Ginga Force
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Qute | |
Publishers | |
Rising Star Games | |
Release dates | |
Windows | September 24, 2020 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view, Scrolling |
Controls | Direct control |
Genres | Arcade, Shooter |
Art styles | Anime |
Themes | Sci-fi |
Ginga Force is a singleplayer top-down view and scrolling arcade and shooter game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Qute\GingaForce\display_setting.ini %APPDATA%\Qute\GingaForce\j4w_sav.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/885910/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Qute\GingaForce\j4w_sav.bin %APPDATA%\Qute\GingaForce\j4w_storysav_*.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/885910/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 variant. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects and voices. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
French | ||||
German |
Issues unresolved
Unable to load replay data after viewing a replay
- After viewing one replay in the Replay Theater, subsequent attempts to load replays will instead display an error that the data is unable to be loaded. Restarting the game will allow one replay to be viewed before again showing an error on later attempts.[1]
Crashing when pausing during gameplay
- Some players have reported that the game may crash while attempting to pause in certain stages.[2]
Issues fixed
Music not playing when a stage is loaded
Install the game to your C: drive.[3]
|
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9Ex | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | 2 cores, 2.0GHz or higher | 4 cores, 3.0GHz or higher |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2500 MB | |
Video card (GPU) | 2 GB VRAM or better | 4 GB VRAM or better |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/885910/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (885910) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fds29 on 2021-11-20
- ↑ Known issues with the PC port - last accessed on 2021-11-21
- ↑ Music not playing unless I install game to C:\ - last accessed on 2021-11-21