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Difference between revisions of "AFL Live"

From PCGamingWiki, the wiki about fixing PC games
m (Text replacement - "SojerManLan" to "SargeCassidy")
m (Minor updates to known information.)
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|multimonitor wsgf award    =  
 
|multimonitor wsgf award    =  
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = true
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes= 4:3, 16:9 and 16:10 resolutions are selectable in-game up to 1920x1080. See [[#Widescreen resolution|Widescreen resolution]] to change to unlisted resolutions.
 
|widescreen resolution notes= 4:3, 16:9 and 16:10 resolutions are selectable in-game up to 1920x1080. See [[#Widescreen resolution|Widescreen resolution]] to change to unlisted resolutions.
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|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      = {{Term|Stretched}} to 16:9.
 
|ultrawidescreen notes      = {{Term|Stretched}} to 16:9.
|4k ultra hd                = unknown
+
|4k ultra hd                = True
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Maximum selectable resolution in game is set to desktop resolution. To select higher resolutions you must force them in control panel.
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|upscaling                  = unknown
+
|upscaling                  = False
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
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|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              = <ref name="Framerate and D3D">{{Refcheck|user=SargeCassidy|date=2021-08-22|comment=Tested in the main menu and in the Quick Match mode with MSI Afterburner and RTSS. In both cases, framerates over 120FPS are possible. RTSS also shows that D3D9 is used.}}</ref>
 
|120 fps notes              = <ref name="Framerate and D3D">{{Refcheck|user=SargeCassidy|date=2021-08-22|comment=Tested in the main menu and in the Quick Match mode with MSI Afterburner and RTSS. In both cases, framerates over 120FPS are possible. RTSS also shows that D3D9 is used.}}</ref>
|hdr                        = unknown
+
|hdr                        = False
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = False
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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|metal support notes    =  
 
|metal support notes    =  
 
|vulkan versions        =  
 
|vulkan versions        =  
|vulkan notes          =  
+
|vulkan notes          = 32bit DXVK will work and will stabilize frame drops at ultra high framerates. 240fps+.
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
|windows arm app        = unknown
+
|windows arm app        = False
 
|windows exe notes      = <ref>{{Refcheck|user=SargeCassidy|date=2021-08-22|comment=Tested with [https://imgur.com/a/Lhi5uA7 Process Explorer].}}</ref>
 
|windows exe notes      = <ref>{{Refcheck|user=SargeCassidy|date=2021-08-22|comment=Tested with [https://imgur.com/a/Lhi5uA7 Process Explorer].}}</ref>
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  

Revision as of 07:01, 13 February 2024

AFL Live
AFL Live cover
Developers
Big Ant Studios
Publishers
Tru Blu Entertainment
Release dates
Windows June 6, 2012
Taxonomy
Genres Sports
Sports Australian football
Themes Oceania
Series AFL
AFL Live on Wikipedia
AFL Finals Fever 1996
AFL 98 1997
AFL 99 1998
Kevin Sheedy AFL Coach 2002 2001
AFL Live 2003 2002
AFL Live 2004 2003
AFL Live: Premiership Edition 2004
AFL Premiership 2005 2005
AFL Live 2011
AFL Evolution 2017
AFL Evolution 2 2019
AFL 23 2023

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Game of the Year Edition.
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[1]
Windows
All versions require Games for Windows - LIVE DRM.[Note 1]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\AFL Live\

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\AFL Live\

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
4:3, 16:9 and 16:10 resolutions are selectable in-game up to 1920x1080. See Widescreen resolution to change to unlisted resolutions.
Multi-monitor
See Ultra-widescreen.
Ultra-widescreen
Stretched to 16:9.
4K Ultra HD
Maximum selectable resolution in game is set to desktop resolution. To select higher resolutions you must force them in control panel.
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode

Windowed

Edit config file[3]
  1. Go to the configuration file(s) location.
  2. Open display.ini.
  3. Change fullscreen:1 to 0 and save the file.

Widescreen resolution

Edit config file[3]
  1. Go to the configuration file(s) location.
  2. Open display.ini.
  3. Change width: and height: to desired values and save the file.

Input

In-game keyboard settings.
In-game keyboard settings.
In-game controller settings.
In-game controller settings.

Audio

In-game sound settings.
In-game sound settings.

Audio feature State Notes
Separate volume controls
SFX, Commentary, Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
[5]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
LAN play
Online play
2 Co-op, Versus
Co-op is available only in private matches.
Asynchronous multiplayer

Connection types

Ports

No port information; you can edit this page to add it.
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

Other information

API

Technical specs Supported Notes
Direct3D 9 [2]
Executable 32-bit 64-bit Notes
Windows
[6]

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.8 GHz Dual Core
System memory (RAM) 512 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8 series
ATI Radeon HD 24000 pro
Intel GMA X4500HD G45


Notes

  1. Games for Windows - LIVE DRM features: SSA activation, supports local profiles.

References

  1. AFL Live PC version, when? How 'bout NOW?! - last accessed on 20 August 2022
  2. 2.0 2.1 Verified by User:SargeCassidy on 2021-08-22
    Tested in the main menu and in the Quick Match mode with MSI Afterburner and RTSS. In both cases, framerates over 120FPS are possible. RTSS also shows that D3D9 is used.
  3. 3.0 3.1 Verified by User:SargeCassidy on 2021-08-22
  4. 4.0 4.1 Verified by User:SargeCassidy on 2021-08-22
    While the controller does get picked up when hotplugged, the game does not allow for a single player to play with both a controller and a keyboard at the same time.
  5. Verified by User:SargeCassidy on 2021-08-22
    Tested in the main menu. Upon changing to another window, the game mutes all sounds.
  6. Verified by User:SargeCassidy on 2021-08-22
    Tested with Process Explorer.