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Show new changes starting from 05:48, 28 May 2024
   
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27 May 2024

     20:43  Brothers in Arms: Earned in Blood diffhist +27 Slytheemoemperor talk contribs Same as Road to Hill 30; Windowed toggled with Alt Enter

26 May 2024

     04:17  Anachronox‎‎ 2 changes history +1,293 [AlphaYellow‎ (2×)]
     
04:17 (cur | prev) +1,286 AlphaYellow talk contribs
     
03:51 (cur | prev) +7 AlphaYellow talk contribs →‎Video
     02:42  Days Gone diffhist +93 Dgrdsv talk contribs →‎Video: Added a note about HDR brightness control.

25 May 2024

     15:44  Dishonored diffhist +686 Alphacopter talk contribs →‎Input

23 May 2024

22 May 2024

21 May 2024

     16:34  Cryostasis‎‎ 2 changes history -164 [Noenko‎; LukasThyWalls‎]
     
16:34 (cur | prev) +67 LukasThyWalls talk contribs →‎Essential improvements: - Adding detail of changing EXEs to the Steam Release to make work the NT Core 4GB Patch
     
10:19 (cur | prev) -231 Noenko talk contribs →‎Patch 32 bits Cryostasis.exe to use 4 GB on Windows 64 bits: Made the description clearer as well as removed " but you can use the EXE from the 1.1/PhysX patch to replace and patch the Steam Cryostasis.exe." since it does not actually explain anything.
     13:03  A Plague Tale: Requiem diffhist 0 Jigen123 talk contribs
     13:02  A Plague Tale: Innocence diffhist 0 Jigen123 talk contribs
     12:12  Alien: Isolation diffhist -771 EternalEntity talk contribs On reflection, the desync is not framerate related but instead player input related. Pressing interaction keys on door clamps before the prompt appears and before the tool readying animation plays out seems to cause the sliding bar on door clamps issue.
     10:52  Dead Space‎‎ 3 changes history +354 [Noenko‎ (3×)]
     
10:52 (cur | prev) -4,168 Noenko talk contribs Undo revision 1490037 by Noenko (talk) My bad wrong page Tag: Undo
     
10:51 (cur | prev) +4,168 Noenko talk contribs Cleaned up page, made instructions clearer and changed URL's to point to PCGW files instead of external ones.
     
09:38 (cur | prev) +354 Noenko talk contribs →‎Use DXVK to run the game on Vulkan (possibly performing smoother on modern systems): Made instructions more clear, as well as added info on some more things DXVK fixes.