Difference between revisions of "Shadowrun Returns"
From PCGamingWiki, the wiki about fixing PC games
(Linux support! Sys reqs and other Steam page info hasn't been updated yet, but the Kickstarter page and Humble Store were, so I expect you should be able to download it from Steam within the next few hours.) |
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Revision as of 00:40, 9 November 2013
Developers | |
---|---|
Harebrained Schemes | |
Publishers | |
Harebrained Holdings | |
Engines | |
Unity | |
Release dates | |
Windows | July 25, 2013 |
macOS (OS X) | July 25, 2013 |
Linux | October 30, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Features Steam Workshop support and a level editor.
- The game does not have a save system and instead utilizes a checkpoint system, with usually 10-15 minutes between each checkpoint.
General information
Availability
Game data
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Issues fixed
Audio hiccups/Dropped frames
Instructions |
---|
Start-up crash on OSX
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
Instructions |
---|
Other information
Transfer save game between Steam and DRM-free versions
http://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | OSX 10.5+ | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB |