Difference between revisions of "Day One: Garry's Incident"
From PCGamingWiki, the wiki about fixing PC games
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{{--}} In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file. | {{--}} In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file. | ||
− | {{Fixbox| | + | {{Fixbox|description=Adjust game resolution by editing UDKGame.ini|ref={{cn|date=July 2016}}|fix= |
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# Go to <code>{{p|game}}\UDKGame\Config\</code> | # Go to <code>{{p|game}}\UDKGame\Config\</code> | ||
# Open <code>UDKEngine.ini</code>. | # Open <code>UDKEngine.ini</code>. | ||
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{{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>http://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671</ref> | {{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>http://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671</ref> | ||
− | {{Fixbox| | + | {{Fixbox|description=Permanent FOV fix by editing UDKGame.ini|ref={{cn|date=July 2016}}|fix= |
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# Go to <code>{{p|game}}\UDKGame\Config\</code> | # Go to <code>{{p|game}}\UDKGame\Config\</code> | ||
# Open <code>UDKGame.ini</code>. | # Open <code>UDKGame.ini</code>. | ||
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{{ii}} The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera. | {{ii}} The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera. | ||
− | {{Fixbox| | + | {{Fixbox|description=Adjust AF by editing UDKGame.ini|ref={{cn|date=July 2016}}|fix= |
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# Go to <code>{{p|game}}\UDKGame\Config\</code> | # Go to <code>{{p|game}}\UDKGame\Config\</code> | ||
# Open <code>UDKEngine.ini</code>. | # Open <code>UDKEngine.ini</code>. | ||
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{{--}} In Graphics Options the game has two toggable settings: <code>MaxMultiSamples</code> and <code>bAllowD3D9MSAA</code>. The first one toggles <code>MaxMultiSamples=</code> between 0 and 1, and the second toggles <code>bAllowD3D9MSAA=</code> between <code>True</code> and <code>False</code> in <code>UDKGame.ini</code>. Unfortunately, no combination of these toggles enables Anti-aliasing. | {{--}} In Graphics Options the game has two toggable settings: <code>MaxMultiSamples</code> and <code>bAllowD3D9MSAA</code>. The first one toggles <code>MaxMultiSamples=</code> between 0 and 1, and the second toggles <code>bAllowD3D9MSAA=</code> between <code>True</code> and <code>False</code> in <code>UDKGame.ini</code>. Unfortunately, no combination of these toggles enables Anti-aliasing. | ||
− | {{Fixbox| | + | {{Fixbox|description=Adjust AA by editing UDKGame.ini|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}\UDKGame\Config\</code> | # Go to <code>{{p|game}}\UDKGame\Config\</code> | ||
# Open <code>UDKEngine.ini</code>. | # Open <code>UDKEngine.ini</code>. | ||
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===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Raise frame rate smoothing|ref={{cn|date=July 2016}}|fix= |
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# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>UDKEngine.ini</code>. | # Open <code>UDKEngine.ini</code>. | ||
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==Issues fixed== | ==Issues fixed== | ||
===Restoring lost saved games=== | ===Restoring lost saved games=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Adding saves to UDKSaveFile.ini|ref={{cn|date=July 2016}}|fix= |
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'''Notes''' | '''Notes''' | ||
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{{ii}} By default a process can't address more than 2 GB of memory on 32 bit windows. This limit can be raised to 3 GB using this command. | {{ii}} By default a process can't address more than 2 GB of memory on 32 bit windows. This limit can be raised to 3 GB using this command. | ||
− | {{Fixbox| | + | {{Fixbox|description=Increase user address space on 32 bit windows|ref=<ref>http://steamcommunity.com/app/242800/discussions/0/864980103811585830/#c864980153145439888</ref>|fix= |
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#Right click on command prompt. | #Right click on command prompt. | ||
#Select <code>Run as administrator</code>. | #Select <code>Run as administrator</code>. | ||
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===Disable mouse smoothing=== | ===Disable mouse smoothing=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable mouse smoothing by editing UDKInput.ini|ref={{cn|date=July 2016}}|fix= |
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# Go to <code>{{p|game}}\UDKGame\Config\</code> | # Go to <code>{{p|game}}\UDKGame\Config\</code> | ||
# Open <code>UDKInput.ini</code>. | # Open <code>UDKInput.ini</code>. |
Revision as of 22:41, 22 November 2017
Developers | |
---|---|
Wild Games Studio | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 25, 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/242800/pfx/[Note 1] |
- Video settings are located in
UDKEngine.ini
.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/242800/pfx/[Note 1] |
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Eleven new toggles in video settings have been added since launch due to player demand.
- Many of them either don't do anything or have cryptic names with no explanations.
Widescreen resolution
- In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file.
Adjust game resolution by editing UDKGame.ini[citation needed] |
---|
|
Field of view (FOV)
- FOV can be adjusted within the game using
0
and9
keys. However, it is reset back to its default of 90 upon reload or death.[1]
Permanent FOV fix by editing UDKGame.ini[citation needed] |
---|
|
Anisotropic filtering (AF)
- The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera.
Adjust AF by editing UDKGame.ini[citation needed] |
---|
|
Anti-aliasing (AA)
- In Graphics Options the game has two toggable settings:
MaxMultiSamples
andbAllowD3D9MSAA
. The first one togglesMaxMultiSamples=
between 0 and 1, and the second togglesbAllowD3D9MSAA=
betweenTrue
andFalse
inUDKGame.ini
. Unfortunately, no combination of these toggles enables Anti-aliasing.
Adjust AA by editing UDKGame.ini[citation needed] |
---|
|
High frame rate
Raise frame rate smoothing[citation needed] |
---|
|
Input settings
Audio settings
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Day One: Garry's Incident. |
Issues fixed
Restoring lost saved games
Adding saves to UDKSaveFile.ini[citation needed] |
---|
Notes
|
Out of memory error
- This error typically happens when exiting the temple.
- By default a process can't address more than 2 GB of memory on 32 bit windows. This limit can be raised to 3 GB using this command.
Increase user address space on 32 bit windows[2] |
---|
|
Disable mouse smoothing
Disable mouse smoothing by editing UDKInput.ini[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | Vista, 7, 8 |
Processor (CPU) | 2.2 GHz dual core | 2.8 GHz quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | GeForce GTX 260 896 MB of VRAM DirectX 9.0c compatible | GeForce GTX 570 1 GB of VRAM DirectX 9.0c compatible |
Sound (audio device) | DirectX compatible | DirectX compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (242800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.