|GOG.com|{{p|localappdata}}\GOG.com\Galaxy\Applic.\53377098024699305\Storage\Shared\Files\}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = true |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|AKIBA'S TRIP - Launcher1.png|Launcher, "Play" rebinding tab.}} | {{Image|AKIBA'S TRIP - Launcher1.png|Launcher, "Play" rebinding tab.}} | ||
{{Image|AKIBA'S TRIP - Launcher2.png|Launcher, "UI/Other" rebinding tab.}} | {{Image|AKIBA'S TRIP - Launcher2.png|Launcher, "UI/Other" rebinding tab.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 88: | Line 117: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]]. Use [https://github.com/spideyfusion/akiba AkibaInterceptor] for downsampling.<ref name="downsampling">[http://screenshotcomparison.com/comparison/129467 Akiba's Trip: Undead & Undressed PC : Screenshot Comparison] - 1080p vs 1800p downsampled to 1080p</ref> | |antialiasing notes = [[FXAA]]. Use [https://github.com/spideyfusion/akiba AkibaInterceptor] for downsampling.<ref name="downsampling">[http://screenshotcomparison.com/comparison/129467 Akiba's Trip: Undead & Undressed PC : Screenshot Comparison] - 1080p vs 1800p downsampled to 1080p</ref> | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = |
|120 fps = false | |120 fps = false | ||
|120 fps notes = Affects the speed of some in-game actions. | |120 fps notes = Affects the speed of some in-game actions. | ||
Line 100: | Line 132: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|AKIBA'S TRIP - Input.png|In-game input settings.}} | {{Image|AKIBA'S TRIP - Input.png|In-game input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 165: | Line 197: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|AKIBA'S TRIP - Audio.png|In-game audio settings.}} | {{Image|AKIBA'S TRIP - Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, effects, voice and street. | |separate volume notes = Music, effects, voice and street. | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = always on |
|subtitles notes = Always enabled. Some speech is text only. | |subtitles notes = Always enabled. Some speech is text only. | ||
|closed captions = false | |closed captions = false | ||
Line 179: | Line 211: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 187: | Line 221: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 204: | Line 245: | ||
===High frame rate issues=== | ===High frame rate issues=== | ||
− | {{--}} The game is playable at 60 FPS, but some actions are affected, e.g. menu navigation becomes faster, button smash QTEs require faster button pressing and inputs are registered per frame, so shorter button presses are registered as button holding.<ref> | + | {{--}} The game is playable at 60 FPS, but some actions are affected, e.g. menu navigation becomes faster, button smash QTEs require faster button pressing and inputs are registered per frame, so shorter button presses are registered as button holding.<ref>{{Refurl|url=https://steamcommunity.com/app/333980/discussions/0/618463738383279255/#c618463738392202182|title=30 FPS and Resolution Fix :: AKIBA'S TRIP: Undead & Undressed General Discussion|date=May 2023}}</ref> At very high frame rates, some actions are completely impossible.<ref name="marioysikax">{{Refcheck|user=Marioysikax|date=January 9, 2016}}</ref> |
==Issues fixed== | ==Issues fixed== | ||
Line 245: | Line 286: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 280: | Line 331: | ||
|minaudio = DirectX 11 compatible | |minaudio = DirectX 11 compatible | ||
− | |recOS = | + | |recOS = 7, 8 |
|recCPU = Intel Core i5-2500K 3.3 GHz | |recCPU = Intel Core i5-2500K 3.3 GHz | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recGPU = Nvidia GeForce GTX 760 | |recGPU = Nvidia GeForce GTX 760 | ||
|recVRAM = 4 GB | |recVRAM = 4 GB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 06:31, 17 May 2023
Developers | |
---|---|
Acquire | |
Publishers | |
XSEED | |
Marvelous | |
Engines | |
PhyreEngine | |
Release dates | |
Windows | May 26, 2015 |
Reception | |
OpenCritic | 63 |
IGDB | 64 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Open world |
Art styles | Anime |
Themes | Japan |
Series | Akiba's Trip |
Akiba's Trip | |
---|---|
Akiba's Trip: Undead & Undressed | 2015 |
Akiba's Trip Festa! | 2016 |
Akiba's Trip: Hellbound & Debriefed | 2021 |
Key points
- The game's internal resolution may be too blurry by default.[1] See AkibaInterceptor.
- Mouse support is very poor, playing with a controller is highly recommended.
General information
Availability
Essential improvements
AkibaInterceptor
- AkibaInterceptor is a small utility for adjusting the resolution and frame rate in AKIBA'S TRIP.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\AKIBA'S TRIP\config.dat <path-to-game>\gamepad.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 2] |
- Config file is in hex format.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\AKIBA'S TRIP\savedata |
Steam | <Steam-folder>\userdata\<user-id>\333980\ |
GOG.com | %LOCALAPPDATA%\GOG.com\Galaxy\Applic.\53377098024699305\Storage\Shared\Files\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Native up to 1920x1200. Use AkibaInterceptor to change internal resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Use AkibaInterceptor. | ||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter or use AkibaInterceptor. | ||
Borderless fullscreen windowed | Use AkibaInterceptor. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA. Use AkibaInterceptor for downsampling.[2] | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Affects the speed of some in-game actions. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Left click is accept, right click is cancel, menu items aren't clickable. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. XInput prioritized, only first controller can be used.[3] | |
Full controller support | ||
Controller remapping | DirectInput controllers are bound to imaginary 360 controller. Some known controllers, e.g. DualShock 4 are automatically bound,[3] but if controller is unknown, game uses <path-to-game>\gamepad.ini for key bindings. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Xbox button prompts are always shown. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, effects, voice and street. | |
Surround sound | ||
Subtitles | Always enabled. Some speech is text only. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese |
Issues unresolved
Poor mouse support
- The mouse mostly mimics a right stick, and the cursor isn't restricted to the window nor hidden. When the cursor reaches the edge of the screen, it stops the right stick movement, making camera control nearly impossible.[4]
High frame rate issues
- The game is playable at 60 FPS, but some actions are affected, e.g. menu navigation becomes faster, button smash QTEs require faster button pressing and inputs are registered per frame, so shorter button presses are registered as button holding.[5] At very high frame rates, some actions are completely impossible.[3]
Issues fixed
Resolution looks blurry or upscaled
- The game uses a lower rendering resolution than the selected one,[1] and outlines of the objects are mostly unaffected by the game's native anti-aliasing.[6]
Downsample from high resolutions[citation needed] |
---|
|
Monitor falls asleep when playing with controller
Prevent system sleep[citation needed] |
---|
|
Mouse cursor always visible when playing
Hide cursor[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | MPEG-4 Advanced Video Codec |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8 |
Processor (CPU) | Intel Core i3-530 2.93 GHz AMD Phenom II X4 810 2.60 GHz |
Intel Core i5-2500K 3.3 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5870 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 4 GB of VRAM |
Sound (audio device) | DirectX 11 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/333980/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (333980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Akiba's Trip Resolution Hex Edit : Screenshot Comparison
- ↑ Akiba's Trip: Undead & Undressed PC : Screenshot Comparison - 1080p vs 1800p downsampled to 1080p
- ↑ 3.0 3.1 3.2 Verified by User:Marioysikax on January 9, 2016
- ↑ AKIBA'S TRIP: Mouse and cursor - YouTube - Marioysikax
- ↑ 30 FPS and Resolution Fix :: AKIBA'S TRIP: Undead & Undressed General Discussion - last accessed on May 2023
- ↑ Forcing AA via GPU drivers? :: AKIBA'S TRIP: Undead & Undressed General Discussion - Post #2 - last accessed on January 11, 2016