Difference between revisions of "Natural Selection"
From PCGamingWiki, the wiki about fixing PC games
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{{Game data| | {{Game data| | ||
{{Game data/row|Windows|{{P|game}}\Half-Life\ns\}} | {{Game data/row|Windows|{{P|game}}\Half-Life\ns\}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = unknown | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
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|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = Enable <code>fps_override 1</code> in the console<ref>[http://steamcommunity.com/games/70/announcements/detail/1028215840513252985 Half-Life 1 updated]</ref> | |120 fps notes = Enable <code>fps_override 1</code> in the console<ref>[http://steamcommunity.com/games/70/announcements/detail/1028215840513252985 Half-Life 1 updated]</ref> | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
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|minGPU = SVGA, high color (16-bit) | |minGPU = SVGA, high color (16-bit) | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | + | ||
|recOS = XP | |recOS = XP | ||
|recRAM = 32 MB | |recRAM = 32 MB |
Revision as of 08:56, 19 December 2017
Developers | |
---|---|
Unknown Worlds Entertainment | |
Engines | |
GoldSrc | |
Release dates | |
Windows | October 31, 2002 |
Natural Selection | |
---|---|
Natural Selection | 2002 |
Natural Selection 2 | 2012 |
NS2: Combat | 2014 |
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Requires Half-Life. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
-window -noborder[citation needed] |
---|
|
Vertical sync (Vsync)
V-Sync[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and use connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Steam version lost support after Linux update.[2] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | WON (retail) Steamworks (Steam) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, NT | XP |
Processor (CPU) | 133 MHz | |
System memory (RAM) | 24 MB | 32 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | SVGA, high color (16-bit) |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.