The Evil Within
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Tango Gameworks | |
Publishers | |
Bethesda Softworks | |
Engines | |
id Tech 5 | |
Release dates | |
Windows | October 14, 2014 |
Key points
- Developer recommends 4 GB of VRAM for optimal performance.[1] The game is optimized badly and has poor performance in general.[2] To help increase FPS, adjust the video settings and try using the
r_skipglare 1
command. - On December 10, 2014, a 4.1GB patch, version 1.03, was released. It is reported to greatly improve optimization, though some players report that it also causes glitches.
- FOV unadjustable to compensate for lack of letterboxing.
General information
- Official website
- The Evil Within General Discussion - Bethesda Softworks Forums
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
The Assignment | ||
The Consequence | ||
The Fighting Chance Pack | Pre-order bonus. |
Essential improvements
Skip intro videos
Instructions |
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Restore cache files
- Game is unable to make new folders, therefore it won't use any caching at all by default
Instructions |
---|
Reduce stuttering lag
- This tweak is for those who have weak VGA (1GB vram), significantly reduce stuttering.
Instructions |
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Enable SLI
- By default the game profile does not have any SLI compatibility associated with it. Custom bits might used for a performance increase, as explained below.
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/268050/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/268050/pfx/[Note 1] |
- The texture cache (
fs_cachepath
) is stored in%LOCALAPPDATA%\TangoGameworks\The Evil Within_ng\
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
- In-game frame rate cap option supports either 30 or 60 FPS;[3] use these steps to remove the cap entirely.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues unresolved
Crashing issues
- The game crashes across the campaign with a multitude of systems for no apparent reason, there are no current workarounds for this.
Issues fixed
Game is oddly zoomed or cropped
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Name | |
---|---|
Physics | Havok |
Cutscenes | Bink |
Performance | Umbra 3 |
Console commands
Instructions |
---|
- Notable console commands include:
god
- Makes the player effectively invincible, and certain enemy kill moves will not be used against the player.noclip
- Allows the player to walk through walls.g_infiniteammo
- Unlimited ammo (Provided the player has at least 1 bullet when it is enabled).g_stoptime 1
- Stops time. Re-enable time withg_stoptime 0
.toggledebugcamera
- Separates the camera from Sebastian so the player can freely move the camera around.startslowmotion2
- Slows down time. To disable, runstopslowmotion
r_skipglare 1
- Disables all post-processing. Will make the color temperature warmer and disable depth of field. This will also increase the frame rate. Can also be set in the launcher using+r_skipglare 1
.r_modelsCastShadow 0
- Disables player model shadow.megashadow_resolutionScale x.x
- Custom shadow resolution scale. Recommended values: 0.12 up to 1.5.m_smooth 0
- Disables mouse acceleration.m_sensitivity x
- Custom mouse sensitivty. In-game highest value is 5. With this variable you can go beyond that.pm_thirdPersonSimple 1
- Simplified third person camera.pm_thirdPersonHeight x
pm_thirdPersonRange x
kill
- Suicide.
System requirements
- 64-bit system required.
- Developer recommends 4 GB of VRAM for optimal performance.[1]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1 | |
Processor (CPU) | i7 or an equivalent 4+ core processor | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 50 GB (41 GB installation size) | |
Video card (GPU) | GeForce GTX 460 or an equivalent card 1 GB of VRAM | GeForce GTX 670 or an equivalent card 4 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/268050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (268050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 The System Requirements Within | Bethesda Blog
- ↑ The Evil Within PC: CPU and Graphics Card Frame-Rate Tests
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedFPS cap and letterboxing