Difference between revisions of "Call of Duty: Modern Warfare 2"
From PCGamingWiki, the wiki about fixing PC games
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|fan notes = A Turkish fan patch is available [http://forum.oyunceviri.com/showthread.php?t=354 here]. | |fan notes = A Turkish fan patch is available [http://forum.oyunceviri.com/showthread.php?t=354 here]. | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 18 | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = true | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = false | ||
+ | |dedicated notes = | ||
+ | |self-hosting = false | ||
+ | |self-hosting notes = | ||
+ | |direct ip = unknown | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 09:22, 12 May 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Infinity Ward | |
Publishers | |
Activision | |
Engines | |
IW 4.0 | |
Release dates | |
Windows | November 10, 2009 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
General information
Availability
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10180/pfx/[Note 1] |
- Single player configuration settings are saved in
<path-to-game>\players\config.cfg
- Multiplayer configuration settings are saved in
<path-to-game>\players\config_mp.cfg
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10180/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs only multiplayer progress.[1] |
Video settings
Field of view (FOV)
- This fix is singleplayer-only
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Input settings
Mouse acceleration
Mouse acceleration is disabled by default. It can be manually enabled by editing a config file.
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 18 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium 4 3.2 GHz / AMD Athlon 64 3200+ | Intel Core 2 Duo 2.4 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | NVIDIA GeForce 6600GT ATI Radeon 9800 Pro | NVIDIA GeForce 7800GT ATI Radeon X1800 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/10180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (10180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.