Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Evil West"

From PCGamingWiki, the wiki about fixing PC games
(Added all the missing infos. Article is almost complete, screenshots and a brief intro are coming in my next edit(s).)
Line 11: Line 11:
 
{{Infobox game/row/date|Windows|November 22, 2022}}
 
{{Infobox game/row/date|Windows|November 22, 2022}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|evil-west|rating}}
+
{{Infobox game/row/reception|Metacritic|evil-west|74}}
{{Infobox game/row/reception|OpenCritic|13378/evil-west|rating}}
+
{{Infobox game/row/reception|OpenCritic|13378/evil-west|76}}
{{Infobox game/row/reception|IGDB|evil-west|rating}}
+
{{Infobox game/row/reception|IGDB|evil-west|76}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
Line 60: Line 60:
 
{{Monetization
 
{{Monetization
 
|ad-supported          =  
 
|ad-supported          =  
|dlc                    =  
+
|dlc                    = The only DLC available is the pre-order bonus.
 
|expansion pack        =  
 
|expansion pack        =  
 
|freeware              =  
 
|freeware              =  
Line 82: Line 82:
 
|time-limited        =  
 
|time-limited        =  
 
|unlock              =  
 
|unlock              =  
 +
}}
 +
 +
{{DLC|
 +
{{DLC/row| Wild Wild East Skin Pack | Pre-order bonus. | Windows }}
 
}}
 
}}
  
Line 92: Line 96:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|LOCALAPPDATA}}\HighMoon\Saved\SaveGames\{{p|uid}}\}}
 
}}
 
}}
  
Line 122: Line 126:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = {{term|Vert-}} gameplay with cutscenes and menus centered on the main screen. See [[#Ultra-widescreen|Ultra-widescreen]].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Ultrawide resolutions are available in-game but result in {{term|Vert-}} gameplay and {{term|Pillarboxed}} cutscenes and menùs. See [[#Ultra-widescreen|Ultra-widescreen]] for proper ultrawide gameplay.
+
|ultrawidescreen notes      = {{term|Vert-}} gameplay and {{term|pillarboxed}} cutscenes and menus. See [[#Ultra-widescreen|Ultra-widescreen]].
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  = Called '''Fullscreen window'''.
 
|borderless windowed notes  = Called '''Fullscreen window'''.
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Scales with the '''Textures''' setting.
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[TAA]], [[SSAA]] via '''Resolution scale''' setting.
 
|antialiasing notes        = [[TAA]], [[SSAA]] via '''Resolution scale''' setting.
 
|upscaling                  = true
 
|upscaling                  = true
 
|upscaling tech            = FSR, DLSS 2.2
 
|upscaling tech            = FSR, DLSS 2.2
|upscaling notes            =  
+
|upscaling notes            = A developer confirmed that DLSS will be updated to the latest version in a future patch.<ref>[https://steamcommunity.com/app/1065310/discussions/0/3589960830782067806/#c3589960830782169417 PSA: Upgrade to the latest DLSS version - Evil West General Discussions]</ref>
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 147: Line 151:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 156: Line 160:
  
 
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
{{--}} Selecting a ultrawide resolution in-game results in {{term|Vert-}} gameplay by default.
+
{{--}} Selecting a ultra-widescreen resolution in-game results in {{term|Vert-}} gameplay by default.
 
{{Fixbox|description=Edit configuration file|ref=<ref>{{Refcheck|user=Jigen123|date=2022-11-22|comment=}}</ref>|fix=
 
{{Fixbox|description=Edit configuration file|ref=<ref>{{Refcheck|user=Jigen123|date=2022-11-22|comment=}}</ref>|fix=
 
# Navigate to the [[#Game data|configuration file(s) location]].
 
# Navigate to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Open <code>Engine.ini</code>.
# Add the following at the end of the file:</li>
+
# Add the following at the end of the file and set it to read-only:</li>
 
<pre>[/script/engine.localplayer]
 
<pre>[/script/engine.localplayer]
 
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
 
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
{{ii}} The effect of this fix will reset every time the game takes camera control away from the player.
 
