Dead Man's Hand
From PCGamingWiki, the wiki about fixing PC games
Developers | |
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Human Head Studios | |
Publishers | |
Atari | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 16, 2004 |
Warnings
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Video settings
Widescreen resolution
Edit INI files |
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[WinDrv.WindowsClient] WindowedViewportX=640 WindowedViewportY=480 FullscreenViewportX=800 FullscreenViewportY=600 MenuViewportX=640 MenuViewportY=480 |
Anisotropic filtering (AF)
Edit ini file[citation needed] |
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Vertical sync (Vsync)
Edit ini file[citation needed] |
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High frame rate
Edit ini file[citation needed] |
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Input settings
Mouse acceleration
Edit User.ini[citation needed] |
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[Engine.PlayerInput] bInvertMouse=False MouseSmoothingMode=0 MouseSmoothingStrength=0.000000 MouseSensitivity=1.00000 MouseSamplingTime=0.001 MouseAccelThreshold=0.000000 DoubleClickTime=0.200000
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Mouse sensitivity
Edit User.ini[citation needed] |
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[Engine.Input] MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0 [Engine.PlayerInput] MouseSensitivity=1.00000
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Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 3 800 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | Nvidia GeForce 2 DirectX 9.0 compatible |
|
Sound (audio device) | DirectX 9.0 compatible |