The Guild 3
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
GolemLabs | |
Current[1] | Purple Lamp Studios |
Publishers | |
THQ Nordic | |
Engines | |
Phoenix Engine[2][3] | |
Release dates | |
Windows | June 14, 2022 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Business, Strategy |
Themes | Medieval |
Series | The Guild |
The Guild | |
---|---|
Europa 1400: The Guild | 2002 |
The Guild II | 2006 |
The Guild II: Pirates of the European Seas | 2007 |
The Guild II: Venice | 2008 |
The Guild II: Renaissance | 2010 |
The Guild 3 | 2022 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Epic Games Store | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro logos and movie
Delete video files[4] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Guild3 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311260/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Guild3 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311260/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+ scaling. UI spans the screen. Loading screens may be stretched and distorted. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, dialogue, music, and ambient | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Russian | ||||
Russian | Fan translation by «ZoG Forum Team» | |||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2.5 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 470 ATI Radeon HD 5850 2 GB of VRAM DirectX 11 compatible |
|
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/311260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (311260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ The Guild 3 :: THQ Nordic raises development resources for The Guild 3 (Steam Announcement) - last accessed on 2019-07-19
- ↑ More About The Guild 3 - theguildgame.com (via WayBack Machine) - last accessed on 2017-11-09
- ↑ What engine this game will be based on? :: The Guild 3 General Discussions (Steam) - last accessed on 2019-07-13
- ↑ Verified by User:Cptmold on 2019-07-12
- Tested with GOG release, version EA 0.9.0.1.