Difference between revisions of "Sniper: Ghost Warrior"
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Revision as of 11:34, 15 May 2020
Developers | |
---|---|
City Interactive | |
Engines | |
Chrome Engine 4 | |
Release dates | |
Windows | June 29, 2010 |
Reception | |
Metacritic | 55 |
IGDB | 59 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM or Steam, depending on region. | |||
GamersGate | ||||
GOG.com | Single-player only. Includes Second Strike DLC. | |||
Green Man Gaming | ||||
itch.io | ||||
Steam | Gold Edition |
Version differences
- The Gold Edition is a complete edition containing the base game and all DLC.
DLC and expansion packs
Name | Notes | |
---|---|---|
Map Pack | ||
Second Strike |
Patches
- 1.1 (july 2010): Improve AI and stealth[1]
- 1.2 (july 2010)
- 1.3 (for Japan only ?)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Sniper - Ghost Warrior\out\Settings\ <path-to-game>\Game\out\Settings\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34830/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Sniper - Ghost Warrior\out\save\ <path-to-game>\Game\out\profiles\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34830/pfx/[Note 2] |
- Each player profile has slots for 7 manual saves, 4 quicksaves, and 1 autosave.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Only borderless available. See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA. Option is not separate but is enabled with Post-Processing. Changing the config file doesn't make a difference. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | Very high frame-rates have some effect on bullet physics; some hits may not register properly at very long range or when using automatic weapons. See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Running a game in Window Mode[citation needed] |
---|
|
Vertical sync (Vsync)
Enabling Vsync[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Backslash cannot be bound to any commands. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput controllers only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Local Retail only. Download | |||
Italian | ||||
Russian | ||||
Polish | ||||
Spanish |
VR support
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 12 | |||
Online play | 12 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Windows server software under Tools in Steam client. | |
Self-hosting | ||
Direct IP |
Issues fixed
Can't connect to an online game
Disable non-used network adapters[citation needed] |
---|
Run the game at screen refresh rate
- Fullscreen mode only offers the option to use a refresh rate of 100 Hz or less, even if the screen refresh rate is set higher than that.
Set screen refresh rate[2] |
---|
|
The game starts with upside down, and black and white videos
Windows 8, 8.1 or later systems are affected, if experience this 'bug', just follow these instructions:
Instructions |
---|
Notes Now the game's background, intros etc, should be look like normal. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP1, 7 |
Processor (CPU) | Intel Pentium 4 2.5 GHz AMD Athlon XP 2600+ |
Intel Core 2 Duo 2.2 GHz AMD Athlon 64 X2 4600+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 6.5 GB | |
Video card (GPU) | Nvidia GeForce 7600 ATI Radeon X1600 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8800 ATI Radeon HD 2900 DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (34830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ https://www.eurogamer.net/articles/sniper-gw-patch-targets-review-criticisms
- ↑ Verified by User:Keith on 2017-09-29