Difference between revisions of "The Operative: No One Lives Forever"
(it's kind of a big deal in a stealth game) |
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===Black screen when underwater=== | ===Black screen when underwater=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] and copy <code>D3D8.dll</code> , <code>D3DImm.dll</code> and <code>DDraw.dll</code> to {{p|game}} | + | {{Fixbox/fix|Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] and copy <code>D3D8.dll</code>, <code>D3DImm.dll</code> and <code>DDraw.dll</code> to {{p|game}}|ref={{cn|date=January 2017}}}} |
}} | }} | ||
===Framerate drops when changing weapons/function or when zooming in=== | ===Framerate drops when changing weapons/function or when zooming in=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| Use dgVoodoo 2 }} | + | {{Fixbox/fix|Use dgVoodoo 2|ref={{cn|date=October 2017}}}} |
− | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] and copy <code>D3D8.dll</code> , <code>D3DImm.dll</code> and <code>DDraw.dll</code> to {{p|game}}. | + | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] and copy <code>D3D8.dll</code>, <code>D3DImm.dll</code> and <code>DDraw.dll</code> to {{p|game}}. |
# Using the dgVoodoo Control Panel, under the DirectX tab, set Videocard to anything other than "dgVoodoo Virtual SVGA Card" | # Using the dgVoodoo Control Panel, under the DirectX tab, set Videocard to anything other than "dgVoodoo Virtual SVGA Card" | ||
}} | }} | ||
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|minOS = 95, 98 | |minOS = 95, 98 | ||
− | |minCPU = Pentium II 300 MHz | + | |minCPU = Intel Pentium II 300 MHz |
|minRAM = 64 MB | |minRAM = 64 MB | ||
|minHD = 400 MB | |minHD = 400 MB | ||
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|minDX = 7 | |minDX = 7 | ||
− | |recCPU = Pentium III 500 MHz | + | |recCPU = Intel Pentium III 500 MHz |
|recRAM = 128 MB | |recRAM = 128 MB | ||
|recVRAM = 32 MB | |recVRAM = 32 MB |
Revision as of 06:05, 2 October 2017
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Fox Interactive | |
Sierra Entertainment | |
OS X | MacPlay |
Engines | |
LithTech 2.2|LithTech|LithTech 2.2 | |
Release dates | |
Windows | November 9, 2000 |
macOS (OS X) | November 21, 2002 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
No One Lives Forever | |
---|---|
The Operative: No One Lives Forever | 2000 |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | 2002 |
Contract J.A.C.K. | 2003 |
Key points
- The source code was made available in 2001.
- Exceeding 60 FPS causes timing-related issues.[1][2]
- Lacks an option to toggle crouch mode.[3]
- Certain Intel graphics cards cannot display water properly, rendering some missions unplayable.[citation needed]
- G-Sync Incompatible: Old Lithtech engine games will crash giving "MFC application has stopped working" if you try to use g-sync with this game. Disable it for "lithtech.exe" in the nVidia Control Panel.[citation needed]
General information
- UnityHQ - A fansite for the series
- UnityHQ Forums
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
- A demo is available.
Essential improvements
Patches
The official No One Lives Forever website has been shut down so you have to download the patches from a third party. The fansite UnityHQ still host all the files needed to play online.
- 1.003 - Official Patch (required to update to latest version)
- 1.003 - 1.004 update - Official Patch updates the game to GOTY edition (requires 1.003 to install)
Map Packs
- Map Pack 1 - Official map pack.
- Map Pack 2 - Official map pack 2.
- GOTY Map Pack - Game of the Year edition extra maps.
- MP Super Map Pack - Fan made collection of all the non-laggy/buggy multiplayer maps available.
Skip intro videos
Instructions |
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Skip launcher, intro videos and CD-check
Instructions |
---|
Game data
Configuration file(s) location
Save game data location
Video settings
Field of view (FOV)
Instructions |
---|
Windowed
Instructions |
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Input settings
Remapping
- There is an issue with saving custom keyboard binds on localized Windows version (or on localized keyboard layouts). Manual keys mapping is required.
- Mouse buttons and scrolling wheel is not assigned to any action.
Instructions |
---|
Note: These numbers are for US keyboard layout (QWERTY layout).
If you defined another layout (e.g. French AZERTY layout), you should perform the transposition yourself.
For example, to bind the 'A' key using the AZERTY keyboard layout, you should use the number ##16
(the 'Q' key in table below).
Key | ## | Key | ## | Key | ## | ||
---|---|---|---|---|---|---|---|
A | 30 | Caps Lock | 58 | [ | 26 | ||
B | 48 | Backspace | 14 | ] | 27 | ||
C | 46 | TAB | 15 | ; | 39 | ||
D | 32 | left SHIFT | 42 | '' | 40 | ||
E | 18 | right SHIFT | 54 | , | 51 | ||
F | 33 | ENTER | 28 | . | 52 | ||
G | 34 | left CTRL | 29 | / | 53 | ||
H | 35 | right CTRL | 59 | ~ | 1 | ||
I | 23 | left ALT | 56 | - | 12 | ||
J | 36 | right ALT | 58 | = | 13 | ||
K | 37 | SPACE | 57 | ||||
L | 38 | 1 | 2 | ||||
M | 50 | F1 | 59 | 2 | 3 | ||
N | 49 | F2 | 60 | 3 | 4 | ||
O | 24 | F3 | 61 | 4 | 5 | ||
P | 25 | F4 | 62 | 5 | 6 | ||
Q | 16 | F5 | 63 | 6 | 7 | ||
R | 19 | F6 | 64 | 7 | 8 | ||
S | 31 | F7 | 65 | 8 | 9 | ||
T | 20 | F8 | 66 | 9 | 10 | ||
U | 22 | F9 | 67 | 0 | 11 | ||
V | 47 | F10 | 68 | ||||
W | 17 | F11 | 69 | ||||
X | 45 | F12 | 70 | ||||
Y | 44 | ||||||
Z | 21 |
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Blood and death cries censored, "MoreBloodOption" cheat useless | |||
Polish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[6] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 7000-10000 |
UDP | 27888 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Pickup messages lower frame rate
- The frame rate can drop from 60 FPS to as low as 35 FPS whenever multiple inventory pickup messages are displayed.
Instructions |
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Issues fixed
Cutscenes and dialogue play too fast
Instructions |
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Camera movement is laggy or uneven
Instructions |
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Instructions |
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Low frame rate on Windows 8 and higher
Instructions |
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Instructions |
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Instructions |
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Graphics are glitched and game is practically unplayable
Instructions |
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Black screen when underwater
Instructions |
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Framerate drops when changing weapons/function or when zooming in
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible | 32 MB of VRAM |
Notes
References
- ↑ Playing "No One Lives Forever" for the first time - Ars Technica OpenForum
- ↑ Got unplayable mouse lag in No One Lives Forever? Try these settings. - AnandTech Forums
- ↑ The Operative: No One Lives Forever (2000) Windows review - MobyGames
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Pricing | GameSpy Technology