This page is for the original release. For the Enchanted Edition with Trine 2 engine, see Trine Enchanted Edition.
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Included with Trine Enchanted Edition, a remake of the original.[1]
- Game progress is only saved in-between levels, due to a technical limitation in the game engine.[2]
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Unofficial Trine wiki
Availability
- Most places sell the game as Trine Enchanted Edition.
- The demo is available on Steam and the official site
Essential improvements
Patches
- The latest patch for the game can be found here. It might be necessary for some versions of the game.
Skip intro videos
Skip intro videos[citation needed]
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- Go to the configuration file(s) location.
- Open
options.txt .
- Change
menu_logo_video_enabled = 1 to menu_logo_video_enabled = 0 .
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Game data
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Video
Advanced launcher options
Borderless fullscreen windowed[citation needed]
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- Go to the configuration file(s) location.
- Open
options.txt .
- Find and change the following three lines
maximize_window = 0 to 1 .
windowed = 0 to 1 .
window_titlebar = 1 to 0 .
- Save the file.
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Input
In-game key/button map settings.
- If you are having issues with Trine not picking up your mouse, be sure to try disabling Vsync in the launcher.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Music, Ambient, Effects, Speech |
Surround sound |
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Game basically outputs stereo sound[3] LFE channel might require DS3D[4] |
Subtitles |
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Closed captions |
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Mute on focus lost |
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EAX support |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Finnish |
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French |
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German |
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Italian |
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Portuguese |
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Romanian |
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Russian |
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In-game official localization |
Russian |
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Fan translation by «ENPY Studio» |
Spanish |
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Turkish |
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Network
Multiplayer types
VR support
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set refresh rate manually[citation needed]
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Use the -refresh_rate_override 120 command line argument, where 120 is the screen refresh rate.
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Co-op unable to detect multiple control types
Enable multiple mice and keyboards[citation needed]
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- Open the Launcher
- Go to the advanced menu
- Make sure that you have "enable multiple mice and keyboards" checked.
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Edit options.txt[citation needed]
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- If that does not fix the problem, go to the Trine folder.
- Open the config folder, and then open
options.txt in a text editor
- In that file, you should find something like this:
player1_keyboard_ID = 0
player1_mouse_ID = 0
player2_keyboard_ID = 1
player2_mouse_ID = 1
player3_keyboard_ID = 2
player3_mouse_ID = 2
Notes
- You can now manually assign mice and keyboards to the correct players by changing the ID numbers. You may have to open and close the game a few times, testing the controls each time, to determine which numbers refer to which mice and keyboards. Be aware that the ID numbers may not perfectly match up as 0's for player 1 and 1's for player 2, etc., as in this example. You may want, for instance, player 1 to have keyboard 2 and mouse 0, depending on what numbers your computer has assigned to which devices.
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Linux | |
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Middleware
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
XP | |
Processor (CPU) |
2.0 GHz
| Dual Core |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
700 MB | |
Video card (GPU) |
ATI Radeon X800 Nvidia GeForce 6800 | |
macOS (OS X) |
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Minimum |
Operating system (OS) |
10.5.8 |
Processor (CPU) |
Intel |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
700 MB |
Video card (GPU) |
256 MB of VRAM OpenGL 2.0 compatible |
Linux |
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Minimum |
Operating system (OS) |
2.6 Kernel |
Processor (CPU) |
2 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
700 MB |
Video card (GPU) |
ATI Radeon X800 Nvidia GeForce 6800 |
- Trine does not run on most Intel integrated graphics chipsets.
Notes
References