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- ==System requirements== {{System requirements11 KB (1,149 words) - 12:32, 13 May 2023
- ==System requirements== ...09/pc-system-requirements-update.html|title=SCS Software's blog: PC System Requirements Update|date=2023-10-01}}</ref>===27 KB (3,227 words) - 11:22, 10 November 2023
- ==System requirements== {{System requirements11 KB (1,252 words) - 12:45, 7 May 2024
- # Copy all files to {{file|{{p|game}}\GameData\System|folder}}. {{Game data/config|Windows|{{p|game}}\GameData\System\system.ini}}26 KB (3,181 words) - 13:31, 7 March 2024
- ...760 | DRM-Free | Can be started without Steam by running {{file|{{p|game}}\System\XIII.exe}} directly. | | Windows }} {{Game data/config|Windows|{{p|game}}\System\}}31 KB (4,004 words) - 01:19, 14 March 2024
- {{Infobox game/row/engine|Genome Gaming System}} ...Alternative AI' in the options to take advantage of a much improved combat system. Note that saves from some earlier patch versions are not compatible. This24 KB (2,884 words) - 11:20, 12 April 2024
- ...red to use.{{Note|note=From the Debug Kit:<br />''Using 64-Bit Miles Sound System - MSS_VERSION 8.0c; AIL_MSS_version 8.0c<br />Audio: MSS2DDigitalDriverHand ...2023, the Steam release no longer supports EAX in favor of the Miles Sound System.23 KB (2,785 words) - 12:44, 6 May 2024
- ...-09-13|comment=The rear speakers were used for positional audio on the 5.1 system.}}</ref><ref>{{Refurl|url=https://www.dolby.com/experience/borderlands-3/|t ...eports of the game stuttering on hardware exceeding the recommended system requirements.<ref>{{Refurl|url=https://www.reddit.com/r/borderlands3/comments/d3e8th/bug34 KB (4,358 words) - 12:50, 13 April 2024
- ==System requirements== {{System requirements23 KB (2,814 words) - 19:43, 2 May 2024
- ...ey and DVD authenticity.<ref>{{Refurl|url=http://cenega.pl/redeemkey|title=System weryfikacji produktu - FAQ - Cenega.pl|date=May 2023}}</ref> <br />{{DRM|Se {{DLC/row| System Rift | | Windows }}35 KB (4,632 words) - 21:34, 14 May 2024
- ...ras. Powering the headset is the Qualcomm Snapdragon 835 SoC, with 4 GB of system memory and 32 GB of storage. Unlike the later standalone VR headsets in the ...ras. Powering the headset is the Qualcomm Snapdragon XR2 SoC, with 8 GB of system memory and 128 GB of storage. The Vive Focus 3 has optional accessories whi17 KB (2,423 words) - 13:04, 17 October 2023
- {{ii}} The game can crash when loading the next map if on a 32-bit operating system. ==="An issue with your computer is blocking the VAC system. You cannot play on secure servers."===45 KB (5,973 words) - 11:06, 4 February 2024
- ==System requirements== {{System requirements12 KB (1,354 words) - 01:47, 16 July 2023
- ...see [[#Infinite loading screen upon the game start without having to full system cap CPU thread count|Infinite loading screen upon the game start up]] ===Infinite loading screen upon the game start without having to full system cap CPU thread count===14 KB (1,682 words) - 02:06, 25 March 2023
- ...ser.ini|{{p|game}}\System\unreal.ini|{{p|game}}\System\User.ini|{{p|game}}\System\tnnhunt.ini}} # Open {{file|{{p|game}}\System\tnnhunt.ini}}.13 KB (1,504 words) - 23:41, 18 April 2024
- {{Game data/config|Windows|{{p|game}}\System\*.ini}} ...randomly reset those values. If so, edit those values in <code>{{p|game}}\System\{{file|DefUser.ini}}</code> too.21 KB (2,587 words) - 11:32, 20 July 2023
- |widescreen resolution notes= Pixel-based scaling, assumes the system screen resolution or window size. |ultrawidescreen notes = Pixel-based scaling, assumes the system screen resolution or window size.15 KB (1,699 words) - 11:10, 7 November 2023
- ===Audio is silent or doesn't follow system preferences when using PulseAudio on Arch Linux=== ===Audio is silent or doesn't follow system preferences when using PipeWire on Arch Linux===16 KB (1,888 words) - 23:21, 22 February 2024
- |surround sound notes = A system with a surround sound setup may not play audio; see [[#Issues fixed|Issues ...Warcraft II BNE.exe}} and {{file|Warcraft II BNE_dx.exe}}, then reboot the system.16 KB (1,954 words) - 23:22, 8 April 2024
- ...} Bioshock Infinite auto-detects any controllers/joysticks attached to the system including virtual ones. This could make the game uncontrollable, cause the ====Game uses system mouse acceleration====42 KB (5,559 words) - 17:33, 19 April 2024