Difference between revisions of "303 Squadron: Battle of Britain"
From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.) |
(Added info and screenshots. Removed stub tag.) |
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{{Infobox game | {{Infobox game | ||
|cover = 303 Squadron Battle of Britain cover.jpg | |cover = 303 Squadron Battle of Britain cover.jpg | ||
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{{Infobox game/row/publisher|PlayWay}} | {{Infobox game/row/publisher|PlayWay}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4}} | + | {{Infobox game/row/engine|Unreal Engine 4|name=Unreal Engine 4|ref=<ref name="Wasch">{{Refcheck|user=Waschbär|date=2019-10-13}}</ref>|build=4.22}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 31, 2018}} | {{Infobox game/row/date|Windows|August 31, 2018}} | ||
Line 20: | Line 19: | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://www.kickstarter.com/projects/playway/303-squadron-battle-of-britain Kickstarter campaign] | ||
{{mm}} [https://steamcommunity.com/app/675170/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/675170/discussions/ Steam Community Discussions] | ||
Line 34: | Line 34: | ||
==Game data== | ==Game data== | ||
+ | {{Image|303 Squadron Battle of Britain gameplay settings.png|In-game gameplay settings.}} | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\Squadron303\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\Squadron303\Saved\SaveGames\}} |
}} | }} | ||
Line 54: | Line 55: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
Line 63: | Line 64: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|303 Squadron Battle of Britain video settings.png|In-game video settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Vert-}} scaling. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Scales with texture quality preset. To set manually force in GPU control panel or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Off, Fast [[FXAA]], FXAA and [[TAA]]. |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Set AF samples|ref=<ref name="Wasch" />|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following to the end of the file and save it. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Negative acceleration present. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Menu navigation requires mouse input. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Needs to be reconfigured as controls are not mapped correctly with auto-configuration. |
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = V1, Wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = Various joysticks do work but all need to be configured manually. A list of supported devices does not exist. |
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
− | |controller hotplug notes = | + | |controller hotplug notes = Inputs need to be assigned in the settings first. |
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 162: | Line 175: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | 303 Squadron Battle of Britain controller settings.png|In-game controller settings. | ||
+ | 303 Squadron Battle of Britain airfield remapping settings.png|In-game "Airfield" remapping settings. | ||
+ | 303 Squadron Battle of Britain mechanic remapping settings.png|In-game "Mechanic" remapping settings. | ||
+ | 303 Squadron Battle of Britain flight arcade remapping settings.png|In-game "Flight: Arcade" remapping settings. | ||
+ | 303 Squadron Battle of Britain flight realistic remapping settings.png|In-game "Flight: Realistic" remapping settings. | ||
+ | </gallery> | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|303 Squadron Battle of Britain audio settings.png|In-game audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Effects, music and dialogue. |
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = | ||
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|minOS = 7 | |minOS = 7 | ||
− | |minCPU = | + | |minCPU = Intel Core i5-4690 |
− | |minRAM = | + | |minCPU2 = AMD Ryzen 5 1500X |
− | |minHD = | + | |minRAM = 4 GB |
− | |minGPU = Nvidia GeForce GTX | + | |minHD = 10 GB |
− | |minGPU2 = AMD Radeon R9 | + | |minGPU = Nvidia GeForce GTX 760 |
+ | |minGPU2 = AMD Radeon R9 270X | ||
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
+ | |minother = Mobile GPUs are not officially supported. | ||
|recOS = 8, 10 | |recOS = 8, 10 | ||
− | |recCPU = | + | |recCPU = Intel Core i5-6600K |
− | |recRAM = | + | |recCPU2 = AMD Ryzen 7 1700X |
+ | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = GeForce GTX 1060 |
+ | |recGPU2 = AMD Radeon RX 580 | ||
+ | |recVRAM = 4 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:41, 13 October 2019
Developers | |
---|---|
Atomic Jelly | |
Publishers | |
Movie Games | |
PlayWay | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | August 31, 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Amazon.co.uk | ||||
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Squadron303\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/675170/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Squadron303\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/675170/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Set AF samples[1] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i5-4690 AMD Ryzen 5 1500X |
Intel Core i5-6600K AMD Ryzen 7 1700X |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R9 270X 2 GB of VRAM | GeForce GTX 1060 AMD Radeon RX 580 4 GB of VRAM |
Other | Mobile GPUs are not officially supported. |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.22[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/675170/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (675170) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Waschbär on 2019-10-13