Key points
- Unfavorable to the Xbox 360 and PS3 versions in areas. Has:
- Inconsistent frame rate, with additional features over its predecessor exacerbating the problem. Mitigated by FF13Fix.
General information
- Steam Community Discussions
- Square Enix Forums - Final Fantasy XIII-2 Discussion
Availability
- All versions require Steam DRM.
Downloadable content (DLC) and expansions
- Visit Final Fantasy Wiki for more information on DLC.
- Includes the following DLC from the console versions in the base game:[1] Note that the Coliseum Battles and Scenarios are only available after completing the game.
- Coliseum Battle Opponents: Omega, Lightning & Amodar, Nabaat, Ultros & Typhon, PuPu, Gilgamesh
- Serah's Outfits: Summoner's Garb, Beachwear, White Mage
- Noel's Outfits: Battle Attire, Spacetime Guardian, Black Mage
- Mog's Outfits: A Wondrous Wardrobe
- Sazh's Story Scenario: Heads or Tails?
- Lightning's Story Scenario: Requiem of the Goddess
- Snow's Story Scenario: Perpetual Battlefield
- The following DLC are not available on PC out-of-box due to copyright and licensing issues, but can be enabled using the Console Content Patch:
- 2 outfits for Serah: N7 Armor (from Mass Effect 3); Style and Steel
- 2 outfits for Noel: N7 Armor (from Mass Effect 3); Assassin's Creed
- All 5 DLC weapons (3 bows for Serah, 2 swords for Noel)
- 5 Japan-exclusive accessories (Delicate Diva's Microphone, Delicate Diva's Headphones, Delicate Goddess's Bangle, Delicate Goddess's Earring, and Stiltzkin's Diary)
Essential improvements
- This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues. It also adds Serah's FFXIII outfit as a bonus.
- The PC version's rain has broken translucency. This replaces it with parameters for a higher resolution version of the original PS3's rain textures.
- Mod that fixes low framerates on capable machines, and uncaps framerates. How this works:
- Removes aggressive frame pacer (proper triple buffer implementation).
- Disables constant checks for input devices.
- Uncaps framerate, also properly utilizes the display's refresh rate.
- Fixes the slowdown when 2D elements are drawn in the HUD
- Fixes missing text on enemy scans.
- Enables vibration support.
- Works around the screen glitches when using 2560x1440 resolution
- This fix is NOT compatible with GeDoSaTo.
Game data
Configuration file(s) location
- All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
Save game data location
System |
Native |
Notes |
Steam Cloud |
|
Up to 50 save files (886.92 MB) can be synced. |
Video settings
Template:Video settings
Input settings
Template:Input settings
- The game comes only with grey Xbox button prompts, without differentiating colors; This mod restores PlayStation and colored Xbox prompts.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
Worldwide (audio not available in Asia) |
French |
|
|
|
Not available in Asia |
German |
|
|
|
Not available in Asia |
Italian |
|
|
|
Not available in Asia |
Spanish |
|
|
|
Not available in Asia |
Japanese |
|
|
|
Worldwide (UI and subtitles only available in Asia) |
Traditional Chinese |
|
|
|
Asia only |
Korean |
|
|
|
Asia only |
Russian |
|
|
|
Fan translation by «FFRTT.ru» |
Issues unresolved
Shadows appear pixelated and jagged
- See the corresponding section in Final Fantasy XIII.
Audio volume is low
- See the corresponding section in Final Fantasy XIII.
Crashes when loading a new area
- See the corresponding section in Final Fantasy XIII.
solved: https://steamcommunity.com/sharedfiles/filedetails/?id=1221218362
Character runs off screen in opening battle
- There is a game-breaking bug where the character can run off screen in the first battle, rendering the current game unplayable. Restart the game to try again.
Issues fixed
2560x1440 unsupported
- The section on this issue for Final Fantasy XIII applies to this game as well, workarounds included.. The simplest fix is to use FF13Fix.
Inconsistent frame rate
- The section on this issue for Final Fantasy XIII applies to this game as well, workarounds included. The game complicates this issue further with depth of field and additional post-processing effect rendering issues.
- Use FF13Fix as it removes the frame pacer and the slowdown caused by the drawing of 2D elements on screen.
Launcher doesn't launch
- See the corresponding section in Final Fantasy XIII.
Controller vibration doesn't work
- See the corresponding section in Final Fantasy XIII.
Broken surround sound & buzzing sound
- This issue occurs when not in stereo (2 channels) or 6 channel mode due to the game incorrectly filling audio buffers, causing buzzing audio and incorrect voice positioning.[2][3]
Set your sound card to use stereo (2 channels) or 6 channel modes[4]
|
Try setting the FFXiii2Launcher.exe compatibility to Vista or Windows 7
|
Crashes when saving
- See the corresponding section in Final Fantasy XIII.
SOLVED: https://steamcommunity.com/sharedfiles/filedetails/?id=1221218362
Rain appears as white lines
- The translucency of rain is lower and looks like white lines, much worse than the console versions. See Leviathan's Tears Mod for a fix.
Mouse cursor appears
- See the corresponding section in Final Fantasy XIII.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
- Removes the incandescent glow effect from recruited monsters.
- Adds new monsters as random encounters and Mog Throw rewards along with a few fixes. Each new monster comes included with its own unique moveset and Feral Link.
- Requires the Console Content Patch.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP SP2 or later |
Vista, 7, 8 |
Processor (CPU) |
2 GHz Dual Core
| Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
30 GB | |
Video card (GPU) |
Nvidia GeForce 8 Series ATI Radeon HD 4000 series 256 MB of VRAM DirectX 9.0c compatible
| Nvidia GeForce GTX 460 AMD Radeon HD 5870 |
Other |
|
XInput controller (map DirectInput controllers using drivers)[6] |
Notes
References