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Difference between revisions of "Song of Memories"

From PCGamingWiki, the wiki about fixing PC games
imported>AemonyBot
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
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|widescreen resolution      = false
|widescreen resolution notes=  
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|widescreen resolution notes= 16:9 is the only choice to show as expected
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
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|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
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|4k ultra hd                = false
|4k ultra hd notes          =  
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|4k ultra hd notes          = Internal render resolution fixed at 1920x1080
 
|fov                        = unknown
 
|fov                        = unknown
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
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|windowed                  = yes
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
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|borderless windowed        = yes
|borderless windowed notes  =  
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|borderless windowed notes  = Fullscreen actually maximize the WinForms window and hide title
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|upscaling                  = unknown
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|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
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|vsync                      = true
|vsync notes                =  
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|vsync notes                = Game is actually running in WinForms window which is always VSync on
|60 fps                    = unknown
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|60 fps                    = true
|60 fps notes              =  
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|60 fps notes              = Limit at about 64FPS default. This is due to the game use .NET Timer for drawing, and Timer highest accuracy is about ~ 15ms.
|120 fps                    = unknown
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|120 fps                    = hackable
|120 fps notes              =  
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|120 fps notes              = A customized executable can unlock FPS limit. See [https://github.com/GlacierLab/Som-resolution-fix Github]
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  

Revision as of 00:46, 27 June 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Song of Memories
Song of Memories cover
Developers
Future Tech Lab Co.
Release dates
Windows April 27, 2017
Taxonomy
Modes Singleplayer
Genres Visual novel

General information

Visual Novel Database article
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Song of Memories
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/752570/pfx/[Note 1]

Save game data location

System Location
Windows %APPDATA%\Song of Memories
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/752570/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
16:9 is the only choice to show as expected
Multi-monitor
Ultra-widescreen
4K Ultra HD
Internal render resolution fixed at 1920x1080
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Fullscreen actually maximize the WinForms window and hide title
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Game is actually running in WinForms window which is always VSync on
60 FPS
Limit at about 64FPS default. This is due to the game use .NET Timer for drawing, and Timer highest accuracy is about ~ 15ms.
120+ FPS
A customized executable can unlock FPS limit. See Github
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
Simplified Chinese
Traditional Chinese
Japanese

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) DirectX 11 compatible
A 64-bit system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References