Dead Space
Mouse Lag and Random Sensitivity
Enabling V-sync in the game options will induce a very noticeable mouse lag, and also has the problem of limiting the game to 30 fps rather than 60 fps. Disabling in-game V sync removes this problem but also creates the problem of random sensitivity and screen tearing. Follow these steps to force 60 Hz vertical sync with minimal mouse latency. The poor controls issue does not apply to use of a gamepad - the game will control fine with or without v-sync on ingame.
If you have NVIDIA Control Panel
- Open it
- Go to "Manage 3D Settings"
- Click the "Program Settings" tab
- Click "Add" and select the Dead Space executable
- Turn Triple Buffering "On"
- Set Vertical Sync to "Force On"
- Click Apply
If you do not have NVIDIA Control Panel
- Download RivaTuner from guru3D .
- Once installed, find and launch D3DOverrider.exe
- Click the + icon at the bottom of the interface and add
Dead Space.exe
- Select
Dead Space.exe
and specify Triple Buffering OFF and V Sync ON. Set Application Detection Level to High.
Changing the FOV
There is no in-game option to modify the FOV value, and a configuration change doesn't seem to be available either. Dead Space supports multi-screen however, which means that using an appropriate custom resolution on a single monitor will result in a FOV change.
- AMD users can use a tool called Radeon Custom Resolution Manager and add the desired custom resolution under the "other" aspect ratio category. It is recommended that you save your work and quit other open applications before using RCRM.
- Nvidia users can specify a custom resolution through the nvidia control panel.
This modification will allow the player to regain some sense of peripheral vision. The artistic intent of the game makers will be somewhat preserved as well: the main character will still occupy a sizeable portion of the display area.
The disadvantage of this method is that black bars will appear at the top and bottom of the screen.
- 2012-02-14 00008.jpg
default resolution (1920*1200)
- 2012-02-14 00007.jpg
custom resolution (1920*817)
Alternatively, you can use a 3rd party tool like Widescreen Fixer to adjust the FOV.
Other Image Quality Adjustments
Out of the box, Dead Space doesn't offer anisotropic filtering. Should a system's GPU comfortably exceed the recommended requirements listed below, forcing anisotropic filtering via the video driver will yield substantial image quality improvements.
Regarding anti-aliasing, even though the method provided by the game seems adequate, it can have a tendency to blur the image. Disabling it and forcing anti-aliasing in the video driver should improve image quality.
- 2012-02-14 00014.jpg
in-game AA, no AF
- 2012-02-14 00010.jpg
in-game AA, 16xAF (driver)
- 2012-02-14 00016.jpg
4xAA (driver), 16xAF (driver)
Save File Location
C:\Users\%USERNAME%\Documents\Electrontic Arts\Dead Space\
System Requirements
Useful Links
- Dead Space Series Steam Forum
- Dead Space Wikipedia article
- Dead Space Wiki
- Dead Space report on widescreengamingforum.com
- Radeon Custom Resolution Manager