Difference between revisions of "Max Payne"
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{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Force CPU affinity by creating a batch file inside Max Payne 1 folder. | + | {{Fixbox/fix|Force CPU affinity by creating a batch file inside the Max Payne 1 folder. |
# Create a text document for Max Payne 1 | # Create a text document for Max Payne 1 | ||
− | # Paste | + | # Paste this For Max Payne1 |
# Start /affinity 1 MaxPayne.exe | # Start /affinity 1 MaxPayne.exe | ||
# Save them as "Max Payne 1.bat" inside the Max Payne 1 folder. | # Save them as "Max Payne 1.bat" inside the Max Payne 1 folder. |
Revision as of 03:01, 30 April 2016
Template:Infobox game/row/macporter
Developers | |
---|---|
Remedy Entertainment | |
Publishers | |
Rockstar Games | |
Windows | Gathering of Developers |
Mac OS | MacSoft |
Engines | |
MAX-FX | |
Release dates | |
Windows | July 23, 2001 |
Mac OS (Classic) | July 16, 2002 |
macOS (OS X) | July 16, 2002 |
Max Payne | |
---|---|
Max Payne | 2001 |
Max Payne 2: The Fall of Max Payne | 2003 |
Max Payne 3 | 2012 |
Max Payne 1&2 Remake | TBA |
Key points
- Requires an unofficial patch to fix a missing audio issue in Windows Vista and later.
General information
- Remedy's Forums for game
- Max Payne Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SafeDisc 2 disc check. | |||
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Patches
- Patch 1.05 is the latest official patch for the game.
- Not compatible with the Steam version.
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12140/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12140/pfx/[Note 1] |
- ThirteenAG's fix includes an .asi file, which forces the game to use save games from
<path-to-game>\savegames\
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Can only be changed in the launcher.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
- Other audio languages can be downloaded from here.
Issues unresolved
Corrupted files in the French version
- The French Steam version of Max Payne has corrupted files, with the error message
Invalid Data Read from R_memory File("part1_level1b")
. Reports indicate issues with the files x_level1.ras, x_level2.ras, and x_level3.ras.[1][2]
Issues fixed
Missing audio
Instructions |
---|
The launcher does not start
Instructions |
---|
Game crashes or videos fail to load
Instructions |
---|
Error: setFullscreen - creating the device failed: E_FAIL
Instructions |
---|
Exception in engineInit: Unable to load save game "Files"
Instructions |
---|
Exception in startupInit: Directory \data not found
Instructions |
---|
Instructions |
---|
Game won't launch on AMD graphics cards, still shows up in task manager
Instructions |
---|
Instructions |
---|
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 8 | Direct3D 7 in cutscenes only. Everything else is in Direct3D 8. |
OpenGL | Mac OS only. | |
Software renderer | ||
Shader Model support | 1.1 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
Command line arguments
Parameter | Description |
---|---|
-screenshot | Enables F10 for taking screen shots. Screen shots are saved to the "screenshots" folder in the Max Payne installation folder. |
-nodialog | Skips the Max Payne startup dialog when loading the game (uses options previously set). |
-skipstartup | Skips the startup video. |
-disable3dpreloads | If the system runs out of texture memory while loading a level, this option may prevent the game from crashing due to a driver error. |
-window | Runs the game in a windowed mode, in the resolution selected from the Max Payne launch dialog. Not all 3d accelerators support running in a windowed mode. |
-novidmemcheck | Disables the video memory check at the start of the game. |
-developer | Enables "developer mode", including console (toggled with F12). |
-developerkeys | Enables special developer keys. Requires developer mode. Using developer keys can break the game flow. |
-showprogress | Shows extended loading information. Requires developer mode. |
-profile | Enables in-game profiler. Toggle profile with F11, and see console aliases for profiling options. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | 98, ME, 2000 |
Processor (CPU) | 450 MHz | 700 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 530 MB | 830 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8.0 compatible | 32 MB of VRAM DirectX 8.0 compatible |
Sound (audio device) | DirectSound compatible |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 9.1, 10.2 | |
Processor (CPU) | PowerPC G3 400 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | OpenGL compatible 16 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Mac OS
- OS X
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)