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Difference between revisions of "140"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 17:01, 15 December 2020

140
140 cover
Developers
Jeppe Carlsen Carlsen Games
Engines
Former Unity 4[Note 1]
Unity 5[Note 2]
Release dates
Windows October 16, 2013
macOS (OS X) October 16, 2013
Linux October 16, 2013
Reception
Metacritic 80
OpenCritic 72
IGDB 71
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Music/rhythm, Platform
Art styles Abstract
140 on HowLongToBeat
140 on IGDB
140 on MobyGames
140 on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[3]
Windows
macOS (OS X)
Linux

Game data

Configuration file location

System Location
Windows
macOS (OS X) ~/Library/Preferences/unity.JeppeCarlsen.140.plist
Linux $XDG_CONFIG_HOME/unity3d/JeppeCarlsen/140/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\JeppeCarlsen\140
macOS (OS X)
Linux <path-to-game>/140.sav

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Unity launcher.
Unity launcher.

Graphics feature State Notes
Widescreen resolution
Resolution is capped at 1920x1080 and then stretched
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Only launcher. No text or speech in game.

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Linux
Minimum
Operating system (OS) Ubuntu, Mint
Processor (CPU) 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB


Notes

  1. Unity engine build: 4.2.0f4[1]
  2. Unity engine build: 5.3.6p5[2]

References

  1. Verified by User:Vetle on 2017-05-21
  2. Verified by User:Baronsmoki on 2019-11-24
  3. Verified by User:Vetle on 2016-03-20