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Difference between revisions of "Monster Truck Fury"

From PCGamingWiki, the wiki about fixing PC games
m (General maintenance with AutoWikiBrowser in Bot mode)
Line 11: Line 11:
 
{{Infobox game/row/date|Windows|October 2001}}
 
{{Infobox game/row/date|Windows|October 2001}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Racing }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/vehicles          | Off-roading, Track racing, Truck }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
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|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 81: Line 81:
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = false
+
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = 60 fps cap
+
|60 fps notes              =  
|120 fps                    = false
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = false
 
|hdr                        = false
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Widescreen resolution|ref={{cn|date=July 2017}}|fix=
+
{{Fixbox|description=Widescreen resolution|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-10-08}}</ref>|fix=
# Open in Notepad file {{P|game}}\'''graphics.gi'''
+
# Make sure you've run the game at least once and changed the settings. After doing it, close the game.
# Edit strings '''"height"="480"''' and '''"width"="640"'''
+
# Open {{file|[[#Game data|graphics.gi]]}}.
 +
# Change the lines <code>"height"="480"</code> and <code>"width"="640"</code> to the desired resolution.
 +
# Open {{file|Monster Truck Rumble.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 +
# Press {{key|Ctrl|F}} and set '''Datatype''' to '''Hex-values'''.
 +
# Search for {{code|0000F04150}} and replace the {{code|0000F041}} part with:
 +
#* {{code|00001042}} for 15:9 screens
 +
#* {{code|00001C42}} for 16:9 screens
 +
#* {{code|00000C42}} for 16:10 screens
 +
#* {{code|00000842}} for 25:16 screens
 +
# Save the file.
 +
 
 +
'''Notes'''
 +
{{--}} {{term|Vert-}}: Vertical field of view is cropped on widescreen resolutions. For a {{term|Hor+}} solution, increase the FOV, see [[#Field of view (FOV)|Field of view (FOV)]].
 +
{{--}} Main menu is locked at 800x600, but pause menu isn't.
 +
{{--}} Menus and HUDs are stretched from 4:3.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Change camera FOV manually|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-10-09}}</ref>|fix=
 +
# Open {{file|[[#Game data|camera.gi]]}}.
 +
# Change the line <code>"ZOOM"=</code> from each camera to the desired value. Recommended values are <code>67</code> for 25:16, <code>69</code> for 16:10, <code>71</code> for 15:9 and <code>75</code> for 16:9.
 
}}
 
}}
  
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|mouse sensitivity        = false
 
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = false
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = unknown
 
|controller support        = unknown
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|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
Line 251: Line 271:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = true
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 269: Line 289:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
|windows arm app        = unknown
+
|windows arm app        =  
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
|macos arm app          = unknown
+
|macos arm app          =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
|linux arm app          = unknown
+
|linux arm app          =  
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Revision as of 01:04, 9 October 2023

Monster Truck Fury
Monster Truck Fury cover
Developers
Iridon Interactive
Publishers
North America ValuSoft
Russia Akella
United Kingdom Nordic Softsales
Release dates
Windows October 2001
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Vehicles Off-roading, Track racing, Truck
Art styles Realistic
Monster Truck Fury on MobyGames

Key points

Also known in North America as Monster Truck Rumble.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Iridon\Monster Truck Fury\
<path-to-game>\*.gi[Note 1]

Save game data location

System Location
Windows

Video

Video Settings.
Video Settings.

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Widescreen resolution[1]
  1. Make sure you've run the game at least once and changed the settings. After doing it, close the game.
  2. Open graphics.gi.
  3. Change the lines "height"="480" and "width"="640" to the desired resolution.
  4. Open Monster Truck Rumble.exe with a hex editor such as HxD.
  5. Press Ctrl+F and set Datatype to Hex-values.
  6. Search for 0000F04150 and replace the 0000F041 part with:
    • 00001042 for 15:9 screens
    • 00001C42 for 16:9 screens
    • 00000C42 for 16:10 screens
    • 00000842 for 25:16 screens
  7. Save the file.

Notes

Vert-: Vertical field of view is cropped on widescreen resolutions. For a Hor+ solution, increase the FOV, see Field of view (FOV).
Main menu is locked at 800x600, but pause menu isn't.
Menus and HUDs are stretched from 4:3.

Field of view (FOV)

Change camera FOV manually[2]
  1. Open camera.gi.
  2. Change the line "ZOOM"= from each camera to the desired value. Recommended values are 67 for 25:16, 69 for 16:10, 71 for 15:9 and 75 for 16:9.

Input

Input Settings.
Input Settings.

Audio

Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Polish
Russian

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 8
OpenGL
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 98
Processor (CPU) Intel Pentium III 750 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 32 MB of VRAM


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-10-08
  2. Verified by User:AlphaYellow on 2023-10-09