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Difference between revisions of "Dungeon Encounters"

From PCGamingWiki, the wiki about fixing PC games
m (Updated reception and clarified the D3D11 feature level is 11.1 (standard for most Unity games now))
m
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{P|hkcu}}\Software\SQUARE ENIX\DUNGEON ENCOUNTERS\}}
+
{{Game data/config|Windows|{{p|hkcu}}\Software\SQUARE ENIX\DUNGEON ENCOUNTERS | {{p|userprofile\Documents}}\My Games\DUNGEON ENCOUNTERS\Steam\{{P|uid}}\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\DUNGEON ENCOUNTERS\Steam\{{P|uid}}\}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\DUNGEON ENCOUNTERS\Steam\{{P|uid}}\}}
 
}}
 
}}
  
Line 104: Line 104:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]]<ref>{{Refcheck|user=Fds29|date=2021-11-17|comment=Verified with render target information via Special K.}}</ref> 2x/4x/8x.
+
|antialiasing notes        = Options for 2x, 4x, and 8x [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]] are available.<ref>{{Refcheck|user=Fds29|date=2021-11-17|comment=Verified with render target information via Special K.}}</ref>  
 
|upscaling                  = false
 
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
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==Input==
 
==Input==
{{Image|Dungeon Encounters Controller Settings.png|Controller bindings}}
+
{{Image|Dungeon Encounters Controller Settings.png|Controller bindings (DualShock 4 layout)}}
 
{{Image|Dungeon Encounters Keyboard Settings.png|Keyboard bindings}}
 
{{Image|Dungeon Encounters Keyboard Settings.png|Keyboard bindings}}
 
{{Input
 
{{Input
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|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = true
+
|playstation controllers  = true
|dualshock 4 notes         = Default bindings use Japanese style layout for confirm and cancel ('''Circle''' & '''Cross''' respectively).<br />[[Controller:DualSense|DualSense]] is also supported.
+
|playstation controller models = ds4, ds
|dualshock prompts         = true
+
|playstation controllers notes = Default bindings use Japanese style layout for confirm and cancel ('''Circle''' & '''Cross''' respectively).
|dualshock prompts notes   = Separate prompts are available for [[Controller:DualShock 4|DualShock 4]] and DualSense controllers.
+
|playstation prompts       = true
 +
|playstation prompts notes =  
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = wired
 +
|playstation connection modes notes =  
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
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|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = true
 
|other controllers        = true
|other controllers notes  = Supports [[Controller:Switch Pro Controller|Nintendo Switch Pro Controller]].
+
|other controllers notes  =  
 
|other button prompts      = nintendo
 
|other button prompts      = nintendo
|other button prompts notes=  
+
|other button prompts notes= Supports [[Controller:Switch Pro Controller|Nintendo Switch Pro Controller]].
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 +
|digital movement supported = false
 +
|digital movement supported notes=
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  

Revision as of 18:02, 8 April 2024

Dungeon Encounters
Dungeon Encounters cover
Developers
Cattle Call
Publishers
Square Enix
Engines
Unity 2019[Note 1]
Release dates
Windows October 14, 2021
Reception
Metacritic 60
OpenCritic 78
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Bird's-eye view, Scrolling
Controls Direct control, Menu-based
Genres JRPG, RPG
Art styles Anime, Abstract
Themes Fantasy
Dungeon Encounters on HowLongToBeat
Dungeon Encounters on IGDB
Dungeon Encounters on MobyGames

Dungeon Encounters is a singleplayer bird's-eye view and scrolling JRPG and RPG game.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\SQUARE ENIX\DUNGEON ENCOUNTERS
%USERPROFILE%\Documents\My Games\DUNGEON ENCOUNTERS\Steam\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1451080/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\DUNGEON ENCOUNTERS\Steam\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1451080/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Options for 2x, 4x, and 8x MSAA are available.[2]
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
Color filtering for the mapped tile color.
Choices for protanopia, deuteranopia and tritanopia are available.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Controller bindings (DualShock 4 layout)
Controller bindings (DualShock 4 layout)
Keyboard bindings
Keyboard bindings

Audio

Volume settings
Volume settings

Audio feature State Notes
Separate volume controls
Music, sound effects, and environmental sounds.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Game pauses when focus lost.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11.1 [1]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) AMD A8-7600
Intel Core i3-3210
System memory (RAM) 4 GB
Hard disk drive (HDD) 2500 MB
Video card (GPU) AMD Radeon R7 240
NVIDIA GeForce GT 730
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.24f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Verified by User:Fds29 on 2021-11-15
    Seen in the game's player.log file.
  2. Verified by User:Fds29 on 2021-11-17
    Verified with render target information via Special K.