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Independent general and aim mode sensitivity sliders.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = X-axis can also be inverted.
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
|controller remap notes    =  
+
|controller remap notes    = No remapping and no alternative layouts available. Buttons customization is limited to the ability to swap triggers, bumpers, sticks and directional buttons.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Independent vertical, horizontal and aim mode sensitivity sliders.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= X-axis can also be inverted.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = true
 
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
 
|dualshock 4 notes        = DualSense also supported.
 
|dualshock 4 notes        = DualSense also supported.
 
|dualshock prompts        = true
 
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = DualSense button prompts also supported.<br>Require Steam Input to be disabled.
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = Wired
 
|dualshock 4 modes        = Wired
Line 208: Line 211:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 232: Line 235:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Main, Music, Effects, Dialogue sliders.
|surround sound          = unknown
+
|surround sound          = always on
|surround sound notes    =  
+
|surround sound notes    = Up to 7.1 surround.
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = An option to scale subtitles up to 150% the original size is also available.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = true
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
Line 363: Line 366:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 
|local play modes    =  
 
|local play modes    =  
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 2
 
|online play modes    = Co-op
 
|online play modes    = Co-op
|online play notes    =  
+
|online play notes    = Only the host's progression is saved.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = false
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 438: Line 441:
 
{{Middleware
 
{{Middleware
 
|physics          = PhysX3, NVIDIA GameWorks Blast
 
|physics          = PhysX3, NVIDIA GameWorks Blast
|physics notes    = Gameworks Blast for destruction physics
+
|physics notes    = Gameworks Blast for destruction physics.
 
|audio            = FMOD, Vorbis, XAudio
 
|audio            = FMOD, Vorbis, XAudio
 
|audio notes      = XAudio 2.9
 
|audio notes      = XAudio 2.9

Revision as of 13:34, 23 November 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Evil West
Evil West cover
Developers
Flying Wild Hog
Publishers
Focus Entertainment
Engines
Unreal Engine 4
Release dates
Windows November 22, 2022
Reception
Metacritic 74
OpenCritic 76
IGDB 76
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes North America, Supernatural, Western
Evil West on HowLongToBeat
Evil West on IGDB
Evil West on Wikipedia

Evil West is a singleplayer and multiplayer third-person action and shooter game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
DLC The only DLC available is the pre-order bonus.
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

DLC and expansion packs

Name Notes
Wild Wild East Skin Pack Pre-order bonus.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\HighMoon\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1065310/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\HighMoon\Saved\SaveGames\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1065310/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Vert- gameplay with cutscenes and menus centered on the main screen. See Ultra-widescreen.
Ultra-widescreen
Vert- gameplay and pillarboxed cutscenes and menus. See Ultra-widescreen.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Called Fullscreen window.
Anisotropic filtering (AF)
Scales with the Textures setting.
Anti-aliasing (AA)
TAA, SSAA via Resolution scale setting.
High-fidelity upscaling
FSR
, DLSS 2.2
A developer confirmed that DLSS will be updated to the latest version in a future patch.[1]
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Selecting a ultra-widescreen resolution in-game results in Vert- gameplay by default.
Edit configuration file[2]
  1. Navigate to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following at the end of the file and set it to read-only:
[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Independent general and aim mode sensitivity sliders.
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
No remapping and no alternative layouts available. Buttons customization is limited to the ability to swap triggers, bumpers, sticks and directional buttons.
Controller sensitivity
Independent vertical, horizontal and aim mode sensitivity sliders.
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualSense also supported.
PlayStation button prompts
DualSense button prompts also supported.
Require Steam Input to be disabled.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Main, Music, Effects, Dialogue sliders.
Surround sound
Up to 7.1 surround.
Subtitles
An option to scale subtitles up to 150% the original size is also available.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
French
German
Italian
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2 Co-op
Only the host's progression is saved.

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX3, NVIDIA GameWorks Blast Gameworks Blast for destruction physics.
Audio FMOD, Vorbis, XAudio XAudio 2.9
Interface Chromium Embedded Framework

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2500K 3.3 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon RX 460
4 GB of VRAM
A 64-bit operating system is required.
Minimum system requirements are for 1080p 30 FPS on Medium preset; recommended system requirements are for 1080p 60 FPS on Epic preset.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References