Difference between revisions of "Shadowrun Returns"
From PCGamingWiki, the wiki about fixing PC games
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===[[Save game cloud syncing]]=== | ===[[Save game cloud syncing]]=== | ||
{{Save Game Cloud Syncing | {{Save Game Cloud Syncing | ||
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|steam_cloud_notes = | |steam_cloud_notes = | ||
|origin = | |origin = |
Revision as of 07:39, 12 August 2013
Developers | |
---|---|
Harebrained Schemes | |
Publishers | |
Harebrained Holdings | |
Engines | |
Unity | |
Release dates | |
Windows | July 25, 2013 |
macOS (OS X) | July 25, 2013 |
Linux | TBA |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Features Steam Workshop support and a level editor.
- The game does not have a save system and instead utilizes a checkpoint system, with usually 10-15 minutes between each checkpoint.
General information
Availability
Game data
Save game data location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
Issues fixed
Audio hiccups/Dropped frames
Instructions |
---|
Start-up crash on OSX
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
Instructions |
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Other information
Transfer save game between Steam and DRM-free versions
http://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3/Vista/7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | OSX 10.5+ | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB |