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| # Create a [[DgVoodoo_2#Configuration_file.28s.29_location|game specific configuration file]]. | | # Create a [[DgVoodoo_2#Configuration_file.28s.29_location|game specific configuration file]]. |
| # Open {{File|dgVoodoo.conf}} inside the game folder and change '''PresentationModel''' from {{Code|auto}} to {{Code|flip_discard}} | | # Open {{File|dgVoodoo.conf}} inside the game folder and change '''PresentationModel''' from {{Code|auto}} to {{Code|flip_discard}} |
− | # Manually install [[Special_K#Local_.28game-specific.29|Special K]] by renaming the {{File|SpecialK32.dll}} to {{File|dinput8.dll}} | + | # Manually install [[Special_K#Advanced_.28local.29|Special K]] by renaming the {{File|SpecialK32.dll}} to {{File|dinput8.dll}} |
| # Enable the [[Special_K#Frame_rate_limiter|Special K frame rate limiter]] at 60 FPS. | | # Enable the [[Special_K#Frame_rate_limiter|Special K frame rate limiter]] at 60 FPS. |
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Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
Densha de Go! Final (電車でGO! FINAL - Let's Go by Train! Final) is a Japanese train driving game with arcade elements developed and produced by Taito, part of the Densha de Go! series.
The PC port was developed by Unbalance, based on the original PlayStation 2 game released on May 27, 2004.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
|
Essential improvements
Skip intro videos
Skip the Taito video
|
- Go to
C:\Program Files (x86)\TAITO\perfect\cddata\dengo\Movie\
- Delete or rename
sig_new.pss
|
Skip the West OP intro
|
- Go to
C:\Program Files (x86)\TAITO\perfect\cddata\dengo\Movie\
- Delete or rename
West_OP.pss
- Altering the
West_OP.pss file will prevent this FMV to appear in the Museum and at the end of some west diagrams as well.
|
Increase the draw distance
Tweak the slider referred as Depth of Field in the translated launcher (ddgfncal.exe ).
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- When the Depth of Field slider is at minimum (
0 ), the draw distance will be set at 225 meters.
- When the Depth of Field slider goes from
1 to 10 (maximum value), the draw distance will be set to 500 meters.
- Setting the draw distance to 500 meters will cause occasional stutters.
- The Draw Distance slider of the DDG Modernizer doesn't enhance the game launcher's settings.
- It's possible to check the draw distance of the game by changing the showframe registry key from
0 to 1 (see High frame rate).
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Combine Widescreen/Ultra-widescreen and Frame pacing issues fix
- Widescreen and Ultra-widescreen can be applied thanks to the DDG Modernizer.
- DDG Modernizer utilize a temporary
perfect.exe
to apply their changes until the game is closed. To combine the Widescreen/Ultra-widescreen fix and the Frame pacing issues fix, some steps need to be followed.
- Before proceding make a backup of the original
perfect.exe
file present in the installation folder.
Recover the temporary perfect.exe
|
- Chose the preferred modifications via
DDGModernizer.exe and press the GO!! button to start the game.
- Once the game has started, press the Ctrl+Alt+Delete combination to open the Windows Security Menu.
- Select the Task Manager option.
- Right click on
perfect.exe under the Apps tab and select Open file location.
- Copy the
perfect.exe file and paste it in the installation folder.
- Close the game.
Notes
- The pasted
perfect.exe file is storing all the modifications selected via DDGModernizer.exe and it will be detected by both dgVoodoo 2 and Special K after applying the Frame pacing issues fix.
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Game data
Configuration file(s) location
Save game data location
System |
Location |
Windows |
%APPDATA%\TAITO\perfect\BISLPM-65590fin\ |
Video
Advanced Settings (translated launcher).
Windowed and Boderless fullscreen windowed modes
- The launcher's Windowed mode only works if the selected resolution doesn't have the same vertical resolution as the desktop, otherwise it leads to a crash on boot.
- When using the Windowed mode under the same aforementioned conditions after applying the Frame pacing issues fix, the game won't crash but it will be erroneously rendered.
Use the Borderless Window mode of the DDG Modernizer.
|
- When correctly using the launcher's Windowed mode or the DDG Modernizer's Borderless Window mode it won't be possible to adjust the in-game brightness slider, see Game brightness.
