Difference between revisions of "NASCAR '14"
From PCGamingWiki, the wiki about fixing PC games
Epicgames4 (talk | contribs) m |
Epicgames4 (talk | contribs) |
||
Line 106: | Line 106: | ||
|60 fps notes = The game has 2 '''Target FPS''' options: "60 FPS" and "60 FPS (No Hardware V- Sync)". | |60 fps notes = The game has 2 '''Target FPS''' options: "60 FPS" and "60 FPS (No Hardware V- Sync)". | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = While the game’s frame rate is capped to 72 fps on a 144.15 Hz monitor, it might be possible to achieve 120 fps on monitors with a higher refresh rate.<ref>{{Refcheck|user=Epicgames4|date=2023-12-31|comment= Verified on a laptop with a 144.15 Hz monitor using Windows 11 Insider Preview 22635.2915 (ni_release) I’m noting this because when I select 30 FPS, the game locks at 36 FPS instead of 30 FPS. }}</ref> | + | |120 fps notes = While the game’s frame rate is capped to 72 fps on a 144.15 Hz monitor, it might be possible to achieve 120 fps on monitors with a higher refresh rate.<ref>{{Refcheck|user=Epicgames4|date=2023-12-31|comment= Verified on a laptop with a 144.15 Hz monitor using Windows 11 Insider Preview 22635.2915 (ni_release) I’m noting this because when I select 30 FPS, the game locks at 36 FPS instead of 30 FPS. }}</ref> {{dubious|date=2024-01-26|reason=If you divide 144 by 2, the result is 72, but I don’t have another monitor with higher hertz to prove that the aforementioned idea is true.}} |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 135: | Line 135: | ||
|controller sensitivity = true | |controller sensitivity = true | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes = | |invert controller y-axis notes = | ||
|xinput controllers = true | |xinput controllers = true |
Revision as of 00:43, 27 January 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Eutechnyx | |
Publishers | |
Deep Silver | |
Release dates | |
Windows | February 18, 2014 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Track racing |
Art styles | Realistic |
Themes | North America |
Series | NASCAR |
⤏ Go to series page | |
Bill Elliott's NASCAR Challenge | 1991 |
NASCAR Racing (series) | |
NASCAR Revolution | 1999 |
NASCAR Road Racing | 1999 |
NASCAR 2000 | 2000 |
NASCAR Racers | 2000 |
NASCAR Heat (series) | |
NASCAR Thunder 2003 | 2002 |
NASCAR Thunder 2004 | 2003 |
NASCAR SimRacing | 2005 |
NASCAR The Game: 2013 | 2013 |
NASCAR '14 | 2014 |
NASCAR '15 | 2015 |
NASCAR 21: Ignition | 2021 |
NASCAR Arcade Rush | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Eutechnyx\NASCAR 14 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254130/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254130/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Full settings and save sync |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | With Windowed | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | In windowed mode, you can change the size of the window. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, MSAAx2 - MSAAx8 | ||
Vertical sync (Vsync) | The game has vsync enabled when "60 FPS" is selected in Target FPS. | ||
60 FPS | The game has 2 Target FPS options: "60 FPS" and "60 FPS (No Hardware V- Sync)". | ||
120+ FPS | While the game’s frame rate is capped to 72 fps on a 144.15 Hz monitor, it might be possible to achieve 120 fps on monitors with a higher refresh rate.[1] [dubious – discuss] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | "XBOX 360" | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech, Player Engine, Opponent Engines and Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues unresolved
The game gets stuck on certain loading screens
- At certain times the game may get stuck loading at specific parts of the game, such as when loading a race or in the start menu it stays with "ASSEMBLING TEAM". although there are some possible solutions to this problem, it has not been verified if it works on different equipment with different specifications.
Turn off "Physics particles"[2] |
---|
|
Lock the game at "60 FPS"[4] |
---|
|
Delete the folder NASCAR 14 from Computer\HKEY_CURRENT_USER\Software\Eutechnyx\NASCAR 14 through regedit.[5]
|
---|
|
Run the game in window mode and make the game window as horizontal as possible[6] |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | AMD 64 X2 | Intel Core i5-760 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce 8800 GT | Nvidia GeForce GTX 260 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/254130/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (254130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Epicgames4 on 2023-12-31
- Verified on a laptop with a 144.15 Hz monitor using Windows 11 Insider Preview 22635.2915 (ni_release) I’m noting this because when I select 30 FPS, the game locks at 36 FPS instead of 30 FPS.
- ↑ Verified by User:Epicgames4 on 2024-01-01
- ↑ Source
- ↑ Verified by User:Epicgames4 on 2023-12-31
- ↑ Verified by User:Epicgames4 on 2023-12-31
- ↑ Verified by User:Epicgames4 on 2023-12-31
- I was able to run the game without the loading screen problem with "Nvidia Physx/NVIDIA GPU ULTRA" activated, by running the game in window mode and setting the window as "1917x201", Checked on Windows 11 Insider Preview 22635.2915 (ni_release) on a 16:9 screen.