Difference between revisions of "Danganronpa 2: Goodbye Despair"
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Revision as of 13:31, 22 February 2021
Developers | |
---|---|
Spike Chunsoft | |
Windows | Abstraction Games |
macOS (OS X) | Abstraction Games |
Linux | Abstraction Games |
Publishers | |
Spike Chunsoft | |
Engines | |
SilverWare | |
Release dates | |
Windows | April 18, 2016 |
macOS (OS X) | April 18, 2016 |
Linux | April 18, 2016 |
Reception | |
Metacritic | 83 |
OpenCritic | 85 |
IGDB | 85 |
Taxonomy | |
Modes | Singleplayer |
Controls | Point and select |
Genres | Adventure, Visual novel |
Art styles | Anime |
Themes | Detective/mystery |
Series | Danganronpa |
Key points
- PC version runs at 60 FPS as opposed to the original game's 30 FPS cap
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Danganronpa2\ |
macOS (OS X) | ~/Library/Application Support/Danganronpa2/ |
Linux | $XDG_DATA_HOME/Danganronpa2/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Danganronpa2\ |
macOS (OS X) | ~/Library/Application Support/Danganronpa2/ |
Linux | $XDG_DATA_HOME/Danganronpa2/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed to 16:9 | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Toggleable option. | ||
Anti-aliasing (AA) | Up to 16x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | Some 2D animations are limited at 30fps.[1] | ||
120+ FPS | Locked to 60 FPS.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse buttons and scroll wheel work, but the cursor is not visible in menus. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Launcher is also navigable with controllers that work in game and can be skipped completely. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Xbox prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Through SDL2. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Prompts selected from launcher. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SFX and Voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Traditional Chinese |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Danganronpa: Trigger Happy Havoc & Danganronpa: Goodbye Despair [Tweak Guide]. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Default for Windows version, recommended. |
OpenGL | 3.2 | Selectable from launcher. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux | Launcher is 32-bit, game executables are both 32- and 64-bit |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Studio | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz | Intel Core i5-3470 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 6 GB |
Video card (GPU) | 1 GB of VRAM OpenGL 3.2 compatible DirectX 9.0c compatible |
- The game launches on XP SP3 and Vista too, but these systems are not officially supported.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz | Intel Core i5-3470 |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 5 GB | 6 GB |
Video card (GPU) | 1 GB of VRAM OpenGL 3.2 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz | Intel Core i5-3470 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 6 GB |
Video card (GPU) | 1 GB of VRAM OpenGL 3.2 compatible |
References
- ↑ Verified by User:Ptolemy on 2020-03-22
- ↑ Verified by User:Ptolemy on 2020-03-22