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Enable 60 FPS
|
- Open Windows' Registry Editor.
- Navigate to
HKEY_CURRENT_USER\Software\TAITO\電車でGO! FINAL\ under the Computer category.
- Double click on the frameskip entry on the right side.
- Change the value from
1 to 0 and close the Registry Editor.
Notes
- Due to a system language conflict on displaying Japanese characters, 電車でGO! FINAL won't be probably shown in the registry path, a series of different characters will be shown instead. This doesn't affect the functionality of the registry keys.
- The game has serious micro stuttering issues even after enabling the 60 FPS, see Frame pacing issues.
|
Frame pacing issues
Install dgVoodoo 2 and Special K
|
- Install dgVoodoo 2.
- Create a game specific configuration file.
- Open
dgVoodoo.conf inside the game folder and change PresentationModel from auto to flip_discard
- Manually install Special K by renaming the
SpecialK32.dll to dinput8.dll
- Enable the Special K frame rate limiter at 60 FPS.
Notes
- This fix is intended to be used with the game unlocked to run at 60 FPS (see High frame rate).
- It's suggested to run the game at a native 60 Hz resolution to have more consistent results.
|
Input
Keyboard controls - Type A (translated launcher).
Keyboard controls - Type B (translated launcher).
Joypad controls (translated launcher).
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
English language is available via the English Translation Patch by the DDGCrew team. |
Japanese |
|
|
|
|
Network
Multiplayer types
Type |
Native |
Players |
Notes |
Local play |
|
2 |
Co-op
Conductor's Mode is available for two players. This mode can be either played with a single keyboard for both the train and conductor's commands or the player with the gamepad will control the train and the conductor's commands will be available via keyboard.[Note 5] |
Issues fixed
Low performances
- The game can fail to maintain good performances even on capable machines due to having an high timer resolution.
Game brightness
- When running in fullscreen mode, the in-game brightness slider rely on the GPU color settings to be adjusted.
- When the game rely on the GPU color settings, it's presentation will be overly bright if the in-game brightness slider is set at the default settings.
Lower the in-game brightness slider by eight notches.
|
- This value correspond to the unprocessed image sent by the GPU and the actual brightness values of the original PlayStation 2 version.[1]
- In the case of Nvidia GPU, if the Override to reference mode option under the Desktop Color Settings is checked, the game won't rely on the GPU color settings and so it will look as intended.
- The aforementioned behavior is applied when the game is running in Windowed and Boderless fullscreen windowed modes as well.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8.1 |
[2] |
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
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Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
|
Minimum |
Operating system (OS) |
98 |
Processor (CPU) |
Intel Pentium III 1.0 GHz |
System memory (RAM) |
256 MB |
Hard disk drive (HDD) |
2.6 GB |
Video card (GPU) |
Nvidia GeForce2 MX ATI Radeon 8500 32 MB of VRAM DirectX 8.1 compatible |
Notes
- ↑ 1.0 1.1 The game menus, FMV and HUD will be stretched based on the selected resolution.
- ↑ Camera controls are available only via keyboard. Switching game mode is performed via the Space ␣ key on keyboard.
- ↑ D-pad is bound to LS. ATS/Confirm is bound to 𝐀, Horn/Back to 𝐁, the Left item to 𝗬 and the Right item to 𝐗.
- ↑ D-pad is bound to LS. ATS/Confirm is bound to □ sᴏ̨ᴜᴀʀᴇ, Horn/Back to × ᴄʀᴏss, the Left item to △ ᴛʀɪᴀɴɢʟᴇ and the Right item to ○ ᴄɪʀᴄʟᴇ.
- ↑ Solo players can control both the train and conductor's commands via a single keyboard.
References
- ↑ Verified by User:SixelAlexiS on 2023-01-14
- Comparisons made with the original PlayStation 2 version of the game via emulation and on real-time console. The PlayStation 2 version apply other processing effects on top of it that aren't available on the PC version.
- ↑ Verified by User:SixelAlexiS on 2022-12-29
- Game only hooks on dgVoodoo2's DX8/8.1 DLL wrapper.