Difference between revisions of "Sheep, Dog, 'n' Wolf"
From PCGamingWiki, the wiki about fixing PC games
(I have tried the game in windows 10 and it was limited to 60fps not 30 as I said here.so the error is supposed to occur) |
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===Middleware=== | ===Middleware=== |
Revision as of 15:10, 17 February 2023
Developers | |
---|---|
Infogrames | |
Release dates | |
Windows | September 14, 2001 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Platform, Puzzle, Stealth |
Art styles | Cartoon |
Themes | Comedy |
Series | Looney Tunes |
Key points
- Sold in North America as Looney Tunes: Sheep Raider.
- The PC version has inferior lighting compared to the PSX version. It is recommended to boost the brightness of the game to your liking. 200% brightness is roughly around same as the PSX version, but as a result the menus will look grainy since the brightness was cranked up.
General information
Availability
Essential improvements
Skip intro videos
Remove the logo and game introduction files[1] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Infogrames\Sheep, Dog'n Wolf DX7\CfgGame[Note 1] |
Save game data location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Infogrames\Sheep, Dog'n Wolf DX7\Progress[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Vert- | ||
Multi-monitor | |||
Ultra-widescreen | Vert- | ||
4K Ultra HD | Use dgVoodoo2. [2] | ||
Field of view (FOV) | |||
Windowed | Use dgVoodoo2. | ||
Borderless fullscreen windowed | Use dgVoodoo2. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Use dgVoodoo2. | ||
60 FPS | Capped 60fps | ||
120+ FPS | |||
High dynamic range display (HDR) |
High frame rate
- Frame rate is capped to 30 FPS by default.
High frame rate |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Voices, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Some languages are available only in their local retail versions.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Indeo Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium II 400 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 8 MB of VRAM DirectX 8.0a compatible | 16 MB of VRAM |
Other | 4x CD-ROM drive | 8x CD-ROM drive |
Notes
- ↑ 1.0 1.1 Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.
References
- ↑ Verified by User:Rose on 2019-05-19
- ↑ Verified by User:Nico 0 on 2020-06-05
- Game crashes at high resolutions without dgVoodoo2
- ↑ Problems with the first Hidden Bonus Level (PC